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Doc glossary V1.1


Unknown_Enemy
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Updated : from 132 to 178 terms.

Corrected some also.

Thanks to Soback for reporting an error.

If you find something wrong, please REPORT IT !

Looked again through the whole doc, but I could not find ASL (as reported by sc). Did someone found it ? Is it related to ASD ?

At the moment ASL just means to me Advanced Squad Leader, which have not much relations to BCM....

"I got a CH with my APPS on your SWC/MMC, we have to resolve this on the IFT."

That was one of the fisrt sentence I heard while learning to play Squad Leader Wargame.

But at the time, I had a wonderful glossary of all abreviations used in the rules.

We don't have any in BCM. So I created mine while reading the manual. Of course, when I finished my glossaray I discovered that I do not need it anymore.

But other newbie (like me) may get confused with the 178 abreviations used in the manual, and with the fact that a few one are used twice (MLS = main launch system & main life support)

It's in CSV (; separated), 1 column is the abreviation (sorted), 2d column is its signification and 3rd column is the manual page where I first found it.

So enjoy !

6DOF;6 Degrees of Freedom;P71

A/P;Autopilot;P14

ACM;Advanced Campagn Mode;P7

ACTIVE;Active radar mode;P25

AE;Alter Ego;P6

AGL;Above ground level;P52

AI;Artificial Intelligence;P11

AID;Altitude Information display;P19

AIR;TACSCAN tracks airborne targets;P24

ALS;Aux. Life Support;P26

ASD;Alert Status Display;P14

ATA;Air to Air;P53

ATS;Air to Surface;P53

ATV;Armored Transport Vehicule;P68

BA;Bombing Accuracy;P56

BCM;Battle Cruiser Millenium;Na

BRV;Bridge viewer;P26

CALS;Computer Assisted auto-Landing Systems;P53

CAP;Combat Air Patrol;P20

CAS;Combat Alert Status;P14

CC;Command Craft;P7

CE;Chief Ingineer;P11

CK;Combat Kills;P56

CLK;Cloaking System;P26

CM;Combat Missions;P56

CMDR;Commander;P6

CMO;Communications Officer;P11

CO;Combat Officer;P11

COM;Communications Computers;P26

COMMLINK;Communication Link;P28

COMMS;Craft's pilot audio comms;P20

CREW;Display craft's crew;P20

CS;Cloaking System;P47

CSD;Crew Status Display;P27

CSM;Command Status Menu;P19

CVD;Computer Vdeo Display;P25

DF;Dogfighting skill;P56

DJP;Dimension Jump Pads;P72

EAI;Egress Altitude Indicator;P19

EF;Elite Force;P7

EFM;Elite Force Marine;P7

EFP;Elite Force Pilot;P9

EM;Electro magnetic;P25

EMD;Elecro Magnetic Disructor;P14

ENG;Engine;P26

EVM;Enhanced view mode;P72

FATAL;Fast Target Acquisition & Lock System;P46

FC;Fighter Craft;P11

FF;Fatigue Factor;P56

FO;Flight Officer;P11

FP;Flight path;P16

FPA;Flight Path Attitude;P16

FPC;First Person Careers;P10

FPI;Flight Path Indicator;P16

FPV;Flight Path Vector;P19

FTOL;Forward take off and landing;P16

GND;TACSCAN tracks ground targets;P24

HUD;Heads up Display;P67

HULL;Craft's hull;P26

IA;Artificial Intelligence ;Na

IFF;Identify Friend or Foe;P14

ILD;ILD computer;P67

INCOM;Intergalactic Communication;P13

IOD;Ion disruptor;P44

IVM;Inverse view mode;P72

KIA;Killed in action;P7

LAS;Photon Laser Array;P26

LAS;Laser Array;P67

LAUNCH;Order a craft to launch;P20

LCK;LWI status : hostile has locked missile;P25

LF;Life Factor;P56

LNH;LWI status : hostile has launched missile;P25

LOCK;MTI possible status when missile is selected;P16

LOG;Logistix Computers;P26

LOGISTIX;Engineering operations system;P33

