Fact is, I got bogged down with several projects which include running Alganon for Quest Online (a venture that turned into one of the biggest dramas I hever even been involved with), working on a space combat game for iPhone/iPod/iPad and web - more on this in Dec - as well as Galactic Command Online and an un-announced MMO fps game - more on that next year.
So uhm, yeah - I've been busy (and that's putting it mildly).
The end result was that I simply didn't have time to do this DLC. I may never finish it. The whole purpose of my doing it was to implement a space combat portion to the game so that our many space combat fans could have some new tech to tide over until GCO rolled out.
Anyway, don't get your hopes high because I may never finish it. If I do, it will be a big surprise - even to me. So, until then, you have to wait for one of our newer games that are due out in 2011.
The first of the planned DLC expansions for All Aspect Warfare is almost done and on schedule for release sometime in Q1/2010.
Last we heard from our band of stranded heroes, they had somehow - against overwhelming odds - managed to locate and diffuse the R.A.N.D.O.M weapon on LV-115 before it detonated. Now they have to get off the planet and find their way back home. But considering that there is a Gammulan station above the planet, thats easier said than done.
In "Escape From LV-115" players have to once again fight their way through the enemy, locate the crashed GCV-Excalibur and figure out a way off the planet to rendezvous with friendly forces operating in the space region above the planet.
The DLC also features multiplayer deathmatch space and planetary combat which takes place in the LV-115 region.
This DLC will be <b>free</b> to all owners of the game. We have also posted <a href="http://www.3000ad.co...9-12-06/">shots from an early build showing</a> the LV-115 space region above the planet.