Hello,
I have a couple of questions about the game files.
I have managed to find how to change asset loadouts for the roam mode, and so I can put as many fighters as I want in my BCMK1 for example, but I have yet to find a way to modify weapon rating values,so that I can divide the ratings of station turrets by 10 and actually make station conquest a fleet action with cool action scenes.
Also, I noticed that crew numbers are hardcoded, so I can have more than 8 pilots, and no more than 40 marines. Any way to change those values, so I could just double the number of pilots and use the same set of 8 npcs that are provided?
Any ideas?
Cheers
Changing turret values
Started by
Merker
, Jun 09 2011 03:31 PM
2 replies to this topic
#1
Posted 09 June 2011 - 03:31 PM
#2
Posted 12 June 2011 - 11:27 AM
I've been looking everywhere on the forums and main site but I can find no tools for modding UCCE. Can anyone direct me to some modding hints or something. For example I can't find objdefs.scr in the game folder,searched everywhere.
According to this thread it should provide me with what I need to change my game:
http://www.3000ad.co...-roam-scenario/
Cheers
According to this thread it should provide me with what I need to change my game:
http://www.3000ad.co...-roam-scenario/
Cheers
#3
Posted 09 July 2011 - 06:35 AM
Merker, on 09 June 2011 - 03:31 PM, said:
Hello,
I have a couple of questions about the game files.
I have managed to find how to change asset loadouts for the roam mode, and so I can put as many fighters as I want in my BCMK1 for example, but I have yet to find a way to modify weapon rating values,so that I can divide the ratings of station turrets by 10 and actually make station conquest a fleet action with cool action scenes.
Also, I noticed that crew numbers are hardcoded, so I can have more than 8 pilots, and no more than 40 marines. Any way to change those values, so I could just double the number of pilots and use the same set of 8 npcs that are provided?
Any ideas?
Cheers
I have a couple of questions about the game files.
I have managed to find how to change asset loadouts for the roam mode, and so I can put as many fighters as I want in my BCMK1 for example, but I have yet to find a way to modify weapon rating values,so that I can divide the ratings of station turrets by 10 and actually make station conquest a fleet action with cool action scenes.
Also, I noticed that crew numbers are hardcoded, so I can have more than 8 pilots, and no more than 40 marines. Any way to change those values, so I could just double the number of pilots and use the same set of 8 npcs that are provided?
Any ideas?
Cheers
How do you change the asset load-outs for free roam? I would like to change the fighter type and number. Did you download modding tools? I have looked in data and changed asstets.ini with notepad but it didn't seem to do anything. Is it possible edit the assets in ACM as well?
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users












