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Free Version *tips & Tricks*


Cougar
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This is not a substitute to the guides created for the game. It is additional help. After you read the manuals, read the appendix! You'll find out almost everything you want to know.

KEEP CHECKING BACK AS POSTS ARE UPDATED, I DON'T WANT TO CLUTTER EVERYTHING WITH TONS OF MY OWN NEW POSTS. DO FEEL FREE TO ADD AND POST HOWEVER!

Most Tips Are Found On Post 3, 13, and 14

I don't really know manytips or tricks, but I have found using key commands to access menus like tactical= alt +t ( I'll check into that). Most menus have commands that use alt of control plus their first letter.

WORKS FOR ME. Ever found yourself flying thru space and your ship jumping to another region. "COME BACK YOU STUPID BASTARD!" well you can get back on your ship ANYWERE IN THE GALAXY (hypothesis)! Just press ALT+D ITS THAT EASY! first time i did that (I was desperately trying things) I found myself in the cockpit of my ship. I wondered if it was true. I saved that game and reloaded it to make sure it was really me! And the ship had been in another region then where i was! Its kindof creepy at first.

NOTE: If you target something else it won't work. Like I used a supply station to see if I could make it Terran and I couldn't get back in my ship that way.

You can't take over or destroy supply stations.

Browse the forum to learn more! see post 18

OK COMMANDERS UPLOAD YOUR TIPS & TRICKS!

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Might want to look at the key command document that came with the game, it lists them all. In the /Docs/ folder in the Universal Combat folder. Also is usually put in the start menu folder. It really helps.

My advice would be 'practice makes perfect'. ;P

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I know most of this is very small to all you big players but it should give beginners a helping hand. [i'm intermediate :-)]

I have the original game, and the sheet, manual, and box that came with it. I will repeat my question here. IS THERE ANYWAY TO UPGRADE/PATCH VERSION 1.00.1 or the very first UC? It would be nice to have multiplayer!

1. :D I suggest against using fighters to take on capital ships or other fighters. Turn which-ever part of your cc that has the most turrents to face and destroy fighters and light craft. I use them when I'm heading into a region to take out the ods while i'm in hyperjump, then recall them before I leave.

2. NEVER let your fleet attack a station! Most of them (if not all as they arrive at seperate times) will get SLAUGHTERED. When you enter a region and there is a hostile station, always force your ships to escort you!!!!!

3. Turn your sheild off, and all that unecessary junk (Clone, cloak, launch control, charger, ect.) when you're not using them. You'll go alot farther.

4. Guns are WAY better than missiles. And I think when you jam, your missle looses its lock anyway. (Don't quote me)

5. See post 13 about fluxflields, mining drones, planet mineral values and "warning acquired"

6. Underlord's tips about getting to stations fast and keeping intruders from stealing your craft. See post #14

7. Hyperjump, EMD, and Cloak all keep intruders OFF. Don't use EMD too much and if a missile is launched, turn it off then on, as it is less efective with prolonged use. (I think that is only each time it is turned on)

Tip on the advanced campaign.

Read miscon carefully. Pick up your escorts then get to the Falkerie race's place. You'll see a bunch or nutral ships "escorting" you. those are what you're supposed to escort. Fly (yes it takes seveval hours) to your destination. (YOU MAY BE ABLE TO FLUX IT USING LUX 10! READ post 13) Then go to a place in our worst enemy's (Gammulan, humble oppinion)quadrant and build up your base.

I could say more but I'm not going to give it all away. Believe me you'll be rewarded for your pactience in many more ways than one.

4. Disable your fleet's launches via fleet c&c Until you near your destination. I lost 2 of my firestorms fighters because they attacked a station.

On my trip several interesting things happened:

A fighter destroyed a friendly starwarrior when they dueled. The fighter got creamed, so SOS he begged. I was mad because that was my favorite ship (comrad), and there was nowhere to tow him so I made him pay.

I ran into 3 storm carriers. 2 were neutral and one was hostile. Bam those things are EASY to destroy. Shield never went below 90, and its 8 fighters were popp'in.

In the "great battle", 2 of my fleet were damaged but I, a thrd member of my fleet, and all the escortees were OK. THAT was insane! BAM--BAM--BAM, fighters bursting every second or so.

