Jump to content

Ship versus ship wars (yep another one)


Outlaw
 Share

Recommended Posts

Alright I was outta line when I was posting on the RP forum on the topic "BCmk3 versus...etc" babbling on something other than topic so I'll be fair on this one. Which ships or tech would beat each other. And I'm not gonna include ST tech 'cuz for some reason almost every internet site says ST tech can defeat the other ones. Alright Here comes the list! Gimme your best conflicting arguments and knowledge of who can battle the other and come out the champ.

B5(the epic space opera)

SW(the timeless epic)

Andromeda(trying to be an epic)

BC(THE GAME, epic, legend that is BCM)

You can also include major characters or races of each show to support your debate. Man, I really got a lot of time on my hands hehe! I hope this gets you all hyped up in anticipation for BCM!

[ 05-02-2001: Message edited by: Outlaw ]

Link to comment
Share on other sites

The Andromeda as it stands in the Series is at a serious disadvantage, not being fully crewed and all. If that were address however I'd say she's have a fighting chance against most others listed. As a BC she is highly manoverably and quite fast, she holds an impressive fire power and I think I heard her fighter count is somewhere in the hundreds.

As a capitol ship she has a good few strengths including the planet destroying NOVA bombs I think however small fighter sized craft ie X-wings from SW and fighters from B5 could cause problems in enough numbers.

I hate to say it but the humble BC is fairly outmatched here, in SW you have the hulking Star Destroyers with some serious firepower and an entire fleet of tie fighters (and others on board)

Link to comment
Share on other sites

Anyone played Freespace 2? Their ships have super beams that rocks and, mainly, kill! Their beams can go thru shields and armor and go trough other ships (watch the video, the Shivan mothership beam goes thru the Terran-Vasudran mothership). And it DOES hurts A LOT when you're in a fighter.

Star Wars win

I don't know about B5

Andromeda loses, even if it holds for long (no shields, but god armor.)

BC loses

[ 05-02-2001: Message edited by: Epsilon 5 ]

Link to comment
Share on other sites

Actually, I'd think a small wing of carefully co-ordinated Battlecruisers COULD probably give a Hecate a run for it's money. Of course "carefully co-ordinated" is the key word.. they'd have to be extra careful to steer clear of the anti-fighter beams and flak turrets, but if they got into the right position, they could do some heavy damage, or at least disrupt a lot of subsystems.

Of course, there's still the little issue of the bombers and fighters that would launch..... I'd have to say that I don't think even a full wing of standard Interceptors could stand against an equal wing of Trebuchet/Tornado and Kaiser/Maxim-equipped Ares fighters. Naturally you'd need the combined fleets of just about every major nearby power just to even put a dent in the Colossus of course...

But, truth to be told, I don't think an accurate comparison between the BC3x universe and FS2 could be done. There's just too many differences. (Yeah, I know, you guys probably hear that argument at least once for each comparison somebody makes ) But ultimately, if you absolutely had to throw a BC Mk3 and.. say, a Deimos class destroyer together into an arena to slug it out, the BC Mk3 would be squished. It's fighters would be ripped to pieces by the flak before they could even get a few shots off (hell, even in an Erinyes I have an assload of trouble with those things.. and don't get me started on bombing!), and the BC itself would be constantly under fire from all ranges, short of hyperjumping out of the area. The main advantages the BC would have over the Deimos would be speed and cloaking (and Paul Resnig ), but that's about it. Of course, it's tough to make an accurate call here.. I'm hardly Scotty when it comes to ship mechanics, so who can say how beam and other weaponry would interact with the way the BC3x universe handles shielding, for example?

Bah, I'm going in circles here, I'll just shush now

[ 05-02-2001: Message edited by: Parias ]

Link to comment
Share on other sites

galactica smatica, I would rather have a planetoid from David Weber's mutineer's moon, it would kick the heck out of any of those other ships you are talking about, HOO AAAHHH!!!

Those things make the Death Star look like a child's toy!!

