maccca
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UC Pixel and Vertex shader requirements
maccca replied to Supreme Cmdr's topic in Universal Combat Series
Once again thanks for the prompt replies. Papi, apology accepted, thanks. It seems then I'll have to take this back to the shop as I cannot justify upgrading at the moment, oh the joys of children. The only thing I do find unusual though, is how come on every new game I have bought, played and borrowed this year none of them have this problem, if this is now "THE STANDARD" as a few people have said on this thread. Also, before I sign off, I think I read a post by you Derek saying that if I, in effect, down graded to nvidia driver 45.32 the game would run! Is this correct! Thanks in advance. -
UC Pixel and Vertex shader requirements
maccca replied to Supreme Cmdr's topic in Universal Combat Series
Thank you for your prompt reply Derek Smart. Papi, on the retail box I have it does not state anywhere that I need quote:32 MB DirectX 8.1 compliant video card with vertex shader 1.1 It says "MINIMUM 1GHz-128RAM-CDROM4X-3D card 32MB" "RECOMMENED" 1,7GHz-256RAM-CDROM4X-64MB+Pixel shader" So, Papi before you start patronising me like that I suggest you get your facts right. Thank you. -
UC Pixel and Vertex shader requirements
maccca replied to Supreme Cmdr's topic in Universal Combat Series
Hello everyone, Well this is the first game I have ever come across that makes this requirement. Trouble is, on the retail box the minimum requirement states a 32MB 3D card, nothing about vertex and pixel shaders. Wouldn't it have been better just to say on the box "GFORCE4 MX card NOT SUPPORTED". One question. Does the game support GFORCE4 MX after the latest patches are applied, version 2 etc.? Thank you.