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	<title>Comments on: developer blog #15</title>
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	<link>http://www.3000ad.com/aaw/2009/08/developer-blog-15/</link>
	<description>Website for our upcoming action game title</description>
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		<title>By: Derek Smart</title>
		<link>http://www.3000ad.com/aaw/2009/08/developer-blog-15/comment-page-1/#comment-158</link>
		<dc:creator>Derek Smart</dc:creator>
		<pubDate>Thu, 06 Aug 2009 20:16:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.3000ad.com/aaw/2009/08/developer-blog-15/#comment-158</guid>
		<description>Irrelevant. Those two Visual Studio runtime updates - like DirectX runtimes - are not part of any mandatory MSFT updates.</description>
		<content:encoded><![CDATA[<p>Irrelevant. Those two Visual Studio runtime updates &#8211; like DirectX runtimes &#8211; are not part of any mandatory MSFT updates.</p>
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		<title>By: [REB]theButcher</title>
		<link>http://www.3000ad.com/aaw/2009/08/developer-blog-15/comment-page-1/#comment-157</link>
		<dc:creator>[REB]theButcher</dc:creator>
		<pubDate>Thu, 06 Aug 2009 18:43:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.3000ad.com/aaw/2009/08/developer-blog-15/#comment-157</guid>
		<description>Ha blame it on MSFT. I am updated every Tuesday. thx anyway.</description>
		<content:encoded><![CDATA[<p>Ha blame it on MSFT. I am updated every Tuesday. thx anyway.</p>
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		<title>By: Derek Smart</title>
		<link>http://www.3000ad.com/aaw/2009/08/developer-blog-15/comment-page-1/#comment-156</link>
		<dc:creator>Derek Smart</dc:creator>
		<pubDate>Thu, 06 Aug 2009 11:39:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.3000ad.com/aaw/2009/08/developer-blog-15/#comment-156</guid>
		<description>Yeah, Brad is the head honcho there. Here is a &lt;a href=&quot;http://forums.impulsedriven.com/359691/page/1/#2309777&quot; rel=&quot;nofollow&quot;&gt;choice post&lt;/a&gt; on the Impulse forums about the Demigod outcry. Thats Brad.

&lt;blockquote&gt;So I dl the demo for Angel of Attack from Steam, already to play, but allas it tells me the game is not available and to try back later, bummer. With all this talk of “launching” I did not…&lt;/blockquote&gt;

You are &lt;a href=&quot;http://www.3000ad.com/support/index.php?action=kb&amp;article=30&quot; rel=&quot;nofollow&quot;&gt;missing some Microsoft updates&lt;/a&gt;. Try that and see if it works. If not, post on that Steam forum and someone will help if I&#039;m not around.</description>
		<content:encoded><![CDATA[<p>Yeah, Brad is the head honcho there. Here is a <a href="http://forums.impulsedriven.com/359691/page/1/#2309777" rel="nofollow">choice post</a> on the Impulse forums about the Demigod outcry. Thats Brad.</p>
<blockquote><p>So I dl the demo for Angel of Attack from Steam, already to play, but allas it tells me the game is not available and to try back later, bummer. With all this talk of “launching” I did not…</p></blockquote>
<p>You are <a href="http://www.3000ad.com/support/index.php?action=kb&#038;article=30" rel="nofollow">missing some Microsoft updates</a>. Try that and see if it works. If not, post on that Steam forum and someone will help if I&#8217;m not around.</p>
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		<title>By: [REB]theButcher</title>
		<link>http://www.3000ad.com/aaw/2009/08/developer-blog-15/comment-page-1/#comment-155</link>
		<dc:creator>[REB]theButcher</dc:creator>
		<pubDate>Thu, 06 Aug 2009 03:36:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.3000ad.com/aaw/2009/08/developer-blog-15/#comment-155</guid>
		<description>So I dl the demo for Angel of Attack from Steam, already to play, but allas it tells me the game is not available and to try back later, bummer. With all this talk of &quot;launching&quot; I did not...
ltr</description>
		<content:encoded><![CDATA[<p>So I dl the demo for Angel of Attack from Steam, already to play, but allas it tells me the game is not available and to try back later, bummer. With all this talk of &#8220;launching&#8221; I did not&#8230;<br />
ltr</p>
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		<title>By: Shawn</title>
		<link>http://www.3000ad.com/aaw/2009/08/developer-blog-15/comment-page-1/#comment-154</link>
		<dc:creator>Shawn</dc:creator>
		<pubDate>Thu, 06 Aug 2009 02:46:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.3000ad.com/aaw/2009/08/developer-blog-15/#comment-154</guid>
		<description>Ah I see, that&#039;s a pity about Brad ( I think? I&#039;ve never met the guy, I&#039;ve only read what hes said in the past)