[ 05-02-2001: Message edited by: Jaguar ]

Link to comment
Share on other sites

I think Star Wars would win hands down. I mean those Jedi. All they have to do is think about it and they can rip apart a MK3. C'mon there is no contest. BC, Andromeda, Star Trek, and all that other hupla don't even have a fighting chance against a squadron of fighters manned by Jedi. If you need more proof in the book Champions of the Force ONE Jedi taps into the force and hurls 10 Imperial Star Destroyers acroos the galaxy and nearly rips them apart. One did get ripped apart. Another justr hit a sun. So that's my opinion.

Link to comment
Share on other sites

Seems that some people are forgetting a little fact- Going by the current SW date from "The Return of the Jedi", the Jedi are all but extinct. And I doubt the single Jedi (Luke) can wield enough force to handle a Battlecruiser all by himself. Leia doesn't count, as she hasn't had training and is sort of latent in a lot of abilities.

Link to comment
Share on other sites

Guest Apollyon

Now, obviously bad guys can be included in this discussion because you are all talking about Imperial Star destroyers. So my pick would have to be the Borg. The Borg could come in and assimilate all the technology of the Empire, though I think they are a little bit ahead of them anyways (one Borg cube takes out like 6 star ships), though they might have a little bit of trouble with the whole "force" thing, and kick some serious a**. Though my problem with that is that this whole Jedi being able to virtually destroy 10 Star Destroyers sounds a whole lot like E.E. "Doc" Smith and his characters that could fly, teleport, change universes, kill people with a thought, scan planets for minerals, destroy planets for their minerals, and generally commit xenocide with a look. That's just a little bit too unbelievable for this man to handle. There should be at least some degree of realism in these things!

Anyways [/rant] They could probably handle a large amount of capital ships from Babylon 5. And massively outmaneuver and out gun any BCM ships that I've seen so far. (That cube can MOVE! hehe). As for Andromeda, the thought of Kevin Sorbo being the captain of a starship makes me want to vomit. (no offense to anyone who likes it, and hey, I liked Hercules enough so who am I to talk?)

[ 05-06-2001: Message edited by: Apollyon ]

Link to comment
Share on other sites

interesting info on that sig. I only knew the heart pump power one =P

Well, thinking about it, any Star Trek TNG+ (and perhaps original too) ship can blow any ISD, any BC3K ship and any Galactica ship to a hotter hell.

I just remembered they use ANTIMATTER torps. ISD gets one hit of those, its history. BC3K ship takes one of those..its history... Galactica takes one of those.. its history.

So yes, Q can kick anyone's arse

Link to comment
Share on other sites

Once again, as in the other thread; this was SHIP versus SHIP. No Jedi allowed. No Q are allowed.

What we need are lengths and specs. Given a specific length one can argue the strengths of different ships. Certain ships in the BC universe are larger than certain ships in other universes so they would be more powerful. (unless you want to argue power conversion and let's not go there. )

Tac, I disagree with you. Just because Star Trek uses ANTIMATTER in their torpedoes doesn't mean they would annihilate anything they touch. I think they use antimatter to produce a specific yield of energy which the bc3k shields could absorb to a certain extent. I'm guessing it would be about the same as any BC3K missile.

Interesting points submitted by everyone.

Link to comment
Share on other sites

welp, voyager's torpedoes could go up to several gigatons of antimatter in their warhead yield.

Vagrants aint nuke tipped and they HURT like hell, so Id say 1 antimatter warhead can pretty much wipe out several BCs in close proximity.

Link to comment
Share on other sites

I think you'll find the anti-matter yield in ST torpedos is very much contained there is enough there to start a reaction and thats about it really (SF rules and reg you know) any I though that ST was banned from this discussion as per first post but if they are allowed then the Defiant has to get a mention here.

Hard fast and with enough firepower to put a hole in anything......It was built to combat the Borg for God sake.

