Hunted Posted October 15, 2001 Report Share Posted October 15, 2001 if you kill somebodyu in first person...can u pick up there weapons...if you can do that can pilots use and keep weapons they take Link to comment Share on other sites More sharing options...
Papi Posted October 15, 2001 Author Report Share Posted October 15, 2001 No, you can't take weapons from killed enemies, all of them are vaporized after killing and disappear with their gear. Link to comment Share on other sites More sharing options...
Hunted Posted October 15, 2001 Report Share Posted October 15, 2001 can u ram a ship and if you do can this cause a ton of damage? Link to comment Share on other sites More sharing options...
Urza Posted October 15, 2001 Report Share Posted October 15, 2001 quote: No, you can't take weapons from killed enemies, all of them are vaporized after killing and disappear with their gear. I apologize if I sound redundant here, but you can't even pick up ammo? And that brings me to another question. In the marine career, how do you get equipment? Is it just given to you at the start of your career? If so, how do you replenish your ammo supply? Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted October 15, 2001 Report Share Posted October 15, 2001 And you can't drop weapons in single player either. Due to the numerous amount of options, it needs special handling. e.g. if an EFM drops a ZS10, a pilot can't pick it up because that character is not allowed that weapon etc.So, by the time the mp patch is out, special handling will be implemented for it in mp but not sp.In sp, you can't drop your weapons/ammo/items, nor pickup any. If you want to heal injury, infection or radiation or you want to repair your combat armor or just get more clips for the weapons you are carrying, you have to locate a supply station. There are several at all bases.The supply station has a med, repair and weapon station all in one. In sp, you or NPCs can use it. In mp, up to three people can use it at the same time.The soundfx for the medical station are hilarious. Wait'll you'll hear it for the first time - you'll piss yourself laughing at the noise your AE makes when he is being fixed. I'll probably enable this in the E3 demo. Or maybe not. Can't give everything away. Go buy the damn game.As I was typing this, I captured some shots showing me using a supply station and then later jetpacking to the top of a solar plant....and camping the station, waiting for some hapless NPC to come use it. In mp, I'm sure you'd be doing the same thing. Especially since they can be destroyed and take 15 mins to rebuild.[ 10-15-2001: Message edited by: Supreme Cmdr ] Link to comment Share on other sites More sharing options...
Soback Posted October 15, 2001 Report Share Posted October 15, 2001 I usually don't like playing multiplayer game, people usually cheat and I think back when I tried playing Diablo on the net it just turned me away from multi forever, but that right there makes me want to go kick some butt. You won't be able to cheat in BCM multi will you? Link to comment Share on other sites More sharing options...
Pedro Pablo Laracuente Posted October 15, 2001 Report Share Posted October 15, 2001 quote: You won't be able to cheat in BCM multi will you? The SC can give you a more detailed answer but i think that cheating won't be allowed and if somebody gets you then you'll be kicked out of the server. You know that everything can happen, there do exist trainers, cracks and so. Link to comment Share on other sites More sharing options...
Hunted Posted October 15, 2001 Report Share Posted October 15, 2001 in fp how do you get to comand a squad of npc's(marines)? is that if you move up in ranK?......and how would you go abotu moving up in rank? Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted October 16, 2001 Report Share Posted October 16, 2001 quote:Originally posted by JJ: in fp how do you get to comand a squad of npc's(marines)?NoIn fact, deployment of troops from carriers/cruisers will be severely restricted. Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted October 16, 2001 Report Share Posted October 16, 2001 quote:Originally posted by Soback: You won't be able to cheat in BCM multi will you?I'm sure some will try. They get one chance. Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted October 16, 2001 Report Share Posted October 16, 2001 Well, what a coincidence. Read this Link to comment Share on other sites More sharing options...
Hunted Posted October 16, 2001 Report Share Posted October 16, 2001 sc for my questyion about npc's i meant sp..i think you responded in as if it were mp...if so please clarify? Link to comment Share on other sites More sharing options...
