After a little searching on the tech support forum, I found this topic that might help me figure out a problem I've been having.
Here are the tech stats that work into this problem:
UC version: v2.00.11 (RC)
Quicksave?: No
I recently (began late June) started a game as the commander of a Battlecruiser MK3, the GCV-Orion. Now during combat I've taken some damage to my systems, including the main life support. MLS shows 89% in both the SSD (System Status Display) and in the Logistix Craft scan on the CC. When I try to repair the MLS, however, two weird things - first, it says that there are no parts to be used on this repair, which seems suspicious since the MLS was damaged to 89%. Second, the end time for the repair will be the same time as the starting time of the repair, even if there is only one Systems Engineer working on it!
While this certainly seems annoying, it could become a devastating problem if I can't repair the MLS when it's at, say, 30% integrity. A similar sort of problem (but also one that's properly in game) occurs on FC 1 (Interceptor MkII), which has a 99% integrity for its Communications - hardly worth trifling with, really. But with 89% integrity on the Main Life Support and an inability to repair it higher than that, it could have consequences if the system is damaged further and yet still cannot be repaired.
Now, it MAY be possible that save game overwriting (that is, saving a game on the slot of an old save) somehow corrupted the game, but I don't really think that's the case. I also know I haven't done any quicksaves, unless I accidentally pressed the keys involved. If a Quicksave signature does turn up on the savegame, that may solve the problem right there...
I will send the save game as soon as you ask for it, Supreme Commander.