All Aspect Warfare Public Demo
#1
Posted 10 June 2009 - 05:25 AM
If you have any problems, check our KnowledgeBase.
UPDATE: (09-20-09): The demo has been updated. Until all the mirrors are up, you can download it from here.
If you have any pre-existing demo version, then just download the update and install on top of any previous demo version.
If you are starting from scratch, download the full demo (you don't need the update). Be sure to un-install ALL previous demo versions prior to doing a new full install.
Designer/Lead Developer
The Battlecruiser Series
"Dealing with publishers is like stepping through a minefield. In the dark.
Blindfolded. With people shooting at you. And your ex mother-in-law giving you directions"
#2
Posted 10 June 2009 - 03:04 PM
Any suggestions/explanations?
EDIT: Waited about 10 mins, it's working now.
EDIT 2: Well, restarted the game, and it's doing it again now. I thought the blog post said it only needed to auth once on the first startup? Is there some kind of user limit on the demo?
#3
Posted 10 June 2009 - 03:38 PM
You are NOT supposed to enter ANY information other than what is stated right there on the GUI.
Instead, people are trying to register different usernames and thus creating a problem because then it won't allow many concurrent users since thats how DRM systems work.
If you have done this - and are having problems - quit the game, uninstall the demo, re-install and follow the instructions on the GUI.
Designer/Lead Developer
The Battlecruiser Series
"Dealing with publishers is like stepping through a minefield. In the dark.
Blindfolded. With people shooting at you. And your ex mother-in-law giving you directions"
#4
Posted 10 June 2009 - 07:38 PM
here is another mirror: http://www.freegames...ls.php?id=45176
It is a german website - you have to use the button "JETZT DOWNLOADEN" to begin the download.
#5
Posted 11 June 2009 - 11:56 AM
Designer/Lead Developer
The Battlecruiser Series
"Dealing with publishers is like stepping through a minefield. In the dark.
Blindfolded. With people shooting at you. And your ex mother-in-law giving you directions"
#6
Posted 12 June 2009 - 07:25 AM
Designer/Lead Developer
The Battlecruiser Series
"Dealing with publishers is like stepping through a minefield. In the dark.
Blindfolded. With people shooting at you. And your ex mother-in-law giving you directions"
#7
Posted 12 June 2009 - 08:22 PM
The version control file shows whats new since the original 1.18.15 release
Designer/Lead Developer
The Battlecruiser Series
"Dealing with publishers is like stepping through a minefield. In the dark.
Blindfolded. With people shooting at you. And your ex mother-in-law giving you directions"
#8
Posted 13 June 2009 - 11:06 AM
The version control file shows whats new since the original 1.18.15 release
Designer/Lead Developer
The Battlecruiser Series
"Dealing with publishers is like stepping through a minefield. In the dark.
Blindfolded. With people shooting at you. And your ex mother-in-law giving you directions"
#9
Posted 14 June 2009 - 06:38 AM
The version control file shows whats new since the original 1.18.15 release
Designer/Lead Developer
The Battlecruiser Series
"Dealing with publishers is like stepping through a minefield. In the dark.
Blindfolded. With people shooting at you. And your ex mother-in-law giving you directions"
#10
Posted 15 June 2009 - 04:48 PM
The version control file shows whats new since the original 1.18.15 release
Designer/Lead Developer
The Battlecruiser Series
"Dealing with publishers is like stepping through a minefield. In the dark.
Blindfolded. With people shooting at you. And your ex mother-in-law giving you directions"
#11
Posted 15 June 2009 - 08:30 PM
So this over at RPS, wish I'd been around for it. Would have been quite interesting to see it all going on.
Still having fun!
System Profile
1.) Windows XP Home Version 2002 32bit SP3
2.) AMD 64 X2 5800+ 3.01GHZ ~ 5.8GHZ
3.) 2x 2048MB RAM - 3GB (32bit Address Limit)
4.) PowerColor Ati Radeon 4850 512MB PCI-E
Have: UCCE, ES, AAW, AoA.
Considering: A number of UCSE for MP purposes locally!
#12
Posted 18 June 2009 - 02:42 AM
#13
Posted 18 June 2009 - 07:14 AM
Designer/Lead Developer
The Battlecruiser Series
"Dealing with publishers is like stepping through a minefield. In the dark.
Blindfolded. With people shooting at you. And your ex mother-in-law giving you directions"
#14
Posted 18 June 2009 - 01:07 PM
maybe it has something to do with vista 64 ???
#15
Posted 18 June 2009 - 02:07 PM
Did you go through all the steps in item #8 of the first KB article?
A screen shot of the error might help. Also, what is your system configuration? cpu, memory, OS etc?
Designer/Lead Developer
The Battlecruiser Series
"Dealing with publishers is like stepping through a minefield. In the dark.
Blindfolded. With people shooting at you. And your ex mother-in-law giving you directions"
#16
Posted 19 June 2009 - 02:10 PM
I guess those are the error message
they don't say much .... especially the first one.
Comp spec
E6750 core duo
Radeon 3850
4 gb memory
asus PK5C
thats pretty much everything that is on my comp
#17
Posted 19 June 2009 - 04:07 PM
Also try starting it with the /no_intro parameter.
Designer/Lead Developer
The Battlecruiser Series
"Dealing with publishers is like stepping through a minefield. In the dark.
Blindfolded. With people shooting at you. And your ex mother-in-law giving you directions"
#18
Posted 19 June 2009 - 06:14 PM
Designer/Lead Developer
The Battlecruiser Series
"Dealing with publishers is like stepping through a minefield. In the dark.
Blindfolded. With people shooting at you. And your ex mother-in-law giving you directions"
#19
Posted 19 June 2009 - 07:50 PM
* Added starbases (x 06) with internal levels
What exactly is meant by this, do you mean new bases to the main map, or orbiting stations? (I guess I'm confused by what exactly is referenced to by the term starbases - just because I don't believe they've been referred to before in the game).
System Profile
1.) Windows XP Home Version 2002 32bit SP3
2.) AMD 64 X2 5800+ 3.01GHZ ~ 5.8GHZ
3.) 2x 2048MB RAM - 3GB (32bit Address Limit)
4.) PowerColor Ati Radeon 4850 512MB PCI-E
Have: UCCE, ES, AAW, AoA.
Considering: A number of UCSE for MP purposes locally!
#20
Posted 20 June 2009 - 03:06 AM
Magnus, on Jun 20 2009, 02:50 AM, said:
* Added starbases (x 06) with internal levels
What exactly is meant by this, do you mean new bases to the main map, or orbiting stations? (I guess I'm confused by what exactly is referenced to by the term starbases - just because I don't believe they've been referred to before in the game).
Starbases were ALREADY in the game, several scenarios request that you either protect or destroy one. They're not starstations, and the difference has always been crystal clear in all the 3000ad games; ground (big) building.
ICV-DreadStar
Eversor Wing
Insurgent Central Command

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