Daniel Sedlacek Posted March 17, 2001 Report Share Posted March 17, 2001 My first post in a long while, good to be back!I spent 107461041471 hours (well, alright, 2) downloading the BCM lite demo, and let me say, it was worth it!Mmmmmmmmmm. I managed to defend the space station successfully. Wow, the fights now have some serious eye candy!After all the baddies were squished, I accidentally left my ship! Ack! After floating around aimlessly, I managed to call the ship back to me and have it stop within my general vicinity. After pitching around I stopped and stared... and stared... wow. The ships really are bigger! After some button smashing, I climbed back into the ship, and some more baddies showed up. Blew em all up, and then retired for the evening.Oooooh baby, BCM is going to rock the casbah! Post your demo experiences here!And yes, I am that crazy guy located in #bcm called PS-Kik2DaGroin! P.S. I noticed that the PTAs are now beams. I found it a wee bit hard to see them. I'm going to take a wild guess and assume that they are being rendered on a flat plane, giving them their flat appearance, which is the reason I think they are hard to see. This'll be fixed for the release, I hope, but if not, I'll just squint real hard! #bcm Channel Quote of the Night:Cmdr_GMAN> Ok for some strange reason the Sims CD in the drive just started. I really hate that game. PS-Kik2DaGroin> Derek must like the sims, he programmed the bcm beta to open up The Sims at random PS-Kik2DaGroin> Its a conspiracy! PS-Kik2DaGroin> He must have the Take2 CEO's living in 1 house, and he must build walls of furniture around them so they urinate on themselves, and starve to death[This message has been edited by Daniel Sedlacek (edited 03-17-2001).] Link to comment Share on other sites More sharing options...
Steve Schacher Posted March 17, 2001 Report Share Posted March 17, 2001 The beams are only hard to see if you are far away. If you get closer, they will be bigger. Link to comment Share on other sites More sharing options...
Guest Posted March 17, 2001 Report Share Posted March 17, 2001 reserved for better in depth joygasm...[This message has been edited by Tac (edited 03-16-2001).] Link to comment Share on other sites More sharing options...
Hasenau Posted March 17, 2001 Report Share Posted March 17, 2001 Hi!Maybe the wrong place to ask this but hey... What server is the #bcm channel on? Link to comment Share on other sites More sharing options...
Raven Posted March 17, 2001 Report Share Posted March 17, 2001 The chatroom is open since a couple of hours ago, we're at:irc server (whichever works best for you): irc.gamesnet.net ny.gamesnet.net west.gamesnet.netchatroom: #bcmWe're using it to solve initial problems, keep each other up to date with file mirrors and talk about more and less important things. ------------------ Markus Team 3000AD - Sound/Music (BCM/GCO/Prowler) Link to comment Share on other sites More sharing options...
Daniel Sedlacek Posted March 17, 2001 Author Report Share Posted March 17, 2001 I must say the regions seem a lot larger now. Takes a while in hyperspace to travel between points, even at full speed.And I also must point out that the ships are big, but the stations are MUCH BIGGER! Takes me 10 minutes on full burn just to get close to one, and by then I'm completely dwarved.And I'm real suprised how smoothly this thing runs! Athlon 700, 128 MB of RAM, and a Geforce2 MX. Wow, it runs like a dream, all without optimizations!And the music! Markus did a real good job, hats off to you! The track goes along very well with the "Entire Universe is Going On Without You And Could Care Less If You Existed" theme. Can't wait to get the first person mode and snipe some gammies.... just keeps getting better and better. Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted March 17, 2001 Report Share Posted March 17, 2001 Daniel, please post this message in the thread I just created. Thanks. Feel to add new stuff! Link to comment Share on other sites More sharing options...
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