Supreme Cmdr Posted November 27, 2001 Report Share Posted November 27, 2001 quote:Originally posted by Skeletun: Uhhhhhh Ohh Ok What he said LOL!!!! Now you know how I feel. Man, just look at this thread. Over a shuttle!!! Are you guys bored? Go play IA0022 Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted November 27, 2001 Report Share Posted November 27, 2001 quote:Originally posted by Skeletun: How bout that since the shuttle has a faster speed of almost all craft out there that the Shuttle is only capable of achieving the towed crafts maximum speed. Also shuttles would be unable to achieve escape velocity (orbit) while towing CC's. This would mean that if your CC is that badly damaged you would either have to use a shuttle to retrieve spare parts or tow it to a starbase. Kinda harsh but simple..I think/me whacks 'im with a wet SalamanderWhat you trying to do? Make more work for me? What about my vacation?!?! Link to comment Share on other sites More sharing options...
Simparadox Posted November 27, 2001 Report Share Posted November 27, 2001 quote:Originally posted by Supreme Cmdr: Exactly. Well said.Thank you, but it still seems like a cheap exploit to me . Link to comment Share on other sites More sharing options...
CommanderJohnson Posted November 28, 2001 Report Share Posted November 28, 2001 Vacation? Vacation! Your thinking about a vacation?!?!? We're flying around blowing up Warmongers and capturing space stations, and you wanna vacation. Tsk, tsk. Do some work why dont you!!!!! Link to comment Share on other sites More sharing options...
Badgerius Posted November 28, 2001 Report Share Posted November 28, 2001 I'll hold him, who'll hit him?We've got him, boss. Go take your vacation. Link to comment Share on other sites More sharing options...
Simparadox Posted November 28, 2001 Report Share Posted November 28, 2001 quote:Originally posted by Badgerius: I'll hold him, who'll hit him?We've got him, boss. Go take your vacation. Noooooo! What about the new patch!? Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted November 28, 2001 Report Share Posted November 28, 2001 quote:Originally posted by Simparadox: Noooooo! What about the new patch!? hehe, I'll be around for the next three weeks. So, don't fret.The testers have the 1.0.02 patch already and I just uploaded another version to them. We are currently researching that persistent damagefx issue and I simply cannot release the patch without it. So far, its proving to be elusive to reproduce. I don't want to have to release another patch, so, this one has to go into this update.I have updated the VCF btw. Link to comment Share on other sites More sharing options...
Guest Melanie650 Posted November 28, 2001 Report Share Posted November 28, 2001 Don't forget the persistent Transporter Effects too =) Link to comment Share on other sites More sharing options...
Simparadox Posted November 28, 2001 Report Share Posted November 28, 2001 quote:Originally posted by Supreme Cmdr: The testers have the 1.0.02 patch already and I just uploaded another version to them. We are currently researching that persistent damagefx issue and I simply cannot release the patch without it. So far, its proving to be elusive to reproduce. I don't want to have to release another patch, so, this one has to go into this update.I have updated the VCF btw.That's understandable and I'm really looking forward to some of those fixes. Oddly enough, I've seen that damage bug myself... but I can't figure out why it appears either. It happened within the first twenty minutes of playing the game after I installed it and it hasn't happened since (and that's with some pretty intensive playing). It's definetly strange.Anyway, glad to hear things are coming along with the patch. Keep up the awesome work. Link to comment Share on other sites More sharing options...
IceCold Posted November 28, 2001 Report Share Posted November 28, 2001 He,he,This is what we do when waiting for the drone to fill. Wait, it should be done...Ice Cold[ 11-27-2001: Message edited by: IceCold ] Link to comment Share on other sites More sharing options...
Menchise Posted November 28, 2001 Report Share Posted November 28, 2001 You call that shuttle thing a serious exploit? OK, here's another exploit for you.Commander sees enemy supercarrier being towed at high speed by shuttle. The shuttle's shields are down (they're automatically lowered when the tractor beam is deployed). Commander launches interceptor at the shuttle. Interceptor destroys shuttle. End of exploit. Link to comment Share on other sites More sharing options...
Simparadox Posted November 28, 2001 Report Share Posted November 28, 2001 quote:Originally posted by Menchise: You call that shuttle thing a serious exploit? OK, here's another exploit for you.Commander sees enemy supercarrier being towed at high speed by shuttle. The shuttle's shields are down (they're automatically lowered when the tractor beam is deployed). Commander launches interceptor at the shuttle. Interceptor destroys shuttle. End of exploit. I'm not saying it's unbeatable or anything, just that it's an exploit that probably shouldn't be there. Link to comment Share on other sites More sharing options...
Advil Posted November 28, 2001 Report Share Posted November 28, 2001 I'm not so sure it's that serious. If I remember correctly, your CC shields have to be down as well to be towed correct? And the shuttle's definately do.So if you use this method very often for anything other than dire need, sooner or later it's going to get you and your crew instantly killed. Eventually you're going to get towed right past a cloaked enemy that's going to rip through your shieldless hull in about five seconds flat.[ 11-28-2001: Message edited by: Advil ] Link to comment Share on other sites More sharing options...
Guest Eihort Posted November 28, 2001 Report Share Posted November 28, 2001 Just some food for thought. Don't forget about inertia. True, you drop a 500lb weight on the moon it will drop slowly, but I will still break every bone in your foot if it lands on it.In this, sure the shuttle can tow the CC, but, how well can it STOP it... heheh.. Just take the easy way out SC! Just say that the Tractor beam requires sheilds to be down because it uses some kind of sheild technology to seemingly reduce the objects mass to near 0. Therefore high speeds are possible. BUT, the system is very fragile... etc... one way to look at it. Since we threw physics out the window in the first place, let's just bend them some more! Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted November 28, 2001 Report Share Posted November 28, 2001 quote:Originally posted by Melanie650: Don't forget the persistent Transporter Effects too =)What about it? Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted November 28, 2001 Report Share Posted November 28, 2001 quote:Originally posted by Advil: I'm not so sure it's that serious. If I remember correctly, your CC shields have to be down as well to be towed correct? And the shuttle's definately do.So if you use this method very often for anything other than dire need, sooner or later it's going to get you and your crew instantly killed. Eventually you're going to get towed right past a cloaked enemy that's going to rip through your shieldless hull in about five seconds flat.[ 11-28-2001: Message edited by: Advil ]Exactly!!! Link to comment Share on other sites More sharing options...
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