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Unreal Engine 3.0


LostInSpace
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Epic Games' demonstration of its next-generation graphics engine causes a buzz in San Francisco. What a difference a year makes.

quote:

To demonstrate this, Epic showed an Unreal Engine 3 demo in which boulders rolled down a hill. In Unreal Tournament 2003, the engine could calculate and display about 10 boulders rolling down a hill at a time. Unreal Tournament 2004 increased that number to about 20. Both of those combined are nowhere close to the number of physical objects that Unreal Engine 3 can handle at the same time. To illustrate this, an avalanche of more than 600 boulders rolled down the hill, each reacting realistically to collisions, and each casting its own shadow.

Check out the demo footage at the bottom of the page.

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