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netshaman

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Posts posted by netshaman

  1. Ok, i had some crashes on ground with making planetfall without setting a waypoint, but i think it's because my computer is not faster as the game requirements needs:

    When making planetfall with the CC cycle times are dropped and my hdd swappes like a fool, so when the video comes again ( oh yes video shows a black screen between transitions ) the CC is already crashed because there is a lack of time which is lost before i can take command again.

    The cause of this "issue" is lack of RAM memory ( i have only 512 Mo ) and my CPU is only a PIII 1.2 Ghz.

    It's sooooo limited with the requirements that this game needs !

    So i don't make planetfall with CC until a have a new more powerfull CPU and graphic card.

    Hope this can help you.

  2. Well i decided to go to seashore taking some holiday with two marines escorting me on planet earth, setting waypoints, taking the shuttle, transferring the team in the OC, going to the seashore with the OC, exiting the OC setting marines to escort mode and running to the water, swimming, and seeing the marines swimming but get stuck on the border of the seashore and not pursuing me.

    I find that funny .

  3. I had this planetfall issue (is this really an issue ?) too, since i got the game, but it is possible that is due to the fact a battlecruiser which is a HUGE vessel and weights hundred tons cannot have thrust power enough to brake without crashing on the ground, and some planets don't have enough atmosphere density for making this braking manoeuvral safe.

    So i stay in orbit:in the star trek movies only shuttles make planetfall, not motherships !

    And what is the interest of making planet fall with a CC: transporter is useless in this case.

    Perhaps for hiding from an ennemy planetfall is usefull but if you crash on the ground, the best solution is to face the ennemy !

    Well what do you think ?

  4. My graphics settings are:

    Direct3d:

    anisotropic filtering: 16X

    Antialiasing: application preference

    Texture: High quality

    Mipmap: High quality

    Vertical sync: Application preference

    Truform: Application ppreference

    Zbuffer32: activated

    Dithering alpha:Error diffusion

    DXT:Activated

    Alternate pixel center:Off

    Open GL:

    Antialiasing: Off

    Anisotropic :16X

    Texture: High quality

    Mipmap: High quality

    Vertical sync: Off by default

    Truform: application preference

    Z-buffer: off

    Triple buffering : activated

    Dithering : Error diffusion

    My race and caste is the terran military.

    I had deinstalled and reinstalled the cat 4.2s and the textures on the AE are back but one time the shape of the AE was "polygonised" err i don't have the perfect word for this but it looks like some polygons that are stacked in an disodered manner to try to achieve the form of the AE shape.

    Sorry to not being precise at this point but it is hard for me to describe this with my limited knowledge of english.

    Cheers.

  5. Ok, so start with a roam scenario, select aestrom or another vessel from the assets menu, goto tacops and select tactical, tell your AE to go to transporter, exit, select the Earth, observe and choose a place everywhere on the planet, select tranporter in the tacops menu, setpos and tranfer the AE on the surface, then press the F9 key to activate the external camera and see the AE have no texture exept the rifle, backpack and pulse laser.

    Here you can see what it looks like :

    http://perso.wanadoo.fr/netshaman/PHOTO.JPG

  6. quote:

    Dig out youre bcm key then and update it that way

    Ok Profile updated !

    Oh and i discovered that sometimes the AE is invisible

    This happens to just one time.

    I tried on differents planets (Trion and Earh ) in varaiable conditions (night and day ) and it is the same issue.

    Tried it with transporter, exiting from SC or OC.

    Same result : textures are missing.

    Do you know if the radeon 8500 had problems with certain types of texturing or somewhat else ?

  7. Well, in FP mode my AE lose all but wrist laser, backpack and rifle gun textures, he is "naked" with only his white shape.

    This don't occur in space.

    I have a radeon 8500 with 64 Mo of memory on a ASUS mainboard with 512 Mo of ram and agp memory set to 64 Mo ( wich is the max i can select due to the i 815 chipset ).

    Can you help me ?

    P.S: Sorry for the info profile, but i cannot update it, the server tells me the CD key is already in use, so it can't be modified.

    I had new graphics drivers for the radeon: the latest catalyst 4.2.

  8. Ok and my problem is a little "funny", when i try to go to FP then my AE is naked !

    It has no texture at all on him just a white shape where it will normally have the uniform you know ?

    So this is making me laugh viewing the AE naked in space without scuba gear !

    This also happens when on the surface of a planet.

    Is this driver related or video card related i don't know at all.

    I only can say that my video card don't seem to appreciate certain type of lighting...

    It's an ATI radeon 8500.

    Strange eh ?

  9. quote:

    Asking that if the game was of low quality, why did they try to ship

    **incomplete** at $39.99 in December 2003.


    They are some hypocrites round there this is too funny

    Good luck Derek, we keep our fingers crossed too

  10. I can suppose their attitude is a capitalist blind one like people who don't see what is faraway than their nose end.

    They problably think " it's christmas ! this game MUST be released before christmas ! "

    All of that without ever thinking at the consequences...pffff, marketing it's pure marketing crap: sell the faster as possible, the game finished or not but before christmas !

    I hate this way of thinking it's so primary...

  11. I can suppose their attitude is a capitalist blind one like people who don't see what is faraway than their nose end.

    They problably think " it's christmas ! this game MUST be released before christmas ! "

    All of that without ever thinking at the consequences...pffff, marketing it's pure marketing crap: sell the faster as possible, the game finished or not but before christmas !

    I hate this way of thinking it's so primary...

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