Hudson Posted January 23, 2002 Report Share Posted January 23, 2002 Hey guys, I'm semi new to this game and I just recently noticed something about the Super Carrier Aestrom (the one I'm commanding). In the html appendix it states that the Aestrom has 4x L-Fighter, 2x Infiltrator, 2x Mantis, and 2x Interdictor. That's 10 fighters and when I'm in the main bridge view or in the Tac computer under launch I only have 8 fighters listed. I don't see any way to access the 2 Interdictor fighters that I supposedly have. I even went so far as to get one of my figheters destroyed to see if it would auto populate and fill in for the destroyed fighter but to no avail. I checked through the manual and tutorial and I didn't see anything about that, of course I may have just overlooked something. Is this a typo or how do I get access to those other 2 fighters? Hudson Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted January 23, 2002 Report Share Posted January 23, 2002 The Aestrom only has 8 fighters. Dunno why Gallion has 10 in there. It must not have been updated in while.Take a look at DATAASSETS.INI line #109 and you will see its fighter complement.[ 01-23-2002: Message edited by: Supreme Cmdr ] Link to comment Share on other sites More sharing options...
Hudson Posted January 23, 2002 Author Report Share Posted January 23, 2002 Ok cool, thanks. Can I ask a second sorta related question? It's about my flight officer. I read in the manual that after fighters dock that either I need to manually assign flight engineers to the craft to repair/ready it for flight again or else if I don't that the Flight Officer with automatically assign engineers for me. I docked 4 fighters and left them alone for an hour and after that hour the FO still had not assigned engineers to them to get them ready again. The entire time he was "On Station" but nothing ever happened. Is there something else I need to do to get him doing his job? Btw, great game SC, the only thing that came/comes close to this game (IMO) was Privateer by Origin back in the days, but obviously this is so much grander and deeper than that game. Thx! Link to comment Share on other sites More sharing options...
Gomez Posted January 23, 2002 Report Share Posted January 23, 2002 It's not the FO who does that:The Combat Officer, CO, has the following tasks, which he performs automatically during the normal operation of the ship.TASKS: AI Marines take 15-30 minutes longer to prepare for deployment if not on-station Fighters take 10-20 minutes longer to reach ready status if not on-station Assignment of Flight Engineers to evaluate and prep docked crafts for launch 50 Assignment of Combat Pilots to ready craft with vacant operator 35 Auto prepping of Marines for combat 35 Assignment of Marines to search for escaped prisoners 75 Auto loading of missiles, mines & probes once bay is empty 75 (number to the right is the AI level required before he will do the task)This information is copied directly from a file you have (if you have BCM installed). In your start menu, bcm->docs->manual appendixClick on crew Then click on the rest, so that you don't ask other questions that some people around here will reply with nothing more than "RTFM"...[ 01-23-2002: Message edited by: Gomez ] Link to comment Share on other sites More sharing options...
Hudson Posted January 23, 2002 Author Report Share Posted January 23, 2002 Thanks, I've looked through that file frequently for the ship and fighter stuff but I didn't realize all that info about the crews was there as well. Hudson Link to comment Share on other sites More sharing options...
hazzig Posted January 23, 2002 Report Share Posted January 23, 2002 The pilot on my shuttle was killed but I can still order it around, is it supposed to work that way? Link to comment Share on other sites More sharing options...
R_wilco Posted January 23, 2002 Report Share Posted January 23, 2002 If there are still crew on the shuttle, yes. If there are enemies on board, it will still fly, but won't follow orders. Link to comment Share on other sites More sharing options...
hazzig Posted January 23, 2002 Report Share Posted January 23, 2002 The reason I ask is because there is nobody in the shuttle, and I could order it to cargosweep, fly to.., etc. and finally RTB. Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted January 23, 2002 Report Share Posted January 23, 2002 quote:Originally posted by Has: The pilot on my shuttle was killed but I can still order it around, is it supposed to work that way?Yes. You have a/p access to your support crafts - for just that type of situation. Link to comment Share on other sites More sharing options...
R_wilco Posted January 23, 2002 Report Share Posted January 23, 2002 Really? Then how come I can't order my ATV when I step out of it? Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted January 23, 2002 Report Share Posted January 23, 2002 quote:Originally posted by R_wilco: Really? Then how come I can't order my ATV when I step out of it? Dunno. check its pulse. Anyway, the issue is that you have this access IF and WHEN the NPCs that launched with the craft, die. You are not an NPC.In BCM I was planning on killing this feature, but never got around to it. And since it wasn't broke, didn't affect anything and nobody *****ed about it, I dropped it off my radar.[ 01-23-2002: Message edited by: Supreme Cmdr ] Link to comment Share on other sites More sharing options...
R_wilco Posted January 23, 2002 Report Share Posted January 23, 2002 Well, aside from it's practical value, it's semi-realistic. After all, if you can give orders via Tac-Ops while lounging on a beach, why not remotely control your OC? Link to comment Share on other sites More sharing options...
Salnas Posted January 23, 2002 Report Share Posted January 23, 2002 quote:Originally posted by R_wilco: Really? Then how come I can't order my ATV when I step out of it? Maybe the SC didnt want people playing RC Pro-Am with their tanks Link to comment Share on other sites More sharing options...
Gallion Posted January 24, 2002 Report Share Posted January 24, 2002 Fixed I purposely left that in there just to find out who actually RTFM and the Appendix Ya, right ... well it sounded good TTFN Link to comment Share on other sites More sharing options...
Hudson Posted January 29, 2002 Author Report Share Posted January 29, 2002 LoL, well I guess I read it!! w00t!!! Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted January 29, 2002 Report Share Posted January 29, 2002 quote:Originally posted by Hudson: LoL, well I guess I read it!! w00t!!! heh. Anyway, the 1.0.05 patch contains the updated appendix files. Link to comment Share on other sites More sharing options...
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