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How do you recover a disabled fighter?


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#1 RichardCranium

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Posted 17 January 2010 - 12:22 PM

Greetings,

That's one of your ship's disabled fighters. Sending a shuttle out to tow it in did not appear to work; the shuttle would RTB but leave the disabled fighter floating around. Telling the fighter to RTB and flying the mothership to within 50 meters didn't work either. Nor did telling the shuttle to deliver the fighter to the mothership.

Can it be done? Or should I just deliver the fighter to the nearest station?
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#2 DennyMala

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Posted 18 January 2010 - 02:43 AM

Tractor it inside with your tow beam. Be sure to have the launch control active when you try it.
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#3 RichardCranium

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Posted 18 January 2010 - 02:34 PM

View Postdennymala, on Jan 18 2010, 01:43 AM, said:

Tractor it inside with your tow beam. Be sure to have the launch control active when you try it.

Ah. It's treated like a cargo pod (except for the launch control bit).

Of course it would be that simple. Thanks!
1. Microsoft Windows XP Home Edition Version 2002 SP3
2. AMD Phenom™ 9500 Quad-Core @ 2.2 Ghz
3. 4 GB physical RAM
4. NVIDA GeForce 9800GT 512MB

#4 DennyMala

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Posted 19 January 2010 - 02:48 AM

Cheers mate.

Worked?
Cmdr DennyMala
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#5 RichardCranium

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Posted 19 January 2010 - 01:18 PM

View Postdennymala, on Jan 19 2010, 01:48 AM, said:

Cheers mate.

Worked?
I reloaded from a save point and my pilots haven't managed to bang-up any of the fighters that much since to try it out.

On the other hand, I did find out what happens when you pop out of a flux field into a black hole sector. Yikes!
1. Microsoft Windows XP Home Edition Version 2002 SP3
2. AMD Phenom™ 9500 Quad-Core @ 2.2 Ghz
3. 4 GB physical RAM
4. NVIDA GeForce 9800GT 512MB

#6 DennyMala

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Posted 20 January 2010 - 02:39 AM

LOL!
Cmdr DennyMala
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