Guest Posted November 26, 2001 Report Share Posted November 26, 2001 Anything Macross is good. But dont you dare put a minmay song as soundtrack... I'll put an axe through my speakers Link to comment Share on other sites More sharing options...
Emmett.hendrick Posted November 27, 2001 Report Share Posted November 27, 2001 Macross!yes I like the shots really well do look well. Link to comment Share on other sites More sharing options...
Simparadox Posted November 27, 2001 Report Share Posted November 27, 2001 The shots look great, man. I just hope this doesn't end up going the way of so many other Macross mods Link to comment Share on other sites More sharing options...
Vigilince Posted November 27, 2001 Author Report Share Posted November 27, 2001 The web site is almost finished, and might be up this week, or no later then next week. I have the new character faces ready, which I will so implement into the game. The new soundtrack is also finished and will be posted up for download soon. Heres a screenshot of the VF-11 that I have just finished. Still needs texturing.Screenshot: http://www.freewebz.com/macross/vf-11.gifAlso im still in need of help with the conversion. Im currently looking for anyone who can assist in modeling and texturing. If you think you can help in other area's let me know. E-mail me at [email protected] if your interested. Link to comment Share on other sites More sharing options...
Ben Somerset Posted November 28, 2001 Report Share Posted November 28, 2001 That's a very nice looking VF-11 there, Vigilance. Can't wait to see it textured. BTW, how many polys is that model? Link to comment Share on other sites More sharing options...
Guest Eihort Posted November 29, 2001 Report Share Posted November 29, 2001 So when are you going to do the Battlestar Galactica MOD and the Space: Above and Beyond MOD?Just some little remarks from little ol me. Link to comment Share on other sites More sharing options...
IRSWalker Posted November 29, 2001 Report Share Posted November 29, 2001 quote:Originally posted by Eihort: So when are you going to do the Battlestar Galactica MOD and the Space: Above and Beyond MOD?Just some little remarks from little ol me. OMG! Space: Above and Beyond would be SOOOOOO cool! And the technologies would just about fit tooThat's a series that should never have died. Or maybe it will always be excellent because it did. Link to comment Share on other sites More sharing options...
Vigilince Posted November 29, 2001 Author Report Share Posted November 29, 2001 The Poly count for the VF-11 is about 464. Link to comment Share on other sites More sharing options...
Guest Eihort Posted November 29, 2001 Report Share Posted November 29, 2001 I do have a rather large toy version of the SDF-1 that does transform if you would like some pictures of it just let me know... Link to comment Share on other sites More sharing options...
Vigilince Posted November 30, 2001 Author Report Share Posted November 30, 2001 That would be nice, havent seen many pictures of the toy SDF-1. Link to comment Share on other sites More sharing options...
Guest Eihort Posted November 30, 2001 Report Share Posted November 30, 2001 Just send me some email at [email protected] for the kinda shots you want. I'm more than willing to help... just put me in the credits or something. 8-) Link to comment Share on other sites More sharing options...
Spuzzum Posted November 30, 2001 Report Share Posted November 30, 2001 Nice quote there, Eihort. Anyway, this would be interesting to see, but I've always been an advocate for originality, so unfortunately you won't see me giving much support. Link to comment Share on other sites More sharing options...
Kenada Posted December 1, 2001 Report Share Posted December 1, 2001 Someone needs to play bookie on how many of the mods for BCM actually make it 100% complete. This will be interesting... Link to comment Share on other sites More sharing options...
