Supreme Cmdr Posted October 27, 2001 Report Share Posted October 27, 2001 quote:Originally posted by Jase: Here's a question I don't think was asked yet.Is it possible to map the buttons of multifunction game controllers to perform standard functions within the game, or do you have to rely on the game controller's keymapping utilities???As important, if the answer of the above question is the latter (having to use the keymapping utils) is BCM compatible with them (many games aren't)???Some keys and controls are mappable, others are not. Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted October 27, 2001 Report Share Posted October 27, 2001 quote:Originally posted by Epsilon 5: About realistic flight model, he said he would (try to) include it in the post-release patch.I'm no longer planning on it, as I find it to be a pointless and time consuming venture. I have other pressing things to do. Link to comment Share on other sites More sharing options...
Papi Posted October 28, 2001 Author Report Share Posted October 28, 2001 I've not been here much lately answering the questions, but there's a reason for this.The questions have been either:1. about things that have not been on the beta2. about future patchesMy idea was, that we, betatesters could answer the questions considering the state of the game before game went gold, so that all BC fans could have a idea of the game.Now it turned out that only SC can answer most of the questions in this thread (and it's maybe taking his time all too much) So it's my suggestion that this thread:a) will be closed will answer only questions that all of us betatesters can answer tooc) will go on as it is (because I'm as keen to read SC's answers as you are ) Link to comment Share on other sites More sharing options...
Cmdr Nova Posted October 28, 2001 Report Share Posted October 28, 2001 Everybody say C!!! Link to comment Share on other sites More sharing options...
Joel Schultz Posted October 28, 2001 Report Share Posted October 28, 2001 Ok how about this:What races/castes ought a newbie start playing in right away if they want to have as diverse of an experience as possible, without being completely overwhelmed. E.g. a full-fledged Battlecruiser commander would let you have the most diverse experience but could be overwhelming for newbies. I'm asking this: what races/castes with smaller (and hence simpler) roles to play would introduce the newbie to BCM with as diverse of an experience as possible?Or another way of looking at it: if Joe Newbie wanted to sit down with BCM for two hours and play one type of game, and then sit through another two and have a totally different but just as interesting or challenging experience - what races/castes would you recommend he try out?Why am I asking? Well - for one thing most of us are probably newbies to playing as other races/castes. And two - before I settle down into a meat-n-potatoes campaign, I want to goof around a little to see what's out there. Who knows, it may even influence my decision on how to play a longer-term game... Link to comment Share on other sites More sharing options...
Papi Posted October 28, 2001 Author Report Share Posted October 28, 2001 This is a tough one Joel, but I think that "easiest" for the commanders familiar with bc3k would be terran/military, because that's what they are familiar with.I'd suggest that everyone who's not familiar with BC world should start with TA missions, they are missions where you can't get hurt, but can try all kinds of things.Then maybe move to IA missions, one off missions, of which you have already tried a few if you've played the demo.I think after getting the feel of the game one can make a choice of a race/caste/career.I think it's up to your own "taste" which race you choose, I didn't experience one being "easier" than other (speak up if any betatester did)And of course if you want missions, then you have only two choices: terran/military or insurgent/military (but not for long, I suppose that someones already working on extra missions, somewhere in galaxy not very far away... ) Link to comment Share on other sites More sharing options...
Badgerius Posted October 29, 2001 Report Share Posted October 29, 2001 Have the ship complements for previously existing stations (ie those that existed in BC3K) changed at all? Does Genesis for example have the same complement of ships it did in BC3K? Or have they been changed in some way? Link to comment Share on other sites More sharing options...
Gallion Posted October 29, 2001 Report Share Posted October 29, 2001 They have changed. Refer to the BCM Appendix for details.The data in the version that Nova has has not changed.TTFN Link to comment Share on other sites More sharing options...
Badgerius Posted October 29, 2001 Report Share Posted October 29, 2001 Really? I've been over the appendix a dozen times, and I'm afraid I can't find the place where it says what ships can be found at what station.Could you point me at the correct file? Link to comment Share on other sites More sharing options...
Gallion Posted October 30, 2001 Report Share Posted October 30, 2001 Ooooppsss My dyslexia kicked in again. Thought you were refering to crew compliment of various CC types. To Wit: Genesis it took as Generis But to answer your question Badgerius: Station ship compliment data was not tracked/added in the appendix (old or new version) as it was for BC3K. However, ye never know need to dwell on that for a while.TTFN Link to comment Share on other sites More sharing options...
Charles Lindsey Posted October 30, 2001 Report Share Posted October 30, 2001 quote:I think it's up to your own "taste" which race you choose, I didn't experience one being "easier" than other (speak up if any betatester did) What about Caste? I found that being a Terran/trader was a much friendlier environment than being an Insurgent/anything. Link to comment Share on other sites More sharing options...
