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BCM Review @ Gamesdomain


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Guest Hellbinder[CE]

My take on this review?

I can't tell you about my take on this review as there are preschool gamers present...(movie quotet)

oh why not...

John Brandon is a guy who should have never been allowed to play the game. His take on the game can be summerized thusly.

Interface:

"its not like AOE so why have it?"

Gameplay:

"It don't play like Iwar2 so why have it?"

Graphics:

"it ain't purdy like Iwar2 and freespace so why have it?"

Controls:

"it don't control like Atari so why have it?"

FPS mode:

"it dont play like Quake 3, so why have it?"

using other vehicles like fighters:

"it dont fly or look like Falcon 4 so why have it?"

Weapons:

"they aint got no kick and purdy lights so why have it?"

Ship to ship combat:

"its cool but it sounds like a pop gun so why have it?"

General Game sounds:

"they all sound like a pop gun so why have it?"

Depth of game:

"it plays like a hard core scifi game, most people dont like that so why have it?"

General overall view of the game:

"this game was done by a bunch of unprofessional amature Scifi nuts, so why have it?"

Eplouge:

This guy probobly played the game for 10 min, or looked over someone elses shoulder and watched them play, So why have him?

[ 01-09-2002: Message edited by: Hellbinder[CE] ]

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Guest Hellbinder[CE]

[gloves off]

Oh you can add this ludicrist bunch of crap from idiot boy.

quote:

Get ready for the patching game. Oh sure, Smart and his development crew can pull out all the excuses known to humankind in trying to explain that a rich expansive gameworld requires "tweaking." There's an opposing view that says a product should never be released until it's completely ready, no matter how many lines of code.

I guess Brandon just ignores the fact that Quake3 has been patched over 20 times since its release. Unreal Tournament about 20 times. Anarchy online about 30 times. In fact most games get patched several times, especially right after release. Most games are not even remotely as complex as this game.

I seriously doubt that any game released in the last 4 years has benn pachless. Games that are huge in scope and intended to last a while get patched constantly.

Even Gothic just released a patch to fix crashing issues on GF3 cards.

This guy is a putz boy plain and simple.

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Very nice summary, after reading it I had to go see the review for myself, WHAT DO YA KNOW! That's what the man says... If It's not this, it stinks(paraphrased).

In all fairness to him though, he does say it will appeal to the Hard Core Sci-Fi nuts, which is more or less accurate.

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quote:


Originally posted by Hellbinder[CE]:

John Brandon is a guy who should have never been allowed to play the game.


heh, no kidding

Chris Johnson who did the Beta preview for GD is no longer there. But he is currently reviewing the game for SGO.

[ 01-09-2002: Message edited by: Supreme Cmdr ]

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quote:


Originally posted by Hellbinder[CE]:

[QBI seriously doubt that any game released in the last 4 years has benn pachless. Games that are huge in scope and intended to last a while get patched constantly.

[/QB]


He confuses tweaks with patches. Unlike EVERYONE else in the industry, I CLEARLY label and distinguish bug fixes from tweaks. Dunno how he missed that. But, oh well. I don't remember EVER making excuses for bugs in the initial release. And if you do the math, the game hit the streets on 11/20/01 and by 1/05/02, there were patches and fixes to IMMEDIATELY address issues. While other companies release patches (and tweaks) when they bloody well feel like it.

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Guest Hellbinder[CE]

the one that takes the cake is this....

quote:

Battlecruiser Millenium did run adequately after downloading the latest patch, a DirectX update, and the latest Nvidia video drivers - but crashed like a drunken sailor before that.

WOW! what a revelation! he actually had to install DX8 to play a DX8 game!. Imagine that! he also apparently to everyones amazement had to install the officially supported drivers! NOOOOO that cant be! how Absurd, to actually need DX8 and DX8 drivers to play a DX8 game?

He has apparently only played Shockwave 5 based casino games via his internet browser until this moment in time. It must have been a shock when his Brain-Dead editor thought it wise to whipe the drool from brandon's chin and task him with a real review.

Talk about unprofessional,

The overall tone of that section in his review belongs on a troll Forum, not a Review for a major site. Using the lead designer/senior programer's first name while bashing the game is just not done. Truely pathetic.

oh and Brandon...

quote:

In the end, Battlecruiser Millenium has the potential to be an incredible game but lacks the polish and professionalism of some other space simulators.

THERE ARE NO OTHER SPACE SIMULATORS!

This reveals your true depth as a gamer. When you can call IWAR 2 a "Space simulator" and not realize it is an "Arcade action shooter" you lose all credability.

[ 01-09-2002: Message edited by: Hellbinder[CE] ]

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One thing is a little odd about the review. The reviewer did not score the game. Other Gamesdomain reviewers score the games they rate. Wonder why this guy didn't.

On the other hand, given the time he apparently spent with the game and his emphasis on graphics, maybe we don't want his score.

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Guest Grayfox

quote h sure, Smart and his development crew can pull out all the excuses known to humankind in trying to explain that a rich expansive gameworld requires "tweaking." There's an opposing view that says a product should never be released until it's completely ready, no matter how many lines of code.

ummm i thought sc did hold out on the release date until every bug was worked out. granted you cant catch EVERY single bug... if you did the time it would have taken to find all the miniscule bugs would have been preposterous... unfortunately he doesnt get it... maybe thats why hes stuck writing 2 bit game reviews and calling space action shooters "space sims" drrrrrrrr.

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I remember reading that review at work last year and trying not to laugh out loud. I can't remember if he brought it up again but it causes me untold amusement when people STILL blame Derek for the buggy release of the first BC.

Didn't they take their time to read his explanation? Did they not play the version BC3000AD fixed up? I've been doing a correspondance writing course and the rule pushed the most is to do your research before writing an article.

It seems to me that the favourable reviews have been by those reviewers who say 'i visited every system and station I could' and 'i loved the depth of the options offered to me'. On the other side are idiots like Brandon(he's not alone) with quotes along the lines of 'lots of options but it didnt look like [insert big budget flashy but shallow game]' or 'i played for a bit but I didnt like the graphics or sounds so i stopped. this game is crap.'

I purchased IWar2 to go with my new joystick, I don't mind some eye candy in my games although I prefer in-depth gameplay. What a POS. It was buggy, vague, impossibly hard and boring for the most part. On my holiday interstate I played a palm pilot game called Space Trader. It was infinately more fun and contained more in depth gameplay.

This all said, I haven't actually had the opportunity to play BCM yet due to some technical difficulties. But even the original BC ruled over iwar and its other half baked cousins.

end rant

[ 01-09-2002: Message edited by: Gavor ]

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Guest Grayfox

i dont really think he looked at Pool of Radiance II... that game had a patch out the DAY it was released... and several more in the first few weeks to patch up ungodly bugs that wound up corrupting your entire system... just goes to show what happens when you rush the release... although the dev crew switching hands a few times didnt help either

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quote:


Originally posted by canusa:

One thing is a little odd about the review. The reviewer did not score the game. Other Gamesdomain reviewers score the games they rate. Wonder why this guy didn't.

On the other hand, given the time he apparently spent with the game and his emphasis on graphics, maybe we don't want his score.


Don't look now, but he finally got around to scoring it (2.5/5). heh

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