Kalshion Posted October 7, 2006 Report Share Posted October 7, 2006 Of course the download link at Lucasfiles doesn't work Have been waiting for a mod to come out, thnks for posting this Eclipse Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted October 7, 2006 Report Share Posted October 7, 2006 When did this game come out? Because I just saw that an expansion pack just went Gold and is due out on Oct. 24th. Link to comment Share on other sites More sharing options...
Kalshion Posted October 7, 2006 Report Share Posted October 7, 2006 Feb 16th, 2006 is when it came out... give or take a day or two Link to comment Share on other sites More sharing options...
Cruis.In Posted October 7, 2006 Report Share Posted October 7, 2006 the expansion adds a faction that uses more indirect methods of conquering the galaxy. do you play eaw SC? seem pretty interested quite late in the game Link to comment Share on other sites More sharing options...
aggressor27 Posted October 13, 2007 Report Share Posted October 13, 2007 Imperial Assault Looks to be a great mod. It's still in its dev stage, unfortunately, but they have some good screen shots and a pretty nice overview. Link to comment Share on other sites More sharing options...
lljksilk Posted October 15, 2007 Report Share Posted October 15, 2007 the expansion adds a faction that uses more indirect methods of conquering the galaxy. do you play eaw SC? seem pretty interested quite late in the gameAn incredibly unbalanced faction to boot. The pirate space stations are ridiculous. Link to comment Share on other sites More sharing options...
aggressor27 Posted October 16, 2007 Report Share Posted October 16, 2007 An incredibly unbalanced faction to boot. The pirate space stations are ridiculous. Not if you're playing Imperial. Vader's Executor will make short work of anything. My suggestions for dominant gameplay; Normal layout per planet is 2 ATAT's, 2 ATST's, 2 Storm Trooper platoons, and 1 Field Commander. Space wise per planet is 1 Imperial Star Destroyer and 2 Victory Class Star Destroyers. If I have a "hero" Fleet Commander (Grand Moff Tarkin, Admiral Thrawn, Vader, etc) I also throw in 2 Tie Defender squadrons, 2 Tie Phantom squadrons, and 2 Tie Bomber squadrons (for bombing runs during planetary battles). If you have a Deathstar, I suggest holding it at The Maw when you're not using it. For some reason, Rogue Squadron cannot touch it there (at least they haven't yet, anyway), which I'm sure touches on The Jedi Academy books. Link to comment Share on other sites More sharing options...
lljksilk Posted October 17, 2007 Report Share Posted October 17, 2007 Not if you're playing Imperial. Vader's Executor will make short work of anything. My suggestions for dominant gameplay; Normal layout per planet is 2 ATAT's, 2 ATST's, 2 Storm Trooper platoons, and 1 Field Commander. Space wise per planet is 1 Imperial Star Destroyer and 2 Victory Class Star Destroyers. If I have a "hero" Fleet Commander (Grand Moff Tarkin, Admiral Thrawn, Vader, etc) I also throw in 2 Tie Defender squadrons, 2 Tie Phantom squadrons, and 2 Tie Bomber squadrons (for bombing runs during planetary battles). If you have a Deathstar, I suggest holding it at The Maw when you're not using it. For some reason, Rogue Squadron cannot touch it there (at least they haven't yet, anyway), which I'm sure touches on The Jedi Academy books.Yeah... unbalanced when you need a SSD to take them down when rebel stations go down against bombers/ISDs. Link to comment Share on other sites More sharing options...
Cruis.In Posted October 29, 2007 Report Share Posted October 29, 2007 hey, I love the choke point way of EAW, that you can't get behind front lines once the system doesnt have an access route to get behind. After reinstalling recently and playing a campaign large, took many hours but I finally beat it. Was very fun. I had like three fronts. I was at the top again you could say, playing imperials, and I expanded to the right and I expanded downwards, early on and throughout the middle stages of the game the rebels just kept annoyingly taking back over planets because I wouldn't have enough to protect and hold. Then I'd have to invade again, rebuild, bleh, so eventually I created three attack groups, consisting of a space fleet and a ground force. And attacked in the three prong direction to take over systems to keep my backward systems protected, so they'd have to go through the large fleet on either front to get behind. This worked, and the AI crumbled afterwards. Id really love a star trek game like this this game is just so much fun. Link to comment Share on other sites More sharing options...
aggressor27 Posted October 30, 2007 Report Share Posted October 30, 2007 Yeah... unbalanced when you need a SSD to take them down when rebel stations go down against bombers/ISDs. Which probably has a lot to do with why they included the SSD in the expansion, among other things. Link to comment Share on other sites More sharing options...
ShoHashi Posted November 1, 2007 Report Share Posted November 1, 2007 <sigh> Now you guys got me wanting to reinstall my copy of the game! -Sho Link to comment Share on other sites More sharing options...
Eclipse Posted November 2, 2007 Report Share Posted November 2, 2007 I've been toying with that idea too, but I've just been too busy to bother. Link to comment Share on other sites More sharing options...
ShoHashi Posted November 2, 2007 Report Share Posted November 2, 2007 I got around to reinstalling it last night and have it patched up. I played through the first few tutorials to refresh my memory since it's been a while. I enjoyed myself with it. Does anyone know if the addon for it is worth it or not? -Sho Link to comment Share on other sites More sharing options...
weegee_101 Posted November 7, 2007 Report Share Posted November 7, 2007 Does anyone know if the addon for it is worth it or not? As long as you immediately patch it, the expansion is pretty good. The Corrupt side is difficult to play against, but the patch balances it out quite a bit. Plus the additional units on the Imperial and Rebel sides are fun to play as. Gotta love the B-Wing. If you get it send me a PM and I'll play with you sometime Sho. Link to comment Share on other sites More sharing options...
ShoHashi Posted November 7, 2007 Report Share Posted November 7, 2007 As long as you immediately patch it, the expansion is pretty good. The Corrupt side is difficult to play against, but the patch balances it out quite a bit. Plus the additional units on the Imperial and Rebel sides are fun to play as. Gotta love the B-Wing. Sold! I'll try to find a copy somewhere. If you get it send me a PM and I'll play with you sometime Sho. I'll do that! -Sho Link to comment Share on other sites More sharing options...
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