Dunedan Posted October 16, 2001 Report Share Posted October 16, 2001 SC, Just wondering if their could ever possible be a patch that lets you take other NPC's weapons, armor, etc from them after you kill them. I am just saying this because, i think it would be really fun to be a fugitive and run around killing people, and taking and living off of their stuff. (just an idea)And I realize that a Pilot won't necessarily know how to use a Marines weapon, but I am just saying...it's an idea. (also have fingers crossed for "mature" patch, in the far future.) Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted October 16, 2001 Report Share Posted October 16, 2001 quote:Originally posted by Adrian Dune: SC, Just wondering if their could ever possible be a patch that lets you take other NPC's weapons, armor, etc from them after you kill them. I am just saying this because, i think it would be really fun to be a fugitive and run around killing people, and taking and living off of their stuff. (just an idea)And I realize that a Pilot won't necessarily know how to use a Marines weapon, but I am just saying...it's an idea. (also have fingers crossed for "mature" patch, in the far future.) Probably not. Link to comment Share on other sites More sharing options...
Urza Posted October 16, 2001 Report Share Posted October 16, 2001 I thought of these questions looking at the screenshots you posted earlier.1. Was there a specific reason why the planetary teleporter thing (I forget what it's called) isn't enabled in single player? It seems a little limiting in what you can do with the marine career.2. If you start in a hostile base as a marine, how do you get more ammo and equipment, assuming you can't use their supply station? (if you can, just say so)3. In general, how much does your armor help you? In other words, how many shots can you take on average, with an average gun and average armor before croaking? (sorry if I'm being too general here, but are we talking Counterstrike(head shots are lethal) or Duke Nukem(not even God can take that much damage and still be alive))4. How many marines can you expect to find in an average base? Do they respawn?5. If you can't see anything at night, aren't these bases lit up?These questions ought to hold me for a few days. Link to comment Share on other sites More sharing options...
Pedro Pablo Laracuente Posted October 16, 2001 Report Share Posted October 16, 2001 quote: (also have fingers crossed for "mature" patch, in the far future.) The SC said he wouldn't like to make a M product never on life. Laracuente out. Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted October 16, 2001 Report Share Posted October 16, 2001 quote:Originally posted by Urza: I thought of these questions looking at the screenshots you posted earlier.1. Was there a specific reason why the planetary teleporter thing (I forget what it's called) isn't enabled in single player? It seems a little limiting in what you can do with the marine career.2. If you start in a hostile base as a marine, how do you get more ammo and equipment, assuming you can't use their supply station? (if you can, just say so)3. In general, how much does your armor help you? In other words, how many shots can you take on average, with an average gun and average armor before croaking? (sorry if I'm being too general here, but are we talking Counterstrike(head shots are lethal) or Duke Nukem(not even God can take that much damage and still be alive))4. How many marines can you expect to find in an average base? Do they respawn?5. If you can't see anything at night, aren't these bases lit up?These questions ought to hold me for a few days. The DJP is enabled in sp but it has minimal functionality i.e restricted to the current planet only; only transports personnel and not vehicles etcIn sp there is no restriction on supply station use. If think you're going to make a beeline for a hostile station with NPCs in pursuit, then you should think twice about that because you'll probably get killed while using it.I don't answer silly questions. Wait for the game.It depends on the base. No, there is no such thing as re-spawning in BCM. Never was. If a base has 50 marines, then all 50 will be sent out in teams. Kill em all and it will take awhile for new ones to come along. Goto Q3 Link to comment Share on other sites More sharing options...
Urza Posted October 16, 2001 Report Share Posted October 16, 2001 Understood. Also, I was reading the first person items in the appendix when I saw this in the explanation of armor. quote: PROVIDES PROTECTION FROM WEAPONS FIRE BUT NOT FROM HEAD SHOTS OR FALL INDUCED INJURIES. Earlier, I asked (about a month ago) if there was hit detection in BCM, and you said no, but this quote seems to disagree. Did hit detection get back in or is this quote from the appendix inacurate?(sorry for asking the same question twice) Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted October 16, 2001 Report Share Posted October 16, 2001 OK, who last had the rope? Link to comment Share on other sites More sharing options...
