jah Posted October 22, 2004 Report Share Posted October 22, 2004 Hi, after a very long time, i installed BCMG again and tried to understand how to play it. Well, i've got it. But there're still a few things i have to ask: 1. The Upgrades: I've bought a new Shield, Engine and Reactor, but i don't know, how i benefit from them. The only thing i found, is that the engine uses less fuel. But what does the new shield and Reactor? 2. What means "Comms On", when you launched a FC and clicked on its image? I haven't recognized any change. 3. Where are the debris fields, which are often mentioned here and in the manual? I would be thankful for any help Greetings jah Link to comment Share on other sites More sharing options...
Cartmanbeeps Posted October 25, 2004 Report Share Posted October 25, 2004 1. make the shield more powerful of course! 2. It means the commlink was connected to your FC in otherwords they can say stuff to you like "I lost him!". 3. Things like these must be found. You cant expect to hop into the game and find a debris field. It'll take a while. And if you find something cool then good for you! Link to comment Share on other sites More sharing options...
WarPrince Jones Posted October 25, 2004 Report Share Posted October 25, 2004 Fellow brother newbie I feel your plight as it took me 2 weeks just learn how 2 dock. Did u go to logistix and have ur engineers retool ur componets.You should see a difference immediately Link to comment Share on other sites More sharing options...
Guest kenny87 Posted October 25, 2004 Report Share Posted October 25, 2004 I'm pretty sure debris fields were removed Link to comment Share on other sites More sharing options...
jah Posted October 25, 2004 Author Report Share Posted October 25, 2004 And the Reactor? Does it use less Radine? If yes, what does the new Engine. I've already read teh whole manual and the appendix, but couldn't find the differences between Engine and Reactor Upgrade. Ah, one thing, I've recognized yesterday: I've tried it in a carrier. When you prep your Marines and have intruders onbord, I get tons of prisoners. In just 5 minutes, i believe, my detention hold was full. After i delivered them to a starstation and docked off, again the prisoners came, when intruders were onbord (only 1-4). My marines often stay at one location (for example Weapons Pod 1) and won't go away while in search duty. The same with the medics. They stay at the detention hold to support the prisoners. Even, when there are no Prisoners an longer, they don't move. Do you have the same problem. And why don't my engineers repair systems at a 99% state (somtimes they do, sometimes not)? Link to comment Share on other sites More sharing options...
Guest kenny87 Posted October 25, 2004 Report Share Posted October 25, 2004 Shield increases your shield protection Hull/armour increases your armoured hull protection Reactor AND engine decrease your radine usage. And why don't my engineers repair systems at a 99% state (somtimes they do, sometimes not)? ---I've found it's not so much the percentage that matters, but rather the amount of time it would take to complete. Basically if it completes with in the same minute as it started they won't repair it. Link to comment Share on other sites More sharing options...
Cartmanbeeps Posted October 25, 2004 Report Share Posted October 25, 2004 those are all kinda obvious awnsers jah. And you should have read the manual when you got the game Dragonprince. Link to comment Share on other sites More sharing options...
WarPrince Jones Posted October 26, 2004 Report Share Posted October 26, 2004 Me read a manual,Whatt!!!!!! just the thought!! I send my Resnig,his DNA and my worst regards. May god hath pity upon the GCV Greencloud (the ship of Resnigs). (Sidenote:misplaced my manual) Link to comment Share on other sites More sharing options...
jah Posted October 26, 2004 Author Report Share Posted October 26, 2004 yeah, thanks for your answers. But I have still this problem with those so called marines. Or is Resnig responsible for that again? Probably he's hiring Prisoners to train those stupid guys of marines. However, I will continue playing with my beautiful red Garid. Link to comment Share on other sites More sharing options...
Cartmanbeeps Posted October 26, 2004 Report Share Posted October 26, 2004 quote:Originally posted by WarPrince: Me read a manual,Whatt!!!!!! just the thought!! I send my Resnig,his DNA and my worst regards. May god hath pity upon the GCV Greencloud (the ship of Resnigs). (Sidenote:misplaced my manual) Ok. everyone in a fleet has read the manual from what i know. The manual is very important. It tells ALOT of valuble information Link to comment Share on other sites More sharing options...
jah Posted October 27, 2004 Author Report Share Posted October 27, 2004 Well, i have read the manual Link to comment Share on other sites More sharing options...
Cartmanbeeps Posted October 29, 2004 Report Share Posted October 29, 2004 Then good for you. But i was talkin to Warprince. Warprince. Not reading the manual in this forum is what will make people think your a noob. Link to comment Share on other sites More sharing options...
WarPrince Jones Posted October 29, 2004 Report Share Posted October 29, 2004 I lost it , thx for your concern,(heres the noob talk)And it is to no consequence of what other commanders think.The KWC ArchAngel will dismiss all who defy my galatic reign.Challenge anyone? But anyway resnig is worth is weight in pesos if even that much.but you tried taking them off duty. personnel movement takes a while. Link to comment Share on other sites More sharing options...
Annihilator Posted November 30, 2004 Report Share Posted November 30, 2004 quote:Originally posted by Kenworthy: Reactor AND engine decrease your radine usage. But spesifically, the reactor decreases radine consumption based on time passed, the highest being 1/minute, and the lowest being 1/half hour. The enginge decreases the ammount of radine used per HJ, the highest being 65/jump(OUCH!!) and the lowest being 10/jump. DEFINATLY a good idea to upgrade ASAP!! quote:Originally posted by jah: And why don't my engineers repair systems at a 99% state (somtimes they do, sometimes not)? This happens to me too, but it seems they do a more thorough repair job on the ship than on all the other crafts. Don't bother trying to repair systems if they're at 99% or 98%, it's just a waste of supplies. The systems will function at 100% if they're not damaged below green anyways. Or maby it's at 99% because there's a scatch on it that the engies just can't find. Link to comment Share on other sites More sharing options...
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