Galactic Command - Echo Squad SE Sneak Preview!!!
#1
Posted 15 February 2008 - 04:44 PM
Your version may vary, but you can check the VCF.
I've seen some posts elsewhere in which people are complaining about missing DirectX files, running the game, getting a crash, then having to go download them. PEOPLE, thats why there is a WARNING right there in the installer asking you to press OK to update the DirectX drivers OR ELSE VERY BAD THINGS WILL HAPPEN!!!! *sheesh*
02-19-08
The IGN exclusive sneak preview page is up. As well as their pre-orders page.
Designer/Lead Developer
The Battlecruiser Series
"Dealing with publishers is like stepping through a minefield. In the dark.
Blindfolded. With people shooting at you. And your ex mother-in-law giving you directions"
#2
Posted 15 February 2008 - 11:32 PM
It was amazing too be in the cockpit of my Starlance as the game came to life on my monitor. The HUD is well arraigned and easy on the eye the status indicators for the armor, shielding & missile count on the left and right of the HUD were very modern and functional.
The hyper-space effect is almost beyond words in its experience.. As I started the game I decided to travel to Saturn I jumped for the Saturn jump gate, and was instantly launched into an ultra-realistic blur of activity as I screamed towards the gate. The cockpit animation kicks butt as you drop out of Hyper-space to a slightly bumpy ride then all is once again calm and surreal.
As I came out of hyper space near Saturn I must have been passing through its rings because I could swearI seen ice crystals bouncing off the hull of my Starlance (two thumbs up!) The nebula were very vivid and highlight the star clusters beautifully IMO.
The interface was as clear and straight forward as always I fell right at ease with the menus in the very brief time I had to play so far. Well enough wasting of perfectly good gaming time I'm out of here for now. I'll post more as I advance in the tutorial.
Cheers
Remo Out
#3
Posted 16 February 2008 - 09:03 AM
Designer/Lead Developer
The Battlecruiser Series
"Dealing with publishers is like stepping through a minefield. In the dark.
Blindfolded. With people shooting at you. And your ex mother-in-law giving you directions"
#4
Posted 16 February 2008 - 09:47 AM
I downloaded, patched and fired it up late last night. I did get a small amount of time in it before I hit the rack. But from what I saw, any screenshots will not do Echo Squad justice. You simply have to see the real thing!
The first thing that struck me was the cockpit view. The cockpit layout is pretty awesome. As Remo says, the HUD is well arranged and efficient. I'm very impressed with the game thus far.
Once I get more time in it later today, I'll post some more of my impressions. Good job, SC.
-Sho
ICV-Aries
Wing Leader, Bishamon Wing
Insurgent Central Command

Official Tester, The Battlecruiser Series
1. Windows 7 Home Premium 64bit
2. Intel Core i7-2600K CPU (3.4Ghz)
3. 8GB Corsair Vengeance DDR3 RAM
4. NVIDIA GeForce GTX 560 w/1GB; Resolution: 1680 x 1050
#5
Posted 16 February 2008 - 12:26 PM
- If you fail to destroy all fighters in phase II, the tutorial will end
- If you fail to destroy the transport ship in phase III, the tutorial will end
- If you fail above training phases, you won't get to active combat duty which contains one major space battle and one planetary strike mission
- Don't forget to dock with GALCOM HQ, Excalibur or Merlin and stock up on ATA and ATS missiles before embarking on the planetary strike mission
I suppose you vets didn't even bother with the in-game commands then?
Designer/Lead Developer
The Battlecruiser Series
"Dealing with publishers is like stepping through a minefield. In the dark.
Blindfolded. With people shooting at you. And your ex mother-in-law giving you directions"
#7
Posted 16 February 2008 - 03:37 PM
#8
Posted 16 February 2008 - 04:12 PM
I was pretty impressed with the planetfall and planetary egress graphics. The flames and "smoke" rolling off the ship as it plummeted down towards the surface was awesome! The clouds are good too, as good as Microsoft Flight Simulator.
-Sho
ICV-Aries
Wing Leader, Bishamon Wing
Insurgent Central Command

