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cklimushyn

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  • Location
    Detroit, MI
  • Interests
    Sci-Fi, Civil War, Reptiles, my family, God

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  1. quote:generally what i do when im told intruders are on board, is i immediately goto power in logistix and shut down launch control, and transporter control. that way they have no escape muahaha. then i leave about 5 marines on station, and put the rest into search mode. seeing as how i usually have a super carrier, thats about 35 marines on search duty. the intruders will eventually see they are outnumbered, and will run to the shuttle bay to escape, but realise that the power to launch control is off... my marines then block em in, and wipe em out. Good stuff there, Grayfox. I've been having a bit of trouble with looters on my boats too. I'll give this trap-and-overkill tactic a try next time someone tries to make off with one of me shuttles.
  2. Thanks for making the effort to get me oriented to the board, Tyrn. I think I'm set. Now, if I could only decide which captial ship I like best (carrier v. crusier, etc.) may be I could make some progress beyond mission four of the commander's campaign. [ 04-28-2003, 09:35 AM: Message edited by: ChuckK ]
  3. Hi all, Just wanted to greet the BC community and this seemed like a good topic. BCMG is my first purchase of the series and I'm kicking myself for waiting so long! It's what I hoped that..um..er..Freelancer might have been. A big ole dynamic universe that I can go play in however I want and make my own fun. So far I've had minimal problems getting into the game, but I'm sure you'll see my name over in the noob forum. Hope to see you all soon on a multiplayer server.
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