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Eenie Meenie Miney Mo...


Steve Schacher
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I just saw the posts on the fleet database, and I guess that the time has come to belly up to the bar and declare myself. There were just too many little decisions that I had to make, like what to name my ship (I know that now) and what to name my character (still having trouble with that one). I also didn't know what the time commitment would be, what with life and all that...

Anyway, I've been reading the files and faqs, tea leaves and tarot cards, and I can't make up my mind. I was, at first, leaning towards being a independent, but where's the fun in that (and I don't want to lock myself into something I can't get out of later on)? I like the front-line stuff, but who doesn't? The roll call currently has nearly everyone in Galcom, which I guess is natural since if the insurgency had everyone then they'd be the establishment, right? Undercover Ops might be cool, but I'm afraid that the new cloaking device will give me too much of a tan if I keep it on too long. I haven't really explored the ground-pounder side of things yet, but my heart is in the stars (although an away-mission or two is always possible). The Insurgency has a mid-life-crisis sort of appeal, as the women these days seem to go for the bad guys (except for my wife who, fortunately, won't be reading this).

So, I don't know... I've always been bad in cafeterias too -- just too much to choose from... I need a little help. I don't want to miss out on any of the action.

Which fleet should I join?

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Guest aramike01

I would say Spectre Fleet, but I'm biased. But do consider the various Insurgent Fleets. smile.gif

------------------

Vice Admiral Michael Kristophers

Spectre Fleet

Fleet Commander

ICV-Intrepid

"You won't get the Purple Heart hiding in a foxhole!"

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Question: If an Insurgent, a Galcom, and a Gammulan walked into a bar, and the Gammulan picked a fight with the Galcom, what would the Insurgent do? Would (s)he: a) put aside their differences and fight the common Gammulan enemy, B) join the Gammulan to defeat the Galcom at all costs, c) stand back, watch the Galcom and Gammulan fight it out knowing that the winner will come after him/her next, or d) flee?

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Guest aramike01

Heh, I guessed you missed out on a RP from awhile back, when the Insurgency saved the entire Orion fleet's ass from the Gams.

In answer to your question, we'd put aside the difference to defeat the Gam. Gammulans are enemies of the entire human race, and Insurgents belong in that category.

[RP]

You see, us Insurgents weren't always combative and militiristic. That only happended after the UFN declared our way of thinking illegal. What we really want is not to fight, but rather, a human race who'll take care of Earth and itself before taking on the responsibilities of every other nation out there. Unfortunately, the UFN is not prepared to do this, nor do they want to.[/RP]

------------------

Vice Admiral Michael Kristophers

Spectre Fleet

Fleet Commander

ICV-Intrepid

"You won't get the Purple Heart hiding in a foxhole!"

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[RP]

Whoa. Watch that propaganda there aramike. biggrin.gif

Schacher, the best thing you could do, for GALCOM, at this current point in time would be to join the ISS Fleet whose numbers are rather low.

The ISS Fleet serves the following purposes:

provides a defensive presence in all GALCOM territories.

acts as a support and coordination group for all GALCOM vessels which are trained in specialised, support roles.

facilitates intelligence and espionage activities, and maintain databases of intelligence and espionage information for GALCOM use.

As you can see, ISS fills a very specific roll within GALCOM.

Thankyou for your time.

------------------

Commander Josh Dilvorn

GCV Conquest

Defense Wing Commander - ISS Fleet

Defense Wing Home

"Honour is what no man can give you, and no man can take away"

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Guest aramike01

[RP]

Just like a typical GALCOMMIE, whenever the truth is spoken, they label it interesting words such as "propaganda", which take away the meaning from the statement. In truth, it is nothing more than a statement or our goals and a bit of our history.

Obviously GALCOM chooses not to recognize what we're trying to accomplish. If they did, we wouldn't be a rogue organization, and the human race would be, at the very least, at peace with each other.

Pity.

[/RP]

About time we had another little RP fleet war-'o-words! biggrin.gif

------------------

Vice Admiral Michael Kristophers

Spectre Fleet

Fleet Commander

ICV-Intrepid

"You won't get the Purple Heart hiding in a foxhole!"

[This message has been edited by aramike01 (edited 08-30-2000).]

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To add to what Josh said earlier, the ISS also has the CIOPS wing, which stands for Central Intelligence OPerations. We handle all covert intelligence operations everywhere outside Earth space. With the low numbers we can assure you a higher command responsibility.

------------------

Fleet Cmdr. Jeehun Ristar

GCV Shogun, ISS02

Fleet Commander - ISS Fleet/CIOPS

Shogun of the Dragon Council – Order of the Jade Dragon

-Commander’s Shield

ISS / CIOPS Fleet Home Page

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Thus this shows why insurgents have so many people... newblood vultures! wink.gif

Reading the Fleet FAQ provides a general overview of each Fleet, I would suggest you go to the Fleet Forums themselves and read the Fleet Structure threads that are there...they will provide you with more details which will allow you to make an informed decision.

You can find the Wraith Fleet Structure Here

You can also not be part of a fleet but rather one of the following:

(from fleet Faq)

"Explorer, Police, Scientist, Raider, Assassin, Diplomat, Mercenary, Paramedic, Trader, Commercial.