Link to comment
Share on other sites

ST is not banned from this discussion. Outlaw just wasn't going to use it. Just Q and Jedi. Ship against ship.

I forgot about the Defiant. I never did like Deep Space Nine all that much.

Ya'll threw me a curve on the torpedo thing. If they are so blasted powerful why don't they destroy any ship that gets hit? I do watch the show but I'm not a technophile about it. But that's the rule of thumb for Voyager anyway. Voyager can destroy any ship up to ten times it's size yet has a near warp core breach from a shuttle armed with a BB gun.

I still think given matching sizes a Star Trek ship would have a tough fight against a BC3K ship.

Fun to talk about at least.

Link to comment
Share on other sites

There you go, the main vessels in the SW universe (quick stuff):

The space-speed is in "c", light-speed percentage

EMPIRE

Victory I-class stardestroyer

Crew: 5,100+2,000 troops

Quad Lasers(10)

Double Turbolasers(40)

Tractor Beam Projectors(10)

Top Speed: .22c

Atmosheric speed: 500mph

Length: 2,952 feet

Cargo Capacity: 3500 tons

Vehicle Compliment

2 TIE Squadrons(24)

20 Sentinel Landing Craft

2 Lambda Class Shuttles

7 AT-AT Walkers

12 AT-ST Walkers

5 LAV Chariots

15 CAV's

10 HAV's

1 Mobile Command Base

Victory II-class stardestroyer

Class: Heavy Cruiser

Crew: 6,102+1,600 troops

Turbolaser Batteries(20)

Double Turbolasers(40)

Ion Cannons(10)

Tractor Beam Projectors(10)

Top Speed: .26c

Length: 2,952 feet

Cargo Capacity: 3500 tons

Vehicle Compliment

3 TIE Squadrons(36)

10 Sentinel Landing Craft

2 Lambda Class Shuttles

5 AT-AT Walkers

10 AT-ST Walkers

5 LAV Chariots

10 CAV's

5 HAV's

1 Mobile Command Base

Imperator I-class stardestroyer

Class: Battleship

Crew: 37,015+9,700 troops

Turbolaser Batteries(60)

Ion Cannons(60)

Tractor Beam Projectors(10)

Top Speed: .24c

Length: 5,248 feet

Cargo Capacity: 36,000 tons

Vehicle Compliment

6 TIE Squadrons(72) of varying types

6 Assault Gunboats

2 Skipray Blastboats

3 Gamma Class Shuttles

6 Lambda-Class Shuttles

60 Sentinel-Class Landing Craft

15 Delta-Class Transports

20 AT-AT Walkers

30 AT-ST Walkers

10 LAV Chariots

3 Mobile Command Bases

15 Mekun Hoverscouts

20 HAV's

25 CAV's

Imperator II-class destroyer

Class: Battleship

Crew: 37,015+9,700 troops

Turbolaser Batteries(60)

Ion Cannons(60)

Tractor Beam Projectors(10)

Top Speed: .24c

Length: 5,248 feet

Cargo Capacity: 36,000 tons

Vehicle Compliment

6 TIE Squadrons(72) of varying types

6 Assault Gunboats

2 Skipray Blastboats

6 Lambda-Class Shuttles

12 Sentinel-Class Landing Craft

15 Delta-Class Transports

20 AT-AT Walkers

30 AT-ST Walkers

20 LAV Chariots

300 CAV's

100 HAV's

3 Mobile Command Bases

Executor-class stardestroyer

Class: Command ship

Crew: 450,716+76,000 troops

Turbolaser Batteries(250)

Heavy Turbolaser Batteries(250)

Ion Cannons(250)

Tractor Beam Projectors(40)

Top Speed: .16c

Length: 55,760 feet(11 miles)

Cargo Capacity: 500,000 tons

Vehicle Compliment

57 TIE Squadrons(684) of varying types

15 TIE Interceptor Squadrons(240)

5 TIE Bomber squadrons(60)

5 TIE Avanced squadrons(60)

1 Skipray Blastboat Squadrons(12)

4 Assault Gunboat Squadrons(48)

6 X-14 Missleboats

50 Lambda-Class Shuttles

20 Gamma-Class Shuttles

300 Sentinel-Class Landing Craft

100 Delta-Class Transports

100 AT-AT Walkers

200 AT-ST Walkers

100 LAV Chariots

450 CAV's

250 HAV's

15 Mobile Command Bases

Eclipse-class stardestroyer

Class: Flagship

Crew: 708,470+150,100 troops INTRUDER ALERT!

