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JCMan

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Everything posted by JCMan

  1. A simple request for testers with GBS-III.... Now plz don't kill me for asking..... Just wondering, because we don't have the GBS-III we cannot edit little minor things. So I was wondering if someone could help me out by making the following items cost nothing (or at least 1 credit due to game constraints): IRIDIUM, PLUTONIUM, RADINE, FLIGHT ENGINEER, SYSTEMS ENGINEER, MEDIC, and MARINE. I know it sounds like cheating, but when in multiplayer you just can't sustain more than several HS jumps, shields, and other things in a ship due to no save and credits being so low. The personel pricings are just so I can have mad marine action on a planet in singleplayer. BTW, would this be compatible with every patch or would I need a new key for each file? If I need a new key for each file then don't bother until the real patch comes out. I don't want you wasting youre time. One question for SC: Would it be possible to create a program to make those keys or would that be illegal? If it's possible, then some clues or tips on how the UC program identifies the key would be helpfull. This way you don't need to support the program! Plz don't shoot me for asking all this cuz it feels wrong asking this for some reason..... --Edit-- Opps.... forgot these 3 things: OC ASSET, FIGHTER ASSET, and SHUTTLE ASSET. THX!
  2. Done. Just PM me back so I know what's going on. THX!
  3. Im sorry if I've contributed to making you annoyed SC..... Im new to all this and im only posting what I thing might be of intrest. I do know that the RC patches are unsupported (Big red capital words really sitck out), so I hope I didn't kill the RC patches to the public..... If I did something wrong plz go slow.... I really love the RC patches. On another note, I dunno if the planetfall stuff was designed that way. I do use waypoints. WP1: Proceed to next, WP2: Halt. Each being about 2.00km in distance. If it was designed that way then why do fighters and shuttles do the same thing? I hope this does not make you mad.... Plz don't kill me! Take Resnig instead!
  4. A copy would be good just so long as you don't charge me full price for the game (19.99). Only copying then charging full for the game is illegal. If you are serious about sending it to me then let me know. It takes me a day to reply or post because im on nights and I usually only get 1 or 2 posts in, but I can give you all the info ya need if ya need it. *Jumps up and down* YAY! I don't need to spend 3 days digging in my storage to find it! *Remembers something* Uh-ho.... I forgot... it's in storage because an older cd drive ate it and I had it there to show somebody. But that somebody moved away. Yea, a copy would be real nice because I have looked everywhere for one.
  5. Thanks for the help Floyd, but I allready tried that not too long ago. It just gave me more problems. quote:Originally posted by SC For the record, nVidia FX cards are crap and not worth the money given the current crop of drivers. There, I've said it. Heh.....Well, It was cheap... 99 dollars is not so bad when you just need to run 1 game. But I can understand where youre comming from..... I would get a top end ATI if I had the will. As for the crashing, today it didn't crash. What a miricle!!! But yesterday?....man...... Mabie my cpu was just hot and needed to cool down (CPU had been on for 4 days straight). Multiplayer is just acting funny now. O-well, hopefully by the time the real patch comes out it will help fix all this. I have also experienced it when I just sit there doing nothing then WAM! im looking at my beautifuly ugly deaktop. That is rare though. Yes, I have tried all the tech support too. Mabie my computer sucks? Possibly. Srry for the delay in posting, It's hard when you do nights....
  6. It shouldn't conflict when you ovveride the files. SC only releases the files he fixes. Just overrite and your fixed. But now the odd thing is, Im having the same problem. Mine just randomly CTD all the time (RC-1 to RC-4). I always run clean. I have noticed a pattern to these things though..... It only happens when I click on stuff, go to the different computers, use team orders menu, and other stuff that fall in that area. Sometimes I get weird gfx glitches too. EX: Sometimes ships will be invisible (no not cloaked) with no collision detection (sometimes), I see this massive looking PTA looking beam fill my screen, explosion particles surround my ship (whatever those particle thingys are), and other weird stuff like that. If you have one of those patterns somebody might be able to figure this out.
  7. Woah, and I thought I was the only one left playing Outopst 2. Hmmmm.... I even remember the first, didn't like it much..... Subspace? I had to retire from that last year. I was just gettin way too darn good(been playin sence it came out) and they would all call me a cheater in the Extreme Games zone. ***Edit*** Oooooooo! I would LOVE to have another copy of Outpost 2!!!! My current copy is burried under so much stuff in my storage it isn't funny. Im just too lazy to dig it out....