LTD;Laser Target Designator;P19

LWI;Launch Warning Indicators;P25

MAP;Navigation Map;P21

MI;Mobile Infantry;P7

MIA;Missing In Action;P7

MIM;Mobile Infantry Marine;P7

MIN;Mine Bay;P26

MLS;Mine launch systems;P46

MLS;Main Life Support;P26

MLS;Missile Launch Systems;P46

MNC;Main Computer;P26

MO;Medical Officer;P11

MTAR;Missile Target Acquisition Reticule;P17

MTD;Missile Tracking Designator;P17

MTI;Missile Tracking Indicator;P16

NAV;Navitron Computers;P26

NBF;Number of beers in the fridge;P69

NID;Navigation Interface Display;P20

NIR;Navigational Information Relay;P23

NO;Navigation Officer;P11

NPC;Non Playable caracters;Na

NRE;Nuclear Reactor;P26

NTD;Navigation Target Designator;P17

OC;Other Craft;P12

ODS;Orbital Defense system;P53

OPR;System operation status;P37

ORDERS;Craft's tactical orders menu;P20

OTS;Orbit to Surface;P34

PASSIVE;Passive radar mode;P25

PERSCAN;Scanner to locate & track personal on board;P43

PLS;Probe Link System;P22

PRL;Portable rocket launcher;P71

PRO;Probe Bay;P26

PS;Planetary support;P7

PSP;Planetary support pilot;P9

PSS;Power System Status;P27

PTA;Passive Target Acquisition system;P45

PWA;Primary weapon array;P44

PWR;Power integrity settings;P45

PZ;Patrol Zone;P8

RCU;Radiation Control Units;P61

RE;Research Ingineer;P11

REC;Reactor Core;P26

RLI;Radiation level indicator;P47

RTB;Return to Base;P20

RTM;Radar Target Mask;P28

SAD;Search and Destroy;P20

SAM ;Surface to air missile;P25

SAS;Ship Alert Status;P14

SC;Shuttle Craft;P11

SCAN;MTI possible status when missile is selected;P16

SEAD;Suppress Enemy Air Defense;P20

SF;Space Force;P7

SFM;Space Force Marine;P9

SHD;Shield;P26

SHI;Ship Heading Indicator;P15

SMD;Store Manifest Display;P26

SNG;Start new game;P6

SOP;Standard Orbital Profile;P14

SOS;Emergency Broadcast;P14

SP1;Solar Panel 1;P26

SP2;Solar Panel 2;P26

SPC;TACSCAN tracks space targets;P24

SRE;Solar Reactor;P26

SSD;System Status Display;P12

SSR;System Status Relay;P26

SSS;Support Ship Status;P27

STS;Surface to surface missile;P67

STT;Single Target Tracking;P24

SUL;TACSCAN in support unit locator mode;P24

SVI;Ship Velocity Indicator;P16

TA;Training Academy;P5

TAC;Tactical Computers;P26

TACOPS;Tactical operations computer;P29

TACSCAN;Tactical Scanner;P24

TACTICAL;Tactical Computers;P39

TAR;Target Acquisition Reticule;P34

TARGET;Select & display craft in CVD/VID mode;P20

TDD;Tactical Data Display;P12

TDD;Transport Deployment Designator;P33

TDU;Target designator unit;P72

TIR;Tactical Information Relay;P19

TLD;Target Lead Designator;P19

TLL;Target Locator Line;P18

TLM;Tactical Launch Menu;P19

TO;Tactical Officer;P11

TP;Transport operations;P43

TRA;Tractor Beam Indicator;P14

TRA;Tractor Beam Control;P26

TRACK;MTI possible status when missile is selected;P16

TRADCOM;Trading computer;P63

TRK;LWI status : craft is tracked by radar;P25

TTD;Tactical Target Designator;P17

TVM;Tactical view mode;P72

TWI;Track Warning Indicator;P17

VID;Video Link;P26

VMI;Velocity Match Indicator;P16

VTOL;VerticaL Take off & Landing;P49

VTOL;VerticaL Take off & Landing;P16

WEP;Weapons Computers;P26

WEP;Weapons;P67

WHI;Waypoint Heading Indicator;P16

WTS;Waypoint Tracking System;P21

[ 12-12-2001: Message edited by: Unknown_Enemy ]

[ 12-12-2001: Message edited by: Unknown_Enemy ]

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quote:

Originally posted by Unknown_Enemy:

"I got a CH with my APPS on your SWC/MMC, we have to resolve this on the IFT."

