kencol
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Universal Combat v2.0 Patch Comments
kencol replied to Supreme Cmdr's topic in Universal Combat Series
SC, Roger that! Sorry! -
Universal Combat v2.0 Patch Comments
kencol replied to Supreme Cmdr's topic in Universal Combat Series
SC, I don't know, maybe something got corrupted somewhere along the way. I'll try re-installing and see if that cures it. Thanks. -
Universal Combat v2.0 Patch Comments
kencol replied to Supreme Cmdr's topic in Universal Combat Series
SC, On the issue of the background voices not being heard on the bridge, everything in the options page is enabled and I'm still not getting any voices like I was before. -
Same here. Nothing on my registration page to download.
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Universal Combat v2.0 Patch Comments
kencol replied to Supreme Cmdr's topic in Universal Combat Series
Absolutely incredible patch! Improvements and additions are great and game is running smooth. Only on question. I miss the background voices when on the bridge that were in the original release. I'm not sure when they were removed or if they were removed. Anyway, is there a reason they were taken out? I really liked the atomosphere created by these little background voices. Thanks again, SC! -
Just to let you guys know, I began using all the tips you gave me (especially finding the PTA's sweet spots!) and I am now pretty much a bad a** in the galaxy! I was so excited after winning numerous fights last night that I even pounded an enemy Warmonger to death using my main gun only. I had somehow turned PTA off and didn't even realize it until the fight was over. Also, just curious...throught most of my battles last evening, all my bridge officers were off duty except for my NO. I had no problems in the fights but is there any disadvantage of fighting without your bridge officers on duty? Thanks again for all the help!
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Dennymala, Vixef, Thanks for the help, very useful stuff! Will try these tips and hopefully will get better results! Thanks again.
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conker, Yep...shields 100%!
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Okay, I have extensively read the manual, the appendix, and have scoured this board for help! I started a Roam Campaign weeks ago. I ran nothing but trading runs until I had my Garrid Supercruiser fully upgraded with everything possible. Now I have started exploring around the Sol system, Jupiter, Pluto, etc. My problem is that every enemy I come in contact with kicks my A**! I activate PTA (and have used different settings to no avail) and also send various missiles out against the enemy using FATAL. I match targets speed and proceed to go after it, using the main gun. But, no matter what I'm up against, I get slaughtered! Usually when a missile hits it will seemingly disable the enemy and when we start pounding each other with main guns, he just seems to shread me! Usually the enemy has been fighters, Gam class. I read where a fully maxed Supercruiser should have no problem defeating most enemies. Is there something I'm missing or do I just plain suck? (Please go easy on me! )