  8. quote: Originally posted by SC: The console server does not require any parameters except "/s /console" You only need /l if want to log server events. It is an optional parameter. So, what errors are you getting? I Don't really know because right as it gets done loading all the regons and starts the game it hangs up, I get a box in windows that explains "This program has generated errors and must be terminated. An error log is being created." , then the server window just goes POOF! Oddly enough I remember reading back somewhere in the Tech support that this guy uses /l3 and it stops the crashing. I tried it and it works for me too, but without it it does the thingy above. One other thing is, for awhile now I've noticed that when you make planetfall, as soon as you get controll of your ship your allready fixing to hit the ground in some areas! EX: Just yesterday I made planetfall in the artcic area of earth with a BCMKIII only to have it ram right into a HUGE mountan before I even got controll(or to scream for that matter)! I would kinda like it if I didn't need to worry if there is a mountan that falls past the egress point that my planetfall autopilot is going to smash into every time I go planetbound. Yes, this mountan was above the egress point because I had to take a shuttle down somewhere far away and fly there to see it. Now if I only knew where windows puts those log files I could post one for you to see......*Runs off to look for the log files*
  9. Good fixes. I like the progress! I like the Idea of the ship engine power settings and the ship speed. It certianly does run better sence rc3 and this one runs a tad bit faster than the last. MP regions load REAL quick now when joining LAN games! Console server works good, but I still need to use the /l1 command to get it to work without "generating errors". MP is better too, Instead of throwing me off the server, everything just kinda stops in place on my machine(eventhough everything is still moving and running on the server). I guess my point is the networking is getting better. Dunno if it was somethin that you did or if I just don't know what Im doing. Love the game! Keep up the good work! Srry for spelling errors, im in a hurry,"More UC less talk!".
  10. quote:Originally posted by SC: I can't enable it for planets because it would kill the performance. I can understand that. After watching some ground combat between my forces and the nme, I was shocked on how much my cpu actually chugged. I like the idea of it being an unsupported cheat though.... But the real idea would be to only generate random hostile contact in whatever base the AE is in. Just a wishfull idea. Not that it might ever happen.
  11. Thanks SC! You are verry helpfull! If only all game creators were as helpfull and generous as you.... Now all I need are some good ground combat tips.....
  12. OPPS! I screwed up the topic title! I ment to add "& Ground combat tips"! I don't know how to edit either.... Plz don't hurt me!
  13. 1. This may sound odd, but in UC, unlike BCM, I noticed that whenever im flying over an ocean (Actually being directly above all the water) I can't ever get high enough to break to space. I usually need to find a large chunk of land to use. Funny because I can get higher and actually break to space when over land, and when im over water It's like Im allready over my craft's altitude limit. Does anyone have any tips on how to get back into space? It can get real annoying when there is no good sized chunks of land around. 2. Any good tips for ground combat? I am never any good at sending my troops in. In BCM they would just run straight, stop, crouch, sit there, and finaly after 5 min of getting the nme right into sight he would fire. They usually got killed while targeting something with their gun cuz they had to sit there. Now in UC they run full speed while blindly holding down the trigger button! So now I don't need to worry about them sitting around anymore. The only problem now is: How can I sucsussfully make a ground combat team? How many of what type of marine do I need in each pack or strike group? And the OC crafts, how can I make them usefull and important on the battlefield too? Again, tips are appreciated.
  14. Wow, thanks for the heads up! I was gettin worried cuz I love to play as a EF pilot. This is such a WONDERFULL game!!! So much more improved than the old BCM. Also I noticed you said AG was disabled for the FP career also.... does this mean that you might enable AG for the FP Roam Career also?
  15. There are never any NPC ships about at all whenever I start up a roam scen as a EF Pilot. Nothin, anywhere... The starbases are there, but there are no random npc generation. Is this a bug? Or did I miss somethin somewhere? BTW, SC, I hope I did that UC CD-Key register thingy correctly, if not plz tell me. I don't wanna get banned.