When joining one of these, make sure that you are familiar with their role in the BC universe or you'll have a hard time figuring out just what the heck is going on, especially in multiplayer. For example, if you are a trader, you know for a fact that you are a target for every raider, mercenary and other undesirables in the game universe. Therefore, you'd want to keep close to the routes that are free of such hostile undesirables. By the same token, if you are part of a Police force, then it is your duty to protect other harmless castes, such as traders, from the likes of mercenaries, raiders etc. If you are playing as a commercial and you have friends playing with you as other military caste, then you can make a living by trading with other players (and NPCs), especially those deep behind enemy territory and on the frontlines - they'll be the ones needing supplies, repairs, weapons etc at some point or another."

Be sure to tell us what you which wagon you hop in. Welcome to the BC Universe Steve!

------------------

Flt. Cmdr. Londono

GCV Usagi

*Fleet Command

"Hard,Fast, Furious...FIRST!"

ICQ 6955087 EST

=Wraith Fleet=

[This message has been edited by Tac (edited 08-30-2000).]

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quote:


(although an away-mission or two is always possible).

Steve, there is no asset switching in multiplayer. So, even if you are commanding a ship with support crafts, you cannot switch from them. So if you have a carrier, cruiser or transport, or even commanding a station, you cannot switch from the asset.

The only switching that is allowed, though its not switching in the technical sense, is in the case of people who logged on as personnel. They can switch to ground vehicles or crafts, at will - but they don't own those vehicles. So, if you leave your ATV, someone else can take it.

By the same token, if you are in command or a carrier, cruiser, transport, you can still land, exit the craft as your commander alter-ego and do what the hell you like, even take control of some vehicles etc. But of course, if someone blows up your ship while you're AWOL, you won't get another one and you will be stuck in your first person persona, running around etc. Your only option would be to quit the game if you get bored doing that.

Even though any person can exist in first person, access to vehicles, crafts and weapons, is based on your person type. eg, no matter how brilliant you think you are, if you are a medic, you won't be able to pick up weapons, nor fly or drive certain vehicles.

Its all about play balancing. In fact, I may even remove the ability to switch to assets, in single-player. Dunno yet.

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"Its all about play balancing. In fact, I may even remove the ability to switch to assets, in single-player. Dunno yet."

Warning: The following is a suggestion only. All heat from this is to be directed at the thought-controlling parasyte on my head...my brain. wink.gif

Why not make a new kind of gameplay mode instead? Free Flight (where you can switch assets), ACM (I heard that was removed from BCM.. not sure hehe), and Tour of Duty (Free flight but you wont be able to switch assets... could be usefull to help people "train" for the online play mode of non-asset switching.. AI in this mode would be very high for the crew and enemies and stuff).

Aaaaaaahhhhh!! The Atmosphere! Aaaaaaaaaahhhh

------------------

Flt. Cmdr. Londono

GCV Usagi

*Fleet Command

"Hard,Fast, Furious...FIRST!"

ICQ 6955087 EST

=Wraith Fleet=

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quote:

I guessed you missed out on a RP from awhile back

Yes, I did. I have some catching up to do.

quote:

the best thing you could do, for GALCOM, at this current point in time would be to join the ISS Fleet whose numbers are rather low.

Tempting offer... I'll consider it.

quote:

Welcome to the BC Universe Steve!

I read the faq and (quickly) browsed the RP forums. I am looking for some interactive feedback. BTW, I been around here for a couple of years, just hadn't gotten into fleets or RP yet.

quote:

there is no asset switching in multiplayer. So, even if you are commanding a ship with support crafts, you cannot switch from them. So if you have a carrier, cruiser or transport, or even commanding a station, you cannot switch from the asset.

OK, this is going to take some getting used to. What you're saying is, I can no longer even dock with my shuttles. Shuttles can be used to cargosweep and tow, but how do I then deliver the towed ship to the station if I can't switch to the shuttle in order to dock? What if I need to buy emergency repair supplies because my BC is too damaged to make it on its own? Or is my mindset still stuck on single-player?

[This message has been edited by Steve Schacher (edited 08-30-2000).]

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I guess in MP you will have another human flying that shuttle for you. But that's a good question you have there.

"BTW, I been around here for a couple of years"

Just come out of the closet then? wink.gifbiggrin.gif Welcome anyway!

[This message has been edited by Tac (edited 08-30-2000).]

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quote:


Why not make a new kind of gameplay mode instead? Free Flight (where you can switch assets), ACM (I heard that was removed from BCM.. not sure hehe), and Tour of Duty (Free flight but you wont be able to switch assets... could be usefull to help people "train" for the online play mode of non-asset switching.. AI in this mode would be very high for the crew and enemies and stuff).

No. The game went feature freeze several months back. Disabling stuff is easier than implementing stuff.

quote:


What you're saying is, I can no longer even dock with my shuttles.

You can't dock with what you can't fly.

quote:


Shuttles can be used to cargosweep and tow, but how do I then deliver the towed ship to the station if I can't switch to the shuttle in order to dock?

You give the order to the shuttle, just as you do any other order.

quote:


What if I need to buy emergency repair supplies because my BC is too damaged to make it on its own?


You can send a shuttle dock with a station and when it docks, you can access the trading and repair frontend screens without being in the craft.

quote:


Or is my mindset still stuck on single-player?

Thats single-player. Nothing to do with multiplayer.

quote:


I guess in MP you will have another human flying that shuttle for you.

Not by a long shot.

[This message has been edited by Supreme Cmdr (edited 08-30-2000).]

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