Sorry about the atrocious english but I don't have any time left and I want to get my point across.

TIPS PLEASE!

Happy sailing!

:santasliegh:

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ONE MORE THING

SAVE SAVE SAVE! like every region or two. Or big victory.

The game can crash and I don't really like cheating, but sometimes you have to. I hate repairing! but I never let my shield go down in combat now. Its always off when the enemies are at a distance however...

I'm still exploring upgrades to the ships systems. The reactor and armor are bieng upgrades, well now (its frozen in a file).

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I read that OTS destroyed bases permanently. Is this true?

My conquest of Gamma 2 is going great. I have taken everything up to lV 110. Ships guard all the navagational points...

I lost two fighters because they attacked a station before I could recall them. I bought two and they are in my cargo bay but I can't use them! How do I replace fighters?

You replace fighters by buying a FC asset at a station and then once you launch, going to tactical-loadout-FC-whichever one(s) was destroyed-click option replace FC X.

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If your systems ever start going wacko. "WHY CAN'T I USE NAVITRON!" :D Make sure all your officers are on the bridge!

Conquest Update:

Masses of fighters attacked my guards on LV110. Heavy fighter losses. Some ships don't have any. All enemies destroyed. I am going to retract defensive screen and let the stations do the work. The Gammulans shall pay!

I am refitting right now in my base, gammula 2 and am about to collect 3 mining drones worth of cargo! :santasliegh:

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I docked at LV105 station and noticed the inflation rate was a wopping 50%! I think my newly acquired stations are not getting enough traffic.

Is there anyway I can help trading?

Is there any way to maintain stations?

Patrol the surrounding areas to make sure all traders headed toward your station dock safely.

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Remember guys, this post is to help commanders get ahead. Just because you feel "I found out the hard way, why can't they" doesn't mean you shouldn't overcome that and post. I know this feeling first hand. I worked on some "advanced" hydrogen technology for over a year, and freely gave information away that I found by much trial and error, such as how to make a hydrogen bazooka, extremely fast production unit, and general knowlege concerning electrolysis in tap water with no additives. I first felt the above emotion, but then I thought all the time and $ I had spent, and wanted to save my friends the trouble. Most of these units you can hold in the palm of your hand, yet they make like 500ml of hydrogen in under a minute. Anyway, without charity, the world would be a very different place.

I acknowlege that many of you don't feel this way, but do want to encourage those who do. What do you know, an invention is harder to give away than game tips so I might be wrong. do want to thank you all for your posts, but wish for you to use this thread to help others. What do you know, an experienced commander, marine, pilot etc. may learn stuff they didn't know about. We will make this thread glorious comrades, Therefore post for the motherland!

:D

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Remember guys, this post is to help commanders get ahead. Just because you feel "I found out the hard way, why can't they" doesn't mean you shouldn't overcome that and post. I know this feeling first hand. I worked on some "advanced" hydrogen technology for over a year, and freely gave information away that I found by much trial and error, such as how to make a hydrogen bazooka, extremely fast production unit, and general knowlege concerning electrolysis in tap water with no additives. I first felt the above emotion, but then I thought all the time and $ I had spent, and wanted to save my friends the trouble. Most of these units you can hold in the palm of your hand, yet they make like 500ml of hydrogen in under a minute. Anyway, without charity, the world would be a very different place.

I acknowlege that many of you don't feel this way, but do want to encourage those who do. What do you know, an invention is harder to give away than game tips so I might be wrong. do want to thank you all for your posts, but wish for you to use this thread to help others. What do you know, an experienced commander, marine, pilot etc. may learn stuff they didn't know about. We will make this thread glorious comrades, Therefore post for the motherland!

:D

I like to fly around mine and find cargo pod's from recent battles if im not destroying the ship that is =P, when you hear "acquired" turn your shields on full blast the second you hear that, a fighter just dropped my shields from 30% to little or nothing damage 4% of my armour.

\

Something i found out for the free version of UC, you can place one drone one a planet, then later (after its after 50%) you can place more, the other drones you place on the same planet as drone 1 will have the same amount of minerals as the first one. (don't know if this is a bug or not, but its neat). so both of my miners have 81% as of right now. I own UCCE but i didnt knwo the free version limited MP, however idon't play MP anyhow the SP is enough for me.