  16. Annoying indeed, but just another example of our government being unprepared to deal with the new age of internal war. If they keep it up they will oppress people more then help them. When you oppress people too much, you have a state of Anarchy..... What's kina odd is if you play a lot of War games you tend to read between the lines of the game. You understand how to win. You end up seeing that you can win using internal warfare and an occasional spy here and there to conqueror entire nations easier than throwing thousands of your militia at them. In fact, I saw a news thing on about the wargames of 2002 I think. It was our generals vs terrorists on their turf. The terrorists were controlled by some of the best, and our side was also(supposedly). They showed that if the terrorists used all the weapons at hand, and most everything they could get on the black market(And there's ALOT there), even throwing a massive force at them head on couldn't destroy them all without suffering MAJOR casualties. Thing about it is, the US generals used the common "Massed rush and swarm" Tactic , and the opposition used the "Hide and pick them off from strategic locations" tactic. In fact, the US side was getting it's butt kicked so badly the Admins had to SEVERELY restrict the opposition abilities . O yea, and the admins disappeared a lot of the Opp's units to make it ez for the US. They had the guy behind the Opp's force complaining that the US forces are not ready and that he got "cheated" after it was all over. He also complained that if we had better trained people in the chair behind the US forces they wouldn't have been scratched. That's how I remember it anyway. Mabie somebody has seen this news report also? Either way, this is sad. And yes I play too many wargames.
  17. You're not going to believe this but.... I still use an old Gravis joystick that is about 8 to 9 years old. Mabie 10. It only has 3 buttons, and only 2 of them do something different. The third can be assigned to do either the first or second button functions with a switch on the side. 2 axis. Ahhhh yes, the newer one is a 4 year old Saitek X36 or X40 somethin. It has so many buttons, and a throtle with so many more buttons. I love lots of buttons. Haven't used it in about a year. I use the old Gravis instead because I cannot find drivers for my X. Drivers that work anyway. Yup, that old gravis still works like new. Im quite shocked myself. I think these will last me another 10 years. I hope....
  18. OMG! I just killed 2 fighters with my Firestorm's main guns!!! I never thought it possible! Yes, every bullet hit, and the fighter was moving. Of course this was in space. But WOW! In my 4 years of playing battlecruiser games (and trying alot to hit them! ) I always thought you couldn't hit one. Anyone else done this before?
  19. Actually I've found it a little more ez to try to match speed manually, cuz the match speed LITRALLY matches speed! The reason I do this is: When they hit the top of the atmmosphere, they stall and their speed drops to zero, and its ez for me to fly medium speed, get in close with the burners&retros n stay there. What I can't figure out is: Why do my bullets usually miss even though I have him lined up in the TLD (Yes, the green box is lit up in it too)? It kinda seems like the fighter bullets (the laser shots) travel too slow, and by the time they get there the ship has moved WAYYYYYYY outta da way. Or mabie the TLD is off just a tad little tiny wee bitty bit for the fighters? The reson I say this is because I don't have much of a problem with the TLD while in a CC. Allthough I did notice I usually have to aim a bit ahead of the TLD in the CC to actually hit the nme CC...... Honestly. I would really appreciate to know why because Im rather godly with best guess aiming in the CC against another CC. But with those fighters going as fast as they do, and as small as they are its really kinda hard. I really appreciate everyone heping out so far!
  20. I think you can tell them what to do in the tac-ops computer(just like fleet CC),although I think you need fleet CC to do that. I could be wrong cuz I always sweep the ground with fighters. You can take everything out with one if ur good.
  21. I usually command a cap ship too...and thank God for PTA turrets! Now I love carriers, and fighters. But sometimes it pays to do something yourself (that is if you want it right the FIRST time). So when im in space I use my big ship. When I need to clear an nme ground base real fast I use fighters. I cover my wingmen while they sweep the ground. Now im not verry effective at it if I can't hit my target am I? So usually I will fly around for 15 to 30 min before I manage to kill most all the little nme fighters buzzing around (Usually only 3 or 4 fighters). Meanwhile my CC is sitting elsewhere where it isn't consumeing most all my fuel (With Resnig in the brig of course. ) . I would like to bring that 15 to 30 min engagement down to a 5 to 10 min engagement if possible. They always die in one way or another. Just like I said though, tis hard to do.
  22. Ok, is it just me or is it a little hard to hit another fighter with your fighter's main gun? Especially when the nme fighter is faster than ur fighter. Then again, mabie Im just a bad shot? O yea, I have tried the aim ahead and everything(yes, "Everything"....I think.....).....Its still kinda hard. So any tips or tricks would be nice. Kinda annoying when you use a cap ship all the time, then one day decide to use a fighter, run out of missiles due to the nme's emd (and pilot error) , and have ur main guns left only to figure out that you cant hit the broadside of the nme when ur life depends on it! I can sometimes hit him, but his shields usually charge up to full before I get another shot in. I have killed fighters with my guns before. It's just really hard.
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