R_wilco Posted December 2, 2001 Report Share Posted December 2, 2001 2 comments on the mod:There's been some new developments in the DYRL mod for HomeWorld, they actualy got the veritechs to transform! A model editor named Guyffon pulled it off, simply by taking advantage of features in the game. In HomeWorld, when a ship with turrets moves near an enemy, the turrets are activated and start moving. One example is with the defender ship, which has turrets which come out of the side. With the DYRL mod, when a fighter gets near an enemy vessel, the "turret" model animation procedes, but instead of using turrets, the animation is for the whole ship to transform, and it looks pretty close to the real deal.Looking through BCStudio, I noticed animations for various models,such as the BC MK1. For instance, opening and closing cargo bays, and descending and ascending landing gear. These features are not implemented in-game, however, so I doubt that they can be used for the mod(such as including a way to activate a "transform" animation). So I'll ask directly. IS it possible to use the model animation features without editing the games code? More importantly, is the answer ,"Yes, if you know how"? One last thing. Assuming you could control it with a GBSII script, if you wanted to create scripts following the plot of SDF Macross: The Movie, you could use the RANDOM, along with several other OTS missles, to simulate the Zentraedi bombing of Earth.YesEDIT: Hopefully without any Minmei songs [ 12-02-2001: Message edited by: R_wilco ][ 12-02-2001: Message edited by: Gallion ] Link to comment Share on other sites More sharing options...
Vigilince Posted December 2, 2001 Author Report Share Posted December 2, 2001 I like the idea with simulating the destruction of the Earth, and the plot line from Macross The Movie. Im still in the process of finishing the new models, but this is proving very time consuming along with the fact im still doing the project by myself... Link to comment Share on other sites More sharing options...
TARWMSRK Posted December 5, 2001 Report Share Posted December 5, 2001 you know... you could just ask for help... *ahem* Link to comment Share on other sites More sharing options...
cougarxg1 Posted December 5, 2001 Report Share Posted December 5, 2001 Macross? How about some good Ol' Babylon 5 or Wing Commander? Oh well still looks cool. keep it up! Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted December 5, 2001 Report Share Posted December 5, 2001 quote:Originally posted by R_wilco: So I'll ask directly. IS it possible to use the model animation features without editing the games code? More importantly, is the answer ,"Yes, if you know how"? No. Only the character animations are supported.To put in support for those (doors, landing gear etc) animations, it would need to be coded in-game. Link to comment Share on other sites More sharing options...
Vigilince Posted December 5, 2001 Author Report Share Posted December 5, 2001 Good idea Carl, is anyone interested in helping with the Macross Conversion? If so e-mail me at [email protected] Link to comment Share on other sites More sharing options...
R_wilco Posted December 6, 2001 Report Share Posted December 6, 2001 quote:Originally posted by Supreme Cmdr: No. Only the character animations are supported.To put in support for those (doors, landing gear etc) animations, it would need to be coded in-game.Darn. Well, we COULD make it a "just for looks" mod like the FS2 RoboTech TC.... EDIT: And I'll bet you CAN'T re-code the game, unless your initials happen to be D.S.... [ 12-06-2001: Message edited by: R_wilco ] Link to comment Share on other sites More sharing options...
Soback Posted December 6, 2001 Report Share Posted December 6, 2001 My initials are D.S. and I still can't recode the game. Link to comment Share on other sites More sharing options...
Vigilince Posted December 7, 2001 Author Report Share Posted December 7, 2001 A just for looks mod? lol As I get more experienced in modifying Battlcruiser M, it will be more then just looks.... it will be a Macross game Link to comment Share on other sites More sharing options...
Gallion Posted December 8, 2001 Report Share Posted December 8, 2001 quote:...it will be a Macross gamehmmmmm, ya, ok, errrr, right TTFN Link to comment Share on other sites More sharing options...
Cmdr Nova Posted December 8, 2001 Report Share Posted December 8, 2001 Well, you could hope that GBS-II comes with some extra utilities for editing ship stats, names, items, and such......Because if it doesn't, you'll only have a just-for-looks mod, with a campaign or missions to go with it. Link to comment Share on other sites More sharing options...
Mindglow Posted December 9, 2001 Report Share Posted December 9, 2001 quote:Originally posted by Captain Dread: It seems sort of sad to me. BCM *just* came out, and people are already trying to change it from the excllence it is into something else. Why didn't people just make all these games themselves while many of us were waiting a long time for the real BCM to come out. Just my 2 cents...Because the SC developed the frame for every game we ever wanted, everyone wants to fill in thier own gaps instead of leaving it so wide open ... plus you won't have to worry about copy right infringement. :') Link to comment Share on other sites More sharing options...
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