Axial Superlaser(1)

Heavy Turbolaser Batteries(500)

Turbolaser Batteries(550)

Ion Cannons(75)

Tractor Beam Projectors(100)

Gravity Well Projectors(10)

Top Speed: .25c

Length: 51,500 feet(10 miles)

Cargo Capacity: 600,000 tons

Vehicle Compliment

50 TIE Interceptor Squadrons(600)

20 TIE Defender Squadrons(240)

10 TIE Bomber Squadrons(96)

5 Assault Gunboat squadrons(60)

2 X-14 Missleboat squadrons(24)

25 Gamma Class Shuttles

75 Lambda Class Shuttles

320 Sentinel-Class Landing Craft

200 Delta-Class Transports

100 AT-AT Walkers

250 AT-ST Walkers

100 LAV Chariots

600 CAV's

400 HAV's

40 Mobile Command Bases

ALLIANCE - REBELS - REPUBLIC

Corellian Engineering CR90 Blockade Runner

Class: Multi-purpose Vessel

Crew: 46 (30-165, depending on configuration.)

Top Speed: .31c

Atmosheric speed: 1250 kph(mach 1.2)

Length: 150 meters

Cargo Capacity: 3,000 tons

TurboLaser Cannons(4)

Double Turbolaser Cannons(2)

Corellian gunship

Class: Light Attack Vessel

Crew: 85

Top Speed: .34c

Atmosheric speed: 850 mph(mach 1.3)

Length: 394 feet

Cargo Capacity: 300 tons

Double TurboLaser Cannons(8)

Quad Laser Cannons(6)

Nebulon B frigate

Class: Escort Starship

Crew: 920

Top Speed: .16c

Atmosheric speed: 100mph(only when absolutly nessesary)

Length: 984 feet

Cargo Capacity: 6000 tons

TurboLaser Cannons(12)

Laser Cannons(12)

Vehicule compliment

2 Fighter squadrons(24)

MC-80 Calamari cruiser

Class: Cruiser

Crew: 5402+1200 troops

Top Speed: .23c

Atmosheric speed: 200mph

(special)underwater Speed: 400 mph

Length: 3936 feet

Cargo Capacity: 6000 tons

TurboLaser Cannons(48)

Ion Cannons(20)

Tractor Beam Projectors(6)

5 Fighter squadrons(60)

These are the main ships, the known ones. If you want the fighters, tell me. If you want ALL starship, tell me too. Hope it'll help.

[EDIT: made it easier to read]

[ 05-07-2001: Message edited by: Epsilon 5 ]

[ 05-07-2001: Message edited by: Epsilon 5 ]

Link to comment
Share on other sites

We really couldn't make an accurate prediction on what would happen is various circumstances. We don't know how the shields on a Star Trek ship or BC ship would react to the hyperspace mass shadow created by the gravity-well projectors on an Interdictor, 'cause we don't know what processes are utilized to make the shields. For all we know, if an Interdictor fired up those projectors in the vicinity of a BC ship the BC ship could short-out, it could be unaffected or be ripped apart. If a Star Trek ship fired a phaser at a BC ship we don't know how long the shields would hold. Remember that all of these ships are in different galaxies. One has the Force. One has warp drive and phasers. One has IOD, PTA, and Vagrants. All operate on different principles, with different rules. Warp drive on a Star Destroyer could disrupt the Force and rip the ship apart. Phasers could backfire in BC space. BC missles could just hang there suspended with out any propulsion in Star Trek space. That is the basic Science of this. There are too many variables. We would have to get George Lucas, Gene Roddenberry, and Derek Smart together for days, even years on end to get all the specifications on the ships. Then we would have to spand years figuing every thing in to see who, overall, was the best. I don't think we have the time or the resourcees for that. Star Wars ships would win in Star Wars space. Star Trek in Star Trek space. Battlecruiser in Battlecruiser space. At least that's my stand point on things from a scientific point of view.