I&#039;ve long since dropped out of the software industry so I don&#039;t know who the big players are anymore or whose behind them. And truthfully I&#039;m glad. The pressure to push products because of antsy investors or short deadlines is to much. ( Not to say what I&#039;m doing now,tech support, is any better)

It&#039;s hard for people to understand the sheer effort it takes to code games like this, but I don&#039;t think it&#039;s the consumers to blame 100%. Game companies like EA who push paid beta tests onto consumers are causing people to feel used and abused. Who is to blame for piracy? I think it&#039;s EA.</description>
		<content:encoded><![CDATA[<p>Ah I see, that&#8217;s a pity about Brad ( I think? I&#8217;ve never met the guy, I&#8217;ve only read what hes said in the past)</p>
<p>I&#8217;ve long since dropped out of the software industry so I don&#8217;t know who the big players are anymore or whose behind them. And truthfully I&#8217;m glad. The pressure to push products because of antsy investors or short deadlines is to much. ( Not to say what I&#8217;m doing now,tech support, is any better)</p>
<p>It&#8217;s hard for people to understand the sheer effort it takes to code games like this, but I don&#8217;t think it&#8217;s the consumers to blame 100%. Game companies like EA who push paid beta tests onto consumers are causing people to feel used and abused. Who is to blame for piracy? I think it&#8217;s EA.</p>
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		<title>By: Derek Smart</title>
		<link>http://www.3000ad.com/aaw/2009/08/developer-blog-15/comment-page-1/#comment-153</link>
		<dc:creator>Derek Smart</dc:creator>
		<pubDate>Thu, 06 Aug 2009 02:19:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.3000ad.com/aaw/2009/08/developer-blog-15/#comment-153</guid>
		<description>Brad and I are - apparently - not on speaking terms anymore. Dunno what thats about, but I suspect that its because I was part of large number of industry folks engaging in &quot;not nice&quot; debates about GPG&#039;s disastrous launch of Demigods. 

At least thats wot I think because right around that time, he stopped speaking to me. heh. Weird that.

It doesn&#039;t matter anyway because Impulse - like their first failed portal Totalgaming.net -  is not even a bleep on the digital distribution radar for non-Stardock games. We&#039;re on all the top - relevant - sites now anyway, so I don&#039;t care about Impulse anymore really.

My guess is that with the behemoth that is Steam, anyone on Impulse who wants our games, can get it either on Steam or any number of places. Its not like Impulse has that many games anyway, so of course gamers are getting games from other sources.

