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Nov 17 2009, 08:08 PM
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#61
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Ensign ![]() Group: Members Posts: 322 Joined: 2-March 06 From: France Member No.: 7,466 |
There are no plans to add TrackIR support to any of our games. Would it be possible to get seamless head movement around the cockpit using, say, right mouse button or some other method instead of the fixed views? That's much needed IMO. I'm not sure how hard implementing it would be, but since it seems the previous (GCES, AAW and AOA) already render the cockpit 3d models... Also, it would permit some kind of TrackIR use (I for one would love to use my TrackIR setup in GCO, just like I do in Falcon4 and Starshatter) by emulating mouse movement (or keyboard presses, or anything that's used to move the head around seamlessly), and you wouldn't need to worry about really supporting TrackIR. -------------------- Commodore Hector Malori
ICV-DreadStar Eversor Wing Insurgent Central Command ![]() Windows XP professional SP2 32bits. Intel core 2 quad Q6600 @ 2.4ghz. 3300 mb. Radeon HD4870 1gb . 477 kbps down (~0.48 Mbps, 58 KB/s) ↓ 224 kbps up (~0.22 Mbps, 27 KB/s) ↑ |
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Nov 18 2009, 06:48 AM
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#62
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Supreme Cmdr ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Root Admin Posts: 33,843 Joined: 6-October 98 From: South Florida Member No.: 308 |
Would it be possible to get seamless head movement around the cockpit using, say, right mouse button or some other method instead of the fixed views? That's much needed IMO. I'm not sure how hard implementing it would be, but since it seems the previous (GCES, AAW and AOA) already render the cockpit 3d models... Also, it would permit some kind of TrackIR use (I for one would love to use my TrackIR setup in GCO, just like I do in Falcon4 and Starshatter) by emulating mouse movement (or keyboard presses, or anything that's used to move the head around seamlessly), and you wouldn't need to worry about really supporting TrackIR. There are no such plans to do that and I don't see how its "much needed" since all the cockpit indicators are in the forward cockpit view. -------------------- President, 3000AD Inc.
Designer/Lead Developer The Battlecruiser Series "Dealing with publishers is like stepping through a minefield. In the dark. Blindfolded. With people shooting at you. And your ex mother-in-law giving you directions" |
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| Lo-Fi Version | Time is now: 20th November 2009 - 07:19 PM |