Epsilon 5 Posted October 17, 2001 Report Share Posted October 17, 2001 I think it's me!Read from about the 2/3 of the page to the end and you'll see [ 10-17-2001: Message edited by: Epsilon 5 ] Link to comment Share on other sites More sharing options...
Urza Posted October 17, 2001 Report Share Posted October 17, 2001 Oh, I think I get the joke. Link to comment Share on other sites More sharing options...
Guest Josh Posted October 22, 2001 Report Share Posted October 22, 2001 My system is: IBM Netvista 766 celeron 190mb ram nVidia riva m64 tnt-2 32mb soundmax inigrated digital soundcardCan anyone tell me if they think it will be up to snuff for BCM? Cheers J Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted October 22, 2001 Report Share Posted October 22, 2001 quote:Originally posted by Josh: My system is: IBM Netvista 766 celeron 190mb ram nVidia riva m64 tnt-2 32mb soundmax inigrated digital soundcardCan anyone tell me if they think it will be up to snuff for BCM? Cheers JThese are the kind of posts that get deleted on sight. Whats the matter with you? Don't you know where the products page with the system requirements is?[ 10-21-2001: Message edited by: Supreme Cmdr ] Link to comment Share on other sites More sharing options...
hmhm Posted October 22, 2001 Report Share Posted October 22, 2001 the requirement page doesnt give you a clue... I recently tried demo 2, and I thought these graphics isnt that demanding hehe. well they are, refeering to the bloke who asked that question how it would run on his system compared to mine i got athlon 750mhz 256 mb RAM geforce 2 MX 32mb im not the typical gamer freak that buys every new card that comes out so dont bother writing i should buy a new graphic card heheanyway i tried to play it in 960*7xx something and the usual 1024*768 everything 16 bit 40-50 fps in space flight which I think drops to 25 bps or less when action ...then I tried planetary thing and walked around I got like 21-28bps, and what I am curious about if you can answer which I think many others have questioned before but you dislead them so that they should buy it if you have modified the kernel of the game so it runs faster? and have any beta testers noticed any increase in fps?PS: negativity creates negativity= creates people like bin laden... Link to comment Share on other sites More sharing options...
Guest Josh Posted October 22, 2001 Report Share Posted October 22, 2001 many thanks to hmhm for the answer. The only reason I waste time with these kinda questions is because I have a slow connextion and it takes about 11 hours to dl the demos. I dl the episode 1, and it worked, then I upgraded my graphics card, and now it won't even start... READ the BCM FAQ to-wit z-buffer setting for Episode1I assume this is because it is buggy... I don't have another 11 hours to download the ep2 demo to see if it is any better. As far as I can tell from the specs posted on the web page, my system is pretty much at the "recomended" level... but then again the low grade demo won't run at all. Then there is the fact that the episode 2 demo doesn't even use the same kernal as the final release... So I thought I'd ask the beta testers. It seemed like that was what this thread was for. I wanted to see what people with more knowledge and experience with the game than I thought about how it would perform on my system, or if I needed to make further changes to make it all worthwhile... I'm sorry if this is offenisive to the SC in someway. If it is too much trouble to answer then don't bother answering... If it is so evil then delete it, but shut the hell up with your rude bull crap because it serves abosolutly no purpose. I already went out an bought a new 3d accelerator just so this game, which I already paid for, will run if it ever actually gets shipped to me. So maybe you could cut some slack for a fan of the original game, in spite of its bugs and flaws, and in spite of its creators obnoxious attitude, who is trying to upgrade their system for no other reason to accomodate your game. If anything you should be flattered by the trouble I'm going to. Maybe you should hire someone to do your pr. Flattery will get you nowhere fast on this forum. Search the BCM Demo threads for Episode1 fixes. This forum has a powerful search engine - use itTTFN[ 10-22-2001: Message edited by: Gallion ] Link to comment Share on other sites More sharing options...
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