That was one of the fisrt sentence I heard while learning to play Squad Leader Wargame.

But at the time, I had a wonderful glossary of all abreviations used in the rules.

We don't have any in BCM. So I created mine while reading the manual. Of course, when I finished my glossaray I discovered that I do not need it anymore.

But other newbie (like me) may get confused with the 132 abreviations used in the manual, and with the fact that a few one are used twice (MLS = main launch system & main life support)

Its in CSV (; separated), 1 column is the abreviation (sorted), 2 column is its signification and 3rd column is the manual page I first found it.

So enjoy !

[
snip
]

NBF;Number of beers in the fridge;P69

[
snip
]


Herring anyone?

Great list U_E.

FUBAR = f***** up beyond all repair

see FUBAR

[ 12-11-2001: Message edited by: Tyrn ]

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quote:

Originally posted by Cmdr Jeffery Eu:

Now need I tell you what
F.U.B.A.R
means?

[ 12-11-2001: Message edited by: Cmdr Jeffery Eu ]

ahhh, no... haha. Thanks for the MAO... I can rest now.

quote:

Originally posted by Tyrn:

see

[ 12-11-2001: Message edited by: Tyrn ]

I can't believe what one can find on the net. They have EVERYTHING.

[ 12-11-2001: Message edited by: Blerm ]

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Excuse the horrific off-topic, but I found a quotation today that I thought Gallion might like. Enjoy......

quote:

Gerald Weinberg, "The Psychology of Computer Programming"

We have come through a strange cycle in programming, starting with the creation of programming itself as a human activity. Executives with the tiniest smattering of knowledge assume that anyone can write a program, and only now are programmers beginning to win their battle for recognition as true professionals. Not just anyone, with any background, or any training, can do a fine job of programming. Programmers know this, but then why is it that they think that anyone picked off the street can do documentation? One has only to spend an hour looking at papers written by graduate students to realize the extent to which the ability to communicate is not universally held. And so, when we speak about computer program documentation, we are not speaking about the psychology of computer programming at all - except insofar as programmers have the illusion that anyone can do a good job of documentation, provided he is not smart enough to be a programmer.

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quote:

Originally posted by Badgerius:

That sounds like something I'd like to read. What's the source?

The source is stated at the begining of the quote. It's often considered one of the best books ever written about programming/programmers in general.

Beaten to it. But it is definately a good read if you're a programmer.

[ 12-11-2001: Message edited by: Schmendrick ]

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quote:


Originally posted by Gallion:

The list better be correct

TTFN

[ 12-11-2001: Message edited by: Gallion ]


Its not (e.g most of the system modes are not there, stuff like ASL is not there etc). So don't touch it until its correct and complete.

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quote:


Originally posted by Badgerius:

Don't forget RTFM!


knock it off. Thats not in the manual, is it?

e.g. RTM (a CVD mode), is not there. I took one look at the list and recognized over 25+ that are not in there (yes, I designed the game, so I know whats missing at-a-glance)

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quote:

Originally posted by Supreme Cmdr:

Its not (e.g most of the system modes are not there, stuff like ASL is not there etc). So don't touch it until its correct and complete.

I ain't touching 'til ye give the go ahead SC. Until then, I sit back and enjoy the show

TTFN

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quote:


Originally posted by Gallion:

I ain't touching 'til ye give the go ahead SC. Until then, I sit back and enjoy the show

TTFN


Don't worry because he has a LONG way to go. Problem is, he doesn't know it yet.

ASL still not in there. Go figure.

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What the hell is ASL in BCM ???????

I read again the manual, but I just could not find it. HEEEELLLLPPPP !

BTW what SC means by "Don't worry because he has a LONG way to go. Problem is, he doesn't know it yet.".

At the moment I have been working only with the BCM paper manual as given in the box. Do you guys hide hundred pages of docs full of abreviations ?????

If yes then be sure that I hate you all. Then point me in the right direction and I'll start working.

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