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Guardian452

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Posts posted by Guardian452

  1. quote:

    Originally posted by Cmdr Nova:

    No. (Or at least I doubt it over 90%.)

    The digital signature check for save files was added after RC1.

    My RC1 save games do work, but who knows what naughtiness they might invoke down the track.

    edit: I just noticed that SC wrote "save game are unaffected", but I'm not sure if that was directed at my Q or info on the patch script update.

    [ 01-07-2002: Message edited by: Guardian452 ]

  2. Addendum: I do have the background chatter after all. Thing is, to actually be even vaguely aware of it, I have to have the volume up so loud that other sound FX damn near bust my eardrums.

    btw, I play with music off(just in case you thought it may have been the music drowning out the chatter)

  3. "There are a couple files sitting around my BCM directory: 0000049.016 and 00000409.256, which are 151kb and 302kb respectibly."

    They seem to be a result of patching BCM. Same on my system.

    "Was Running these TSRs: ICQ, GetRight, Windows Messenger, and Norton Antivirus (enabled). I had tried terminating these before in order to try and salvage an already once restored save game that wasn't working, but no luck."

    Betcha I already know the answer to this. DO NOT RUN THEM

  4. quote:

    Originally posted by Supreme Cmdr:

    As for virtual memory. Do NOT mess with it unless you know what you're doing it!!! My advice is to let the OS handle it. BCM requires an insane amount of memory and especially under win2K and winXP, you do NOT want to mess with the VMM because if BCM chews up all the memory, regardless of VMM, the OS can and will croak.

    [ 01-05-2002: Message edited by: Supreme Cmdr ]

    Okiliy dokily....loosely define "insane amount of memory" for us.

    I'm still learning the ropes somewhat regarding 2K. And as far as I can see, it does not let the OS handle the VMM size as Win9X does - you have to set the limits yourself.

    Previously, I've had the pagefile set at a constant size of 384 MB on my 256 MB RAM system. Very recently I changed the maximum size of the pagefile to 512 MB and have not experienced one of the CTD's I was getting as yet.

  5. Do the various types of missles (especially STS or ATA) have varying performance/maneuverability characteristics in BCM?

    The way it is at the moment, I cannot really tell which type of missle is more suitable for FC to FC combat.

    ie I've listed STS missles as follows

    Anti-Fighter (lower damage)

    LR CTL Starflash

    LR CTL Starseeker

    MR CTL Analog

    General Purpose (medium damage)

    LR ATL Starchild

    MR ATL Firestar

    MR ATL/V Questor

    SR ATL/V Pereus

    Heavy Hitters (higher damage)

    SR ATL/V Vagrant

    SR ATL/V Ralix

    Given the appendix info, I cannot tell if any of these missles are more/less maneuverable, ergo perhaps more likely to hit a fast moving FC, than any other.

    Thanks

  6. quote:

    Originally posted by Supreme Cmdr:

    I can't fix what I can't reproduce. Get it?

    Oh yeah....I get it alright. Consoles 1 - PC's of varying types 0

    I posted the message more as a heads up to 2K/XP users who hadnt noticed similar problems from other 2K/XP users.

    BTW SC.....what installs of 2K/XP are you using? Pro? And what service packs?

    Thanks again. And remember...I'm just trying to help in whatever roundabout way.

  7. CTD's and invalid/corrupted RESUME files

    So far the following people have reported very similar problems within this thread

    Geldonyetich - WinXP

    Exazoid - Win2K

    Snark - WinXP

    Nimbus - Win2K

    Church - Win2K

    Thor Dazen - WinXP

    Guardian452 - Win2K

    Problems reported

    Persistant CTD's after a playin a while

    Freezes

    Invalid/corrupt RESUME saves

    I examined all these guys hardware profiles to see if there was any hardware similarities, but XP/2K is the only constant.

    I was on the threshhold of sending in my save file where I would CTD every time within minutes after loading, but I accidently and foolishly deleted the game ( tried delete one of the 9 saves within a profile in game...but *poof* the entire profile did go).

    And I too have experienced the invalid/corrupt save occassionally, also only when trying to RESUME (not RESTORE). I've got a strong feeling these problems will manifest themselves again with my current game, and this time I'll be sure to submit the saves.

    SC, I know you have a great love of wild goose chases, and this/these post(s) isnt evidence enough for you to look into it. But I think users of 2K/XP should be aware of this....maybe it will help pinpoint a problem if there is one.

    Thanks

  8. quote:

    quote:

    --------------------------------------------------------------------------------

    Sorry, I probably should have been a bit clearer. I meant that NPC ships were hyperspacing inside of planets and *dropping out of hyperspace* inside of the planets, and flying around inside of them.

    If that's not a bug, either most planets are hollow of the NPC ships have some neat planet-tunneling technology I'd like installed on my CC.

    --------------------------------------------------------------------------------

    Its not possible because they use the same rules of planetfall as you do. If they end up inside the planetary sphere instead of entering it, it is due to the relaxed rules for NPCs. If you ever see this happen (it should be rare), I'd like a saved game of it. If an NPC intends to enter a planet, it will jump to it. NPCs never enter a planet accidentally unless they intend to. And if they accidentally enter the planetary sphere, they should immediately correct their position and exit it, since they know they are inside it. This happens if you are dogfighting near a planet, too close to a station etc.

    This happened to me also when hyperspacing to a hostile. Caused me to planetfall to Jupiter, which proved to be a unhealthy thing for my CC. Stupid crushing violent Jovian atmosphere (or rather stupid me for not egressing right away) . If I see it again I'll get a save to you SC.

    Still looking into my CTD problem from earlier.

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