richard.maw
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I would use the Aestrom all the time because of its firing arc, if it would be able to use Artefacts, instead I use a Megaron because of its good PTA firing arc and just general balance, plus it can use Artefacts. For Cruisers I would have to choose the Garid because of its speed and looks. For shuttles I use MK1 because of its fast Hyperdrive recharge rate and cargo capacity.
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I just find it a bit of a pain that I have to change my Config options whenever I want to use the OC turret
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Everyone gets the preloading CTD as far as I know, you must need masses of RAM to use it, I thought I had masses of RAM (1024) untill I tried it
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CTD when clicking on "base_centris01" (tut) :(
richard.maw replied to Rob2222's topic in Universal Combat Series
I swore that I did, but after reinstalling both patches it was fixed, I must not have restarted after I installed the first patch. Thank you for your time, you are very prompt with Tech support and I appreciate that. -
CTD when clicking on "base_centris01" (tut) :(
richard.maw replied to Rob2222's topic in Universal Combat Series
I have the same problem, but I have installed both patches in the game folder. It is making it impossible to progress in the Tutorial, I am a bit of a Noob so I could do with some help. -
Universal Combat Tutorial Discussions
richard.maw replied to Supreme Cmdr's topic in Universal Combat Series
I just got UC recently but I had BCMG for a while and the first thing I noticed was that there wasn't a complete and wholly comprehensive manual on the disk. That had me confused as things have changed since BCM, but with the tutorial I should be bak up to speed. Good work on making a game that keeps you learning something new every day, like real life. This is one of the most realistic space simulators.