Guest Shingen Posted June 16, 2004 Report Share Posted June 16, 2004 Is there any possible way to make the default AI in a UC MP game 50+ or above? Because there is no way to save stats on a public UC server, and also the fact that any UC crew below 50 is incompetent ( TOs under 50 AI will not disengage launch control when intruders are present, the CE will not engage rapairs until over 50+ AI, and marines engage in combat alot better when above 50+ AI). Can we not make it where the minimum AI for MP games is 50+?? Link to comment Share on other sites More sharing options...
Marvin Posted June 16, 2004 Report Share Posted June 16, 2004 quote:Originally posted by Shingen: Is there any possible way to make the default AI in a UC MP game 50+ or above? ... TOs under 50 AI will not disengage launch control when intruders are present.... What intruders? Even on the NPC servers, I've never encountered an intruder. Have I just been lucky? Link to comment Share on other sites More sharing options...
Guest Shingen Posted June 16, 2004 Report Share Posted June 16, 2004 I stand corrected. I haven't seen any intruders in an MP game, but it doesn't change the benefits of have a better AI in MP. Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted June 16, 2004 Report Share Posted June 16, 2004 quote:Originally posted by Shingen: Can we not make it where the minimum AI for MP games is 50+?? No. The AI in mp works the same way it does in sp and I have no plans to change it. There are no intruders in mp. In the same way there are no populated cargo pods. Link to comment Share on other sites More sharing options...
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