First he praises the game:
quote:
Universal Combat is loaded with features. The series has always been about what you can accomplish, but actually completing those tasks is less than thrilling. For example, you can destroy a planet colony from space or on foot, you can visit up to 250 planets with your spaceship, act out your Star Wars-meets-Star Trek fantasies, and pretend to be a member of one of nine different races. And you can -- finally -- compete in a multiplayer gameworld. There are tons of missions and plenty of instant action scenarios.
And then he says:
quote:
There's something wrong with the game, though, which comes down to two fundamental problems: interface and gameplay.
I really can't see whats wrong with the interface and gameplay. You have so many options so its pretty hard to make an interface that just some buttons along the screen like an RTS or FPS could do justice.
Gameplay what more do he want? You can do what you want.... where do you want to go today....
He continues:
quote:
Annoying interface problems persist: Why do you have to press Alt-Q to quit, as though this is a DOS-based game from 1995? Why in first-person mode can't you just press a number key to access different weapons? And why can't you use something like right-click to toss a grenade?
Have he tried the game? My 1-6 keys works perfect....
What has this key combination anything to do with a review of the game. Should it pull down the score....?!?!?
And it just keeps on... A VERY POOR REVIEW.
But again if you normally play CS then UC can seem kinda dull
[ 02-25-2004, 08:58 PM: Message edited by: Supreme Cmdr ]