Link to comment
Share on other sites

Except the Great Bird of the Galaxy (Gene Roddenberry) isn't with us now (shot into space), though you could get Rick Berman, since he was like the XO for the whole TNG-DS9-Voy series.

I think all of them have an equal chance of having an advantage. Like with BC vs ST, Trek would win out in terms of sheer firepower, speed, shields, hull, basically everything. But BCs make up in the ability to cloak without that pesky Treaty of Algeron. Not to mention, they have a lot more different types of weapons, and they have a better paint job. Like what's been said, we don't know what kind of effect different technology would have. Like phasers on a BC Shield, it's not known if the Nadion energy would be dissipated or the shields would invert on itself and tear the ship apart.

Link to comment
Share on other sites

Look at it this way:

ST's torpedoes travel at WARP speed. ST ships can travel at warp speed... and can jump into warp whenever they please.

BC cant travel at warp, cant hyperjump when they please and dont have weapons that can go beyond lightspeed.

SW ships are hopeless against ST ships just because of the antimatter warhead. If a single A-Wing flight can smack its shield generators and turn the thing into a lumbering hunk of unprotected metal..well, you figure it out.

In short, ST can outmanouver, outgun, outrun, overpower, out-shield (if an ST ship can take half a dozen or more ANTIMATTER torps, it can surely brush off a mere vagrant) and out-fight any BC or SW ship. Heck, they can just fire the damn torps from long range and never get into a laser/phaser/turbolaser fray.

Also, remember that LASERS will not even go through the ENVIROMENTAL SHIELDS in any ST ship. So BC, IOD or missiles, that PTA aint gonna help. SW, you wont ever get into range. Bhuahahaha.

Epsilon: Get a life

Link to comment
Share on other sites

quote:

SW ships are hopeless against ST ships just because of the antimatter warhead. If a single A-Wing flight can smack its shield generators and turn the thing into a lumbering hunk of unprotected metal..well, you figure it out.

Huh? Are you making the same mistake as everyone : that the balls on the command centers of the stardestroyers are the shields? This is a myth (even used in games). The are the sensor arrays, hidden in a protective shell. And the A-wing crashing into the command center? Well, it seems ship-ship crashes go trough shields, like in BC. If the executor crashed onto the deathstar is because of mere gravity. The ship was out of control, and a this as big as the deathstar sure generate a certain amount of gravity.

About the gravity wells, the BC could jump in, but not out. The gravity wells are supposed to change the hyperpaths, and make the computer think everything around is disturbed and that going in direction A will throw you in planet B. It also create a proximity alert (safe zones).

I don't see why the SW ships couldn't resist some small anti-matter torpedoes. Right, maybe not the fighters, but I believe any non-small cap. ship would easily. Not because it's ANTI-MATTER that it makes it very special. It's only more powerful, but I think that it isn't enough. An ISD can resist a full rebel bombardment assault for AT LEAST an hour (until the reinforcements arrived)

quote:

Epsilon (
5
), get a life

What is that all about?

Link to comment
Share on other sites

Guest Apollyon

Wait wait wait... since when do ST torpedoes travel at warp speed??? I've never seen a warp torpedo before, unless you count the big Cardassian (sp?) base killer that the Maquis reprogrammed to attack Cardassia, and that thing was looking pretty one of a kind at the time too.

I also agree with BCFreak13, there isn't much real ground to stand on when debating a topic like this.

Link to comment
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
 Share

×
×
  • Create New...