quantum Posted September 13, 2005 Report Share Posted September 13, 2005 The jump to hyperspace Fx is not being displayed in version 1.00.05. I've checked several instant action scenario's as well as a roam game. This affects all crafts that I have observed. Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted September 13, 2005 Report Share Posted September 13, 2005 Works fine here. I don't see any reason why it won't be. I tried it with both the original (9/10) 1.00.05 and the re-release version of yesterday. Link to comment Share on other sites More sharing options...
Darkling Posted September 13, 2005 Report Share Posted September 13, 2005 I'm having Zero problems after the patch. Link to comment Share on other sites More sharing options...
Ben Zwycky Posted September 13, 2005 Report Share Posted September 13, 2005 No problems for me either. Sure you didn't change some graphics options somewhere? Link to comment Share on other sites More sharing options...
quantum Posted September 13, 2005 Author Report Share Posted September 13, 2005 I reapplied 1.00.05 with no luck. I did not change any graphic options. I'll keep my thinking cap on! Link to comment Share on other sites More sharing options...
Guest Chavis Posted September 15, 2005 Report Share Posted September 15, 2005 Same problem here. The Hyperspace 'stretching effect' is totally gone. And I dont have the slightest idea why. Link to comment Share on other sites More sharing options...
Guest Chavis Posted September 15, 2005 Report Share Posted September 15, 2005 Its kinda obvious,even to me,your beta testers are as useless as tits on a boar hog. Link to comment Share on other sites More sharing options...
teknocack Posted September 15, 2005 Report Share Posted September 15, 2005 Whoa! Where's the smiley? Ease up a little brother. Link to comment Share on other sites More sharing options...
Guest Chavis Posted September 15, 2005 Report Share Posted September 15, 2005 Big brother. Does it work for you? Enlighten me...Obey Wan. Link to comment Share on other sites More sharing options...
teknocack Posted September 15, 2005 Report Share Posted September 15, 2005 *sigh* No Chavis it doesn't work for me either(if you are referring to the stretching effect). What I said was "Ease up A little brother", not "Ease up little brother". I was making no disparaging remarks. I try to leave those to the folks in the politics and religion forums. Link to comment Share on other sites More sharing options...
Guest Chavis Posted September 15, 2005 Report Share Posted September 15, 2005 No worries mate. The simple truth is,if no one complaines,or has the 'balls' to to complaine,nothing gets fixed. Please inform the 'god' the stretching effect is hosed. Geesh. Edit: before I get banned.His usual solution to problems. Link to comment Share on other sites More sharing options...
DennyMala Posted September 15, 2005 Report Share Posted September 15, 2005 Chavis, please stop this behaviour. You've been warned. Link to comment Share on other sites More sharing options...
Guest Chavis Posted September 15, 2005 Report Share Posted September 15, 2005 I will.....once the problems are acknowledged,if not fixed. Sorry..the usual 'It works here ' does not flush. And if you accept that as an answer.... That doesn't explain why I just coughed up another 30 poscreds. Because this game has the potential to be the best space sim ever. Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted September 15, 2005 Report Share Posted September 15, 2005 quote:Originally posted by DennyMala: You've been warned. No. He's been perma-banned. Anyway, which fx are we talking about? There are two. The jump fx is the stretching fx seen in the external cam view. I didn't check this, since I assumed he was talking about the transtion fx. The transition fx is the mult-colored one seen in the HUD view. This worked when I tried it. Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted September 15, 2005 Report Share Posted September 15, 2005 OK, I have reproduced this. The jump fx is not working correctly and it is another problem with the Starforce protection because it works just fine in the unprotected version. Since it is timer critical, I think the protection is screwing it up. I'm looking into it now. Link to comment Share on other sites More sharing options...
DennyMala Posted September 15, 2005 Report Share Posted September 15, 2005 quote:Originally posted by Supreme Cmdr: quote:Originally posted by DennyMala: You've been warned. No. He's been perma-banned. Well, you know SC....I'm softly hearted.....but the next one will have earned him a sure airlock trip. Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted September 15, 2005 Report Share Posted September 15, 2005 Yeah, I know. But apart from crossing the line - by a huge leap - he knew that what he was doing would get him banned. In fact, he posted just that in another thread. Link to comment Share on other sites More sharing options...
DennyMala Posted September 15, 2005 Report Share Posted September 15, 2005 Didn't see that one. Otherwise I'd have had him temp banned and handed to you for further punishment. Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted September 16, 2005 Report Share Posted September 16, 2005 This has now been fixed in the just released 1.00.06 patch. Link to comment Share on other sites More sharing options...
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