Joaquin Posted July 9, 2001 Report Share Posted July 9, 2001 Ok,I've been playing around with GBS for BC3K to see what I can do and what I can't. I was wondering if I could get some feedback on a few questions?1. I'd like to simulate a ship that's damaged (easy enough, I thought I could use the damage_system command, see below) and floating aimlessly (rolling and yawing at low rates- not so easy). Why? Dramatic effect. - Tried halt but that leaves the ship "frozen" in space.- Tried activating then damaging systems (engine,reactor) but damage_system doesn't seem to recognize the wing/ship I am trying to damage (the ship was also part of a wing? Would that cause a problem?). - Tried setting engine and reactor attributes to 0 on initialization. That doesn't work for my purposes. The ship/wing returns to galcom hq under it's own power without direct orders using a hyperjump ( an otherwise sensible thing to do since it is clearly in distress. )2. Is there any way to modify BC personnel or NPC object attributes using a script command?Thanks again in advance.[ 07-09-2001: Message edited by: Joaquin ]Well, I hope that makes my question clearer.[ 07-11-2001: Message edited by: Joaquin ] Link to comment Share on other sites More sharing options...
Baloogan Posted July 9, 2001 Report Share Posted July 9, 2001 3 years! And only 32 posts! Member 141! Link to comment Share on other sites More sharing options...
Spuzzum Posted July 10, 2001 Report Share Posted July 10, 2001 quote:Originally posted by Baloogan: 3 years! And only 32 posts! Member 141!Your point is what, exactly? Link to comment Share on other sites More sharing options...
Joaquin Posted July 24, 2001 Author Report Share Posted July 24, 2001 Ok, I figure out my first question. Lets see after rummaging through three years of accumulated memories I think I remember reading that it isn't possible to change the individual attributes of the crew directly. I sure hope it is in GBS-II. Link to comment Share on other sites More sharing options...
Gallion Posted July 24, 2001 Report Share Posted July 24, 2001 quote:2. Is there any way to modify BC personnel ... ?Nope - ye has to use playmode fer this.TTFN[ 07-24-2001: Message edited by: Gallion ] Link to comment Share on other sites More sharing options...
Joaquin Posted July 25, 2001 Author Report Share Posted July 25, 2001 Thanks Gallion,I guess the old memory isn't shot just yet. Link to comment Share on other sites More sharing options...
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