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Do Not Quote An Entire Post As That Eats Up Space!

ABOUT MINING DRONES

I have not played this game for 2 weeks because I have much to do! so the info might be slighly incorrect. I will edit as soon as I play

They can get lost :ph34r: when you send your shuttles to retrieve them. Shuttles can get stuck. Don't waste your time trying to fix it. Just always save BEFORE you attempt to retrieve drones!

I believe you are confused about that drone "cheat". I will make sure later after 2 weeks are up, so just read it for now. If you click on the LOADOUT tab in TACTICAL and find a docked SC and click the DRONE tab, in the little box where it says 1 in the upper left, if you click it, you can select any of the drones using the loadout of any shuttle. However, drone 1 is always shone first when you click on a shuttle, so if you click on shuttle 1-drone, then 2-drone, ect then it may seem all your drones are X full!(because its showing drone 1 every time) Don't be fooled!

Like I said, I'm sure you have tested this, so if I'm wrong (I WILL CHECK!) I will just modify it to make sure people are aware of this point.

Usually put your drones on planets, becuase then you can find them easier using the Drone screen in Tactical. If you just put it on a moon, it will say drone on moon X but if a planet, Drone on Lv105 (I know thats not what it says exactly)

It is generally accepted that planets that take longer to mine on turn up more valuable minerals

Here is a list of Planets, and what they turn up the most of: (Please PM me with planets so I can add them without cluttering the tread. I will soon start making one) Mybe its all just random, like different minerals every time you load or something.

Planet/Moon Mineralology

Gamma 2 moon 2: Slow mining, mostly Aluminum. (confirmed once by three drones).

Planet in Mondial 4 drones brought up 1150 aluminum. Other than that there are some pretty valuable minerals in there (Barium, Cadnium, Argon etc). Sorry, only about 20 dimond.

Planet in Tarean: Alot of aluminum tiny amount of plutonium like 20 units from 4 drones. Some good minerals though (4 drones several times)

Planet in Majoris: Quite a bit of Aluminum, nothing struck me as special. Some good minerals though (4 drones)

LV 105:________ (confirmed by once one drone)

Mantis_________ (confirmed once by four drones)

"WARNING ACQUIRED!"

UnderLord, I thank ye for posting :D . The aquired warning means another ship has made you their objective (to destroy) It may be many up to 5 mins before you are attacked. To see what kind of ship is attacking you, go to the SPACE tab on the RADAR and click ENEMYS. It will show you all in the vicinity. Look for the ship(s) that have your crafts name in the target colum. This ship(s) will attempt to attack you. Look at their range and type, if they are a fighter, they will emerge from hyperspace soon so run and get your sheild up and PTA system on.

If not, find the target in the right display and look at it, as you know it will tell you how soon it will get to you so you get time to run, or fight.

Running, most of the time, is just plain silly cuz you're much better than the brute(s), but if you don't have a joystick, you might as well if its a sizeable target with lots of fighters.

I cannot stress, SAVE, SAVE, SAVE!

Now a word about using FLUXFIELDS

Look on the navitron, or if you have a map of the galaxy, and blue things that say i.e. flux 4 are fluxfields. A flux 4 will get you to another flux 4 on the map, or sometimes off the map. You MUST save in a different slot called FLUXFIELD before these or just use one you can remember, because they are HIGHLY unstable and do destroy ships. You might also not like were you endup.

If you disable launches on your fleet ship(s) and tell them to escort you, then use a fluxfield to get to a different part of the galaxy, they will, in time, follow. Don't disable their weapons, but they will fly (somehow) and end up with you :eek2:. Big ships may take a long time.

I was in the Syrion quad and jumped to Gam quad (using flux 10s) then started conquest, and my ships followed, the big ones after I had taken five stations :2M16::santasliegh:.

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so it may seem all your drones are X full! don't be fooled!

Oh okay i see what you mean i just dropped 3 drones and now i see, i see =\

A nice trick you can do as well is to fly to the supply stations near the stations you want to dock at doing this will get you within 3km of it and then all you gotta do is fly 3km's and bam your there to trade =) alot quicker then targeting the station and flying to it its self.

when your in space and not going to be launching any fighters or SC's turn your launch control off that way if you get intruders they cant steal any of your ships all they can do is hide in them then your marines will pwn them.