In other words, sorry none of our games will be coming to Impulse. And we don&#039;t care anymore.</description>
		<content:encoded><![CDATA[<p>Brad and I are &#8211; apparently &#8211; not on speaking terms anymore. Dunno what thats about, but I suspect that its because I was part of large number of industry folks engaging in &#8220;not nice&#8221; debates about GPG&#8217;s disastrous launch of Demigods. </p>
<p>At least thats wot I think because right around that time, he stopped speaking to me. heh. Weird that.</p>
<p>It doesn&#8217;t matter anyway because Impulse &#8211; like their first failed portal Totalgaming.net &#8211;  is not even a bleep on the digital distribution radar for non-Stardock games. We&#8217;re on all the top &#8211; relevant &#8211; sites now anyway, so I don&#8217;t care about Impulse anymore really.</p>
<p>My guess is that with the behemoth that is Steam, anyone on Impulse who wants our games, can get it either on Steam or any number of places. Its not like Impulse has that many games anyway, so of course gamers are getting games from other sources.</p>
<p>In other words, sorry none of our games will be coming to Impulse. And we don&#8217;t care anymore.</p>
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		<title>By: Shawn</title>
		<link>http://www.3000ad.com/aaw/2009/08/developer-blog-15/comment-page-1/#comment-152</link>
		<dc:creator>Shawn</dc:creator>
		<pubDate>Thu, 06 Aug 2009 02:05:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.3000ad.com/aaw/2009/08/developer-blog-15/#comment-152</guid>
		<description>Sorry I mean Impulse!</description>
		<content:encoded><![CDATA[<p>Sorry I mean Impulse!</p>
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	<item>
		<title>By: Shawn</title>
		<link>http://www.3000ad.com/aaw/2009/08/developer-blog-15/comment-page-1/#comment-151</link>
		<dc:creator>Shawn</dc:creator>
		<pubDate>Thu, 06 Aug 2009 02:04:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.3000ad.com/aaw/2009/08/developer-blog-15/#comment-151</guid>
		<description>Derek,

Are there any plans on releasing on star dock?

With how star dock treats its people and the over-all awesome community I think it would be beneficial to pop over that way.</description>
		<content:encoded><![CDATA[<p>Derek,</p>
<p>Are there any plans on releasing on star dock?</p>
<p>With how star dock treats its people and the over-all awesome community I think it would be beneficial to pop over that way.</p>
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		<title>By: oritpro</title>
		<link>http://www.3000ad.com/aaw/2009/08/developer-blog-15/comment-page-1/#comment-145</link>
		<dc:creator>oritpro</dc:creator>
		<pubDate>Tue, 04 Aug 2009 00:50:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.3000ad.com/aaw/2009/08/developer-blog-15/#comment-145</guid>
		<description>Interesting read Derek, I admire your candor and am sorry to hear that it&#039;s so difficult getting your products into the hands of consumers these days. It sounds a lot like the music industry where the musicians are usually last on the food chain when it comes to getting paid and receive the least--if at all.

Some new space sim titles would be most welcome. The genre is sorely lacking on the PC platform and I look forward to test driving your latest releases. As a matter of fact, I&#039;ll check out the demo(s) and go from there.</description>
		<content:encoded><![CDATA[<p>Interesting read Derek, I admire your candor and am sorry to hear that it&#8217;s so difficult getting your products into the hands of consumers these days. It sounds a lot like the music industry where the musicians are usually last on the food chain when it comes to getting paid and receive the least&#8211;if at all.</p>
<p>Some new space sim titles would be most welcome. The genre is sorely lacking on the PC platform and I look forward to test driving your latest releases. As a matter of fact, I&#8217;ll check out the demo(s) and go from there.</p>
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		<title>By: Gaming PC Web &#187; PC Games, steam, valve &#124; 3000AD comes to Steam with two upcoming action games</title>
		<link>http://www.3000ad.com/aaw/2009/08/developer-blog-15/comment-page-1/#comment-143</link>
		<dc:creator>Gaming PC Web &#187; PC Games, steam, valve &#124; 3000AD comes to Steam with two upcoming action games</dc:creator>
		<pubDate>Mon, 03 Aug 2009 23:03:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.3000ad.com/aaw/2009/08/developer-blog-15/#comment-143</guid>
		<description>[...] normal price. If you decide to order both you get 20 percent off the total bundle price. In his new developer blog, Smart states that they plans to do updates for the games after their release to include Steamworks [...]</description>
		<content:encoded><![CDATA[<p>[...] normal price. If you decide to order both you get 20 percent off the total bundle price. In his new developer blog, Smart states that they plans to do updates for the games after their release to include Steamworks [...]</p>
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