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No Fighter Bays Available


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Hello Commanders,

since a few days roaming through space, there is a problem to dock my last fighter asset back to the CC.

The message from the bridge is: "No Fighter Bays Available".

All FC Bays are pretty good, not damaged.

So, I can return three of the fighters, but not the last one.

I`m not sure, but I think, I docked sometimes with a craft, which doesn`t belong to my CC. And the bay is now occupied.

Is that possible??

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  • 2 weeks later...

Yes, that is perfectly possible, just tried it out for myself in a new game, getting the same results as you. Makes sense, really, you wouldn't deny the commander of a vessel docking clearance just because he's in the wrong kind of craft, would you?

There are a lot of possiblities in this game that most people never discover.

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Yep, that`s exactly my business now!

Is there anybody out there in space who can help me, figuring out that situation?

I`ve tried to pull the asset back

- in orbit,

- on the surface of a moon, and

- also on towing by a shuttle.

Flying with my AE and pilot!

But: No Success!!!

I┬┤ve destroyed the fighter, bought a new one, cloned the pilot and tried to replace the fc asset.

Result: "No bay free for replacement"

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SC, thank you for your personal support!!!

Yes, I`ve tried this:

- Landed the CC on a moon surface,

- started my AE with a fighter,

- put him down on a moon surface,

- ejected myself and go back to CC.

Finally tried to tractoring the fighter back to the CC.

But no different result!!

Same with a shuttle, towed the fighter and docked back.

Do you have more ideas??

But I don`t want to waste your time...thanks again!!

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SC,

all the fighters are mine, I`m sure.

I can dock all the fighters back to my CC, but only three of them at the same time.

If I want to return back fighter No.1 (for example), I have to launch first one of the others.

The slot color from the TLM is white for the fighter, which is just outside.

Its the same with replacement. With three fighters on board, I get a "no bay free for replacement".

If I launch one of them - one bay is free and it works!! But when I try to get back the one fighter outside, all bays are busy.

So I need 4 bays, but available are only three.

Believe me, there is a cloaked intruder asset, which must have docked at my CC in an unnoticed moment.

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SC, this happens after you manually dock with a fighter that wasn't part of your ship's complement.

To reproduce:

SNG (roam)

choose any carrier, launch from earth

launch all fighters, send AE to transporter room via Tactical computer.

beam your AE down to a friendly military base on Earth or the moon.

once on the planet, grab a fighter, go back into space and manually dock with your CC.

This blocks up one of the fighter bays, though you can't relaunch the fighter you docked there, since it disappears from the game. (I added it to my priority list before docking, it was no longer there after docking)

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quote:


Originally posted by Ben Zwycky:

SC, this happens after you manually dock with a fighter that wasn't part of your ship's complement.


I figured thats what was happening. Its not a bug (and there is nothing for me to fix) because nobody has any business attempting to dock a fighter that is not part of their complement with the CC.

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