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**NEW** BCG shots!!


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#161 Commander Jamont

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Posted 03 September 2002 - 02:29 PM

looking sweet neeed betaaa mmmm

#162 MIKE113

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Posted 03 September 2002 - 09:21 PM

3030!!! Will we all be in the Galcom Geriatric Fleet? LOL!

#163 Jerrai

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Posted 04 September 2002 - 12:12 AM

quote:


Originally posted by MIKE113:
3030!!! Will we all be in the Galcom Geriatric Fleet? LOL!


hmm, good question but i joined young so im still main fleet (i hope)

but i can see it now
RP/
12:00-HOURS --- GALCOM HQ
Old Cmdr: When I was your age son, we had the original standard issue Resnig. This son of his is gonna be worse, dont they have a guard for that cloning device?

Young Cmdr: Old Man, the standard issue Resnig mk2 is a fine CO.

Old Cmdr: Do you have command of your own vessel yet?

Young Cmdr: Yes, I just got it. We leave for out first misson in 1hr. So I must go and prep my ship, see you in 3 days.

Old Cmdr: More like 3 hrs, but we will see. Good bye.

13:00 --- GCV - Newbie lauches

16:00-HOURS --- GALCOM HQ
Old Cmdr: Back so soon?

Young Cmdr: Yes Sir, Resnig loaded ATA and ATS missles instead of STS.

Old Cmdr: Resnig strikes again.
/RP

#164 Supreme Cmdr

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Posted 11 September 2002 - 09:31 AM

There are fifty new shots up. Check GNN for more info.

#165 Epsilon 5

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Posted 11 September 2002 - 02:40 PM

fifty? lol, it won'take long and we'll reach the million

No seriously, is there a series of games with more screenshots released than that?

#166 Pedro Pablo Laracuente

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Posted 11 September 2002 - 02:48 PM

Its that The BC series are too big to show in a few screens

#167 Cruis.In

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Posted 11 September 2002 - 06:39 PM

really epsilon.....

#168 Rosko

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Posted 11 September 2002 - 09:11 PM

All these new shots make the game look really anime-ish, wich is really cool!!

#169 Epsilon 5

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Posted 12 September 2002 - 12:48 AM

quote:


All these new shots make the game look really anime-ish, wich is really cool!!

huh?

Finally got round to chekcing em .. very cool .. got a few comments / questions

Stargates - are collisions enabled, or you as long as you head towards it you will go through? do you still need to make it a flight target or you can just fly through it??

Turrets - very cool looking, they look worn by the weather

Orange UAV - looks cool that color, but you'll have to redo the box art

#170 Supreme Cmdr

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Posted 12 September 2002 - 10:40 AM

There are two specific UAV models with different architecture and coloring scheme. Go back and look at the shots of the Type1 UAV and you'll see the differences, apart from the coloring on the Type2 model.

#171 Epsilon 5

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Posted 12 September 2002 - 12:33 PM

right, the main difference I see is the copilot being placed higher than the pilot.

#172 Supreme Cmdr

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Posted 12 September 2002 - 12:55 PM

quote:


Originally posted by Epsilon 5:
right, the main difference I see is the copilot being placed higher than the pilot.

Rubbish. Look again.

#173 Sebastian Tivis

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Posted 12 September 2002 - 03:50 PM

Awesome shots. Q1 2003 seems so far away...

#174 Roberto

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Posted 13 September 2002 - 08:04 AM

Next year will be here sooner than you think.
I cant wait to try out the night missions in BCG, just to see the glow maps in action.

#175 DREADA

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Posted 13 September 2002 - 11:23 AM

Nice work, as per usual, SC.

I, personally, was studying the stations more than anything as I really like and appreciate the commercial look to them. Bright and welcoming...

#176 Epsilon 5

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Posted 13 September 2002 - 12:28 PM

quote:


Originally posted by DREADA:
Nice work, as per usual, SC.

I, personally, was studying the stations more than anything as I really like and appreciate the commercial look to them. Bright and welcoming...

Commercial look? I feel it's a more militarised look than before




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