JoshB Posted March 21, 2002 Report Share Posted March 21, 2002 Has anyone played through the insurgent ACM? I did most of it, and am going to do it again, but does anyone know how to catch that annoying little probe in the first mission? Cheers Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted March 22, 2002 Report Share Posted March 22, 2002 Fast little bugger, ain't it? Link to comment Share on other sites More sharing options...
Jerrai Posted March 22, 2002 Report Share Posted March 22, 2002 quote:Originally posted by Supreme Cmdr: Fast little bugger, ain't it? fast? try warp 9, lol. SC why cant our probes be that fast? and AshSpear, i got it once (only time i tried). lauch ur fighters to attack it, and maybe try to mine a jump gate (havent tried the mine) btw, were did New America go? i needed repairs, and couldnt find it. thats y i didnt further than the probe mission, to damaged to even try to escort a ship across the galaxy Link to comment Share on other sites More sharing options...
IceCold Posted March 23, 2002 Report Share Posted March 23, 2002 Go to "Mieade" and there you will find a jump point to "region 4". The rebellious asteroid is there. IceCold Link to comment Share on other sites More sharing options...
Jerrai Posted March 23, 2002 Report Share Posted March 23, 2002 quote:Originally posted by IceCold: Go to "Mieade" and there you will find a jump point to "region 4". The rebellious asteroid is there. did it move? i coulda swore it was in Mieade itself, not a sub region? oh well, thanks Link to comment Share on other sites More sharing options...
JoshB Posted March 23, 2002 Author Report Share Posted March 23, 2002 It's is a fast little monster... I sent four fighters after it, but they just keep hypejumping after it it and by the time they come out of the jump, its gone... Nothing can catch it. I did try mining a jumpgate, but I' can seem to position the leeches so that anything actually collides with them, which is unfortunate, because they would definitly do the job... Link to comment Share on other sites More sharing options...
Jerrai Posted March 23, 2002 Report Share Posted March 23, 2002 AshSpear, let me try it again and see what i can come up with but i know my fighters got it. maybe have ur fighters at a gate with halt orders, and when u see the probe get close in Tacops, hit the hold button and the give ur figters attack orders Link to comment Share on other sites More sharing options...
JoshB Posted March 25, 2002 Author Report Share Posted March 25, 2002 I suppose that's the best bet... I've been trying also to tractor it with a shuttle, but that doesn't work. I'll have to just use the hold thing in tacops and do it that way... I always feel like I'm cheating when I use the hold button... it kinda negates that real-time aspect. Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted March 25, 2002 Report Share Posted March 25, 2002 If you monitor it, you won't have to cheat. Link to comment Share on other sites More sharing options...
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