Epsilon 5 Posted October 30, 2001 Report Share Posted October 30, 2001 I think the easiest race/caste combination for n00b's is gam/raider Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted October 30, 2001 Report Share Posted October 30, 2001 quote:Originally posted by Gallion: Ooooppsss My dyslexia kicked in again. Thought you were refering to crew compliment of various CC types. To Wit: Genesis it took as Generis But to answer your question Badgerius: Station ship compliment data was not tracked/added in the appendix (old or new version) as it was for BC3K. However, ye never know need to dwell on that for a while.TTFNThe compliment of assets at stations has changed in BCM but that info is not tracked in the appendix because (a) its not relevant ( it is only available in the GBS objclass.scr file (which I have yet to release) and © I forgot to tell Gallion to do it. Gallion, if you want to do it, contact me. Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted October 30, 2001 Report Share Posted October 30, 2001 quote:Originally posted by Epsilon 5: I think the easiest race/caste combination for n00b's is gam/raider You're joking, right? Link to comment Share on other sites More sharing options...
Badgerius Posted October 30, 2001 Report Share Posted October 30, 2001 Thank you for the responses, but I'm confused, why is it not relevant? I would think it would be vital information when choosing a CC. Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted October 30, 2001 Report Share Posted October 30, 2001 quote:Originally posted by Badgerius: Thank you for the responses, but I'm confused, why is it not relevant? I would think it would be vital information when choosing a CC.It is not relevant because it is not related to the asset choices you have when you create a new game. Link to comment Share on other sites More sharing options...
Badgerius Posted October 30, 2001 Report Share Posted October 30, 2001 Oh? I thought a player was limited to the assets available to a station when choosing a CC. And that the total number of assets in the BC Universe was fixed.Does that mean every player can pick a BC mkIII? How does it work? Link to comment Share on other sites More sharing options...
Epsilon 5 Posted October 30, 2001 Report Share Posted October 30, 2001 quote:Originally posted by Supreme Cmdr: You're joking, right?Of course Badgerius, the assets each station has are there for 2 reasons : to kick your a$$ when you attact the station, and to be commandeered when you have fleet c&c . That's all. Link to comment Share on other sites More sharing options...
Guest Posted November 11, 2001 Report Share Posted November 11, 2001 Yeah, just to resurrect this thread, I've got a question...One of the main functions of the ISS is intelligence, and a lot of military intelligence is carried out at the single operative level. This is best portrayed in the game as first person mode. What I was wondering is - can a player in first person mode actually sneak into a base or compound? In space craft mode, you are detected by the enemy as soon as you breach a certain range, but is it possible in FP mode to not be detected or tracked if, say, you don;t carry a DIE or active radar?Hoping, 'cause this would pave the way for some cool FP missions for the ISS's Intelligence Command...*grin*.-GD Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted November 11, 2001 Report Share Posted November 11, 2001 quote:Originally posted by DeSylva: Yeah, just to resurrect this thread, I've got a question...One of the main functions of the ISS is intelligence, and a lot of military intelligence is carried out at the single operative level. This is best portrayed in the game as first person mode. What I was wondering is - can a player in first person mode actually sneak into a base or compound? In space craft mode, you are detected by the enemy as soon as you breach a certain range, but is it possible in FP mode to not be detected or tracked if, say, you don;t carry a DIE or active radar?Hoping, 'cause this would pave the way for some cool FP missions for the ISS's Intelligence Command...*grin*.-GDIt depends on how you go in. DIE has nothing to do with active radar. It works differently. Link to comment Share on other sites More sharing options...
Baloogan Posted November 11, 2001 Report Share Posted November 11, 2001 How would you 'go in'? swiming? paradropping with jetpack? hitching a ride on one of them shutttles(exterior)? walking? running? avoiding spotlights? Link to comment Share on other sites More sharing options...
SpotSD Posted November 19, 2001 Report Share Posted November 19, 2001 How do you find the star bases in BCM? I always had a hard time with that in 3000AD.Use TacOps to view the planet. Starbases are uniquely namedTTFN [ 11-19-2001: Message edited by: Gallion ] Link to comment Share on other sites More sharing options...
Ferigad Posted November 19, 2001 Report Share Posted November 19, 2001 Mhm, Question:Is it Possible to Control a Base from some sort of Control Center to use this Rocket Silo┬┤s to Defend a Planet from his Base? Cause i read somewhere it is possible a carrer as a Base Commander. How called this Silo┬┤s...i think Starflash Silo┬┤s? This STO Weaponplatform┬┤s. Would be to nice to see such a Rocket in Action...never seen before this STO rocket in Action..or the complete Vehicles, will there later Usable to fire missiles....etc... like this Vehicles that look┬┤s like SCUD lunchers with Big Rockets etc.... or will be there more Tank┬┤s with different weapons for the Ground War? Or will more Ground Units come in the Galaxy Wide War Addon? Link to comment Share on other sites More sharing options...
Guest $iLk Posted November 19, 2001 Report Share Posted November 19, 2001 A curiosity question. As a marine, say you go airborne - would you show up on AIR tracking radar, or still ground? Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted November 19, 2001 Report Share Posted November 19, 2001 quote:Originally posted by Ferigad: Mhm, Question:Is it Possible to Control a Base from some sort of Control Center to use this Rocket Silo┬┤s to Defend a Planet from his Base? Cause i read somewhere it is possible a carrer as a Base Commander. No. And that career is not and never will be in BCM. Only in the XP1 add-on.[ 11-19-2001: Message edited by: Supreme Cmdr ] Link to comment Share on other sites More sharing options...
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