Official Tester, The Battlecruiser Series
1. Windows 7 Home Premium 64bit
2. Intel Core i7-2600K CPU (3.4Ghz)
3. 8GB Corsair Vengeance DDR3 RAM
4. NVIDIA GeForce GTX 560 w/1GB; Resolution: 1680 x 1050
#9
Posted 16 February 2008 - 05:45 PM
Here's a shot of a cockpit in GCES using the F6 camera key.
Starlance Cockpit
Now isn't that just beautiful its like being in a Cadillac and adds to your total immersion into the universe IMO!
#10
Posted 16 February 2008 - 07:07 PM
Designer/Lead Developer
The Battlecruiser Series
"Dealing with publishers is like stepping through a minefield. In the dark.
Blindfolded. With people shooting at you. And your ex mother-in-law giving you directions"
#11
Posted 16 February 2008 - 08:05 PM
Supreme Cmdr, on Feb 16 2008, 04:07 PM, said:
Holy smoke talk about working overtime thats alot of drawing to fully model 25 orignal cockpits from scratch. I can't wait to see some more of them when episode 2 comes about.
BTW wasn't it the MK1 fighter or was the MK3 that we played with in the old BC3k v2.0 I forget?
#12
Posted 16 February 2008 - 09:38 PM
Designer/Lead Developer
The Battlecruiser Series
"Dealing with publishers is like stepping through a minefield. In the dark.
Blindfolded. With people shooting at you. And your ex mother-in-law giving you directions"
#13
Posted 17 February 2008 - 01:35 AM
Cool Cloud Formation
#14
Posted 17 February 2008 - 07:17 AM
Designer/Lead Developer
The Battlecruiser Series
"Dealing with publishers is like stepping through a minefield. In the dark.
Blindfolded. With people shooting at you. And your ex mother-in-law giving you directions"
#15
Posted 17 February 2008 - 08:30 AM
Quote
To be honest, I really hadn't noticed, SC. I think it's probably due to my sound settings. It's pretty loud in the cockpit with the ship noise and music. I can just faintly hear Mother and other chatter, so I'll have to fiddle around with the settings a bit.
-Sho
ICV-Aries
Wing Leader, Bishamon Wing
Insurgent Central Command

Official Tester, The Battlecruiser Series
1. Windows 7 Home Premium 64bit
2. Intel Core i7-2600K CPU (3.4Ghz)
3. 8GB Corsair Vengeance DDR3 RAM
4. NVIDIA GeForce GTX 560 w/1GB; Resolution: 1680 x 1050
#16
Posted 17 February 2008 - 10:27 AM
Supreme Cmdr, on Feb 17 2008, 04:17 AM, said:
How embarrassing I did miss that.
#17
Posted 19 February 2008 - 04:25 AM
Effects are more realistic and the graphic itself is astonishing.
I'm waiting to set myself to my PC for a couple of hours and follow the tutorial step by step to see better the potential of the game.
Will report more later.
Great work SC.
GCV-LEVIATHAN - Prime Fleet HQ (Procon)
G6 Executive Officer (XO) - Prime Fleet

Official Tester. The Battlecruiser Series.
System SPEC(ops)
Windows XP Professional SP3
Intel Pentium4 3.4GHz
2GB RAM
GeForce 7900 GTX 512Mb
#18
Posted 19 February 2008 - 07:30 AM
Posted in wrong forum.
rtoolooze1, on Feb 18 2008, 10:58 PM, said:
I love the cockpit. Took alittle getting used to, but made it more immersive. I still need to read all the docs and continue exploring what I can, but I can't wait to get my hands on the full sim.
Well, back to more testing.
Thanks Derek.
Designer/Lead Developer
The Battlecruiser Series
"Dealing with publishers is like stepping through a minefield. In the dark.
Blindfolded. With people shooting at you. And your ex mother-in-law giving you directions"
#19
Posted 19 February 2008 - 07:19 PM
Quote
I did notice that Mother is different. Sounds real good too. The hyper jump graphics are cool also. Man the jump is fast. Of course thats because I'm so used to jumping in a capital ship.
( Sorry for posting in the wrong forum. Boy that was a noob mistake, sheesh )
AMD 555 BE x2 3.2ghz
Geforce 9600gt 1gig ram
#20
Posted 20 February 2008 - 12:37 AM
Man, are my dogfighting skills off. Those two Insurgent Alynx(sp?)'s near the ISS station gave me a run for the money. The scenario ended before I could finish them off, but on the plus side, I survived!
-Sho
ICV-Aries
Wing Leader, Bishamon Wing
Insurgent Central Command

Official Tester, The Battlecruiser Series
1. Windows 7 Home Premium 64bit
2. Intel Core i7-2600K CPU (3.4Ghz)
3. 8GB Corsair Vengeance DDR3 RAM
4. NVIDIA GeForce GTX 560 w/1GB; Resolution: 1680 x 1050
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