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Multiplayer AI


Guest Shingen
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Guest Shingen

Is there any possible way to make the default AI in a UC MP game 50+ or above?

Because there is no way to save stats on a public UC server, and also the fact that any UC crew below 50 is incompetent ( TOs under 50 AI will not disengage launch control when intruders are present, the CE will not engage rapairs until over 50+ AI, and marines engage in combat alot better when above 50+ AI).

Can we not make it where the minimum AI for MP games is 50+??

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quote:

Originally posted by Shingen:

Is there any possible way to make the default AI in a UC MP game 50+ or above? ... TOs under 50 AI will not disengage launch control when intruders are present....

What intruders? Even on the NPC servers, I've never encountered an intruder.

Have I just been lucky?

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quote:


Originally posted by Shingen:

Can we not make it where the minimum AI for MP games is 50+??


No. The AI in mp works the same way it does in sp and I have no plans to change it.

There are no intruders in mp. In the same way there are no populated cargo pods.

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