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when attacking a star station in a ship that can cloak, cloak then hyper jump to the station you will stay cloaked and the station won't fire on you, then fire while cloaked, the station will eventually fire on you, but by the time it does it should be too late, turn your PTA systems off until ready to rape it, turn your main guns to 20% once the hull is below 10k this way you can control the burst better and not destroy it if you want to capture it, once it sets out a SOS signal try to dock you will be prompted to "take over station" hit yes or the 'y' button, congrats you just owned a station with little to no casualty's and advanced your race's holdings.

be sure to continue to move with your cloaked ship and have enough cloak fuel to execute this, more then 3 minutes worth is recommended. The rest of the problems that can occure just ask. like radiation flooding.

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when attacking a star station in a ship that can cloak, cloak then hyper jump to the station you will stay cloaked and the station won't fire on you, then fire while cloaked, the station will eventually fire on you, but by the time it does it should be too late, turn your PTA systems off until ready to rape it, turn your main guns to 20% once the hull is below 10k this way you can control the burst better and not destroy it if you want to capture it, once it sets out a SOS signal try to dock you will be prompted to "take over station" hit yes or the 'y' button, congrats you just owned a station with little to no casualty's and advanced your race's holdings.

be sure to continue to move with your cloaked ship and have enough cloak fuel to execute this, more then 3 minutes worth is recommended. The rest of the problems that can occure just ask. like radiation flooding.

You don't want to stay cloaked for too long, so when attacking a station, don't jump to the station; you'll get out of HS roughly 50km (or was it 75?) from the station, and that's a long distance t otravel in a capital ship that most likely can't go faster than 500m/s. So, instead, just jump to the supply station, it's wayyy smaller and thus you'll leave HS way closer. Now, you're basically in weapon range right out of HS. And if you're lucky enough, that's a blind spot.

BTW, just browse the forum, there are lots more tips than you'll ever be able to find out yourself or that I'm gonna be willing to share.

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Are there modding tools for the free version of BC or UC?

I do not think so as it is unsupported, released for free and they don't come with it, and I don't think UCCE even has them!

We probably would see threads asking how to use them if they were availiable.

BTW, just browse the forum, there are lots more tips than you'll ever be able to find out yourself or that I'm gonna be willing to share.

How do you browse the forum, I mean there are only like 3 or 4 threads here that aren't archived?

Ahh, in the the bottom box where it has the meaning of the symbols and the menus to select stuff click where it says 30 days and select show all. now you can browse!

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The only modding tool available for the whole series is the GBS, which is a scripting tool allowing you to create instant action scenarios and ACMs.

Now, you can still mod the textures, but that's pretty much it. If you have lots of spare time, you could try and make a .3ds to .3D exporter to mod the spaceship models too, but then you'd have to figure out the structure of .3D files, and I guess Derek wouldn't be that pleased with it.

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The only modding tool available for the whole series is the GBS, which is a scripting tool allowing you to create instant action scenarios and ACMs.

Where can I find this tool? Is it easy to use? I might not ever use it, because once you have your ship upgraded etc. you're loathe to start a new mission

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UCCE comes with it.

Now, if you have an older version, try a forum search, there must be some links around here.

It's not easy to use, you'll spend some hours learning the basics.

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  • 2 weeks later...

Galcom HQ has some hell of defenses, so even if you get in a blind spot, you're likely to be constantly harassed by the defense fleet. There's no way to capture it without cloaking, but then you don't need to get in a blind spot. Simply put, if you even decloak, you're as good as dead.

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  • 3 months later...

I found out it is a good tactic to make hostile ships come to you instead of warping towards them.

To do that i disable my hyperdrive, select and enemy ship that is far away and then give the order to my navigator to fly the CC to that enemy. I found out that as i do that, the commander of the other ship hears the "Acquired" message from its officer and immediately targets my CC and hyperjumps to me.

Then i just fly a couple of km away from the place i was in, raise my shields, activate the turret system and main guns, select a STS-Missile in case i need it and just wait that he leaves hyperspace in front of me. Then i just let it rip and easily blow up his insurgent (or gammulan) arse and collect the cargo pod if he leaves one.

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