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Matchoo

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Everything posted by Matchoo

  1. quote:Originally posted by Supreme Cmdr: As I suspected, nobody in the Beta team has been able to reproduce this thus far. Thank you to everyone who looked at it. It appears to be my problem only (which I guess free money isn't really a problem ) and I will stop worrying about it.
  2. I tried it out last night using Military/Earthcom/Police/Raider/Assassin/Mercenary space force marines and Military/Insurgent/Earthcom/Police/Raider/Assassin/Mercenary commanders. I didn't do the insurgent SFM because I knew it already did it (big mistake). The only one that did it was the military SFM. At that point I figured there was a good chance it was just a SFM issue, but just to be sure I went ahead and tried the Insurgent SFM and it didn't do it. It looks like recreating it requires exiting to the desktop and restarting the game, not just going to the main menu. I had been going to the main menu for all my tests except the first in which the problem happened. I restarted the game and tried playing as an insurgent commander and it did it, so it's not just the SFM. By this time I just wanted to play the game, so I stopped looking into it. I will try some more tests tonight and see what else I can find. I'm not sure if anybody else has seen this, but if someone could give the original scenario in the top post a try to see if they get the same results I would appreciate it. It should only take 3-5 minutes to do. I don't want to dwell on this issue if it's just my PC that's doing it. Thanks
  3. I wasn't suggesting that we could or should cut ourselves off from the world (except maybe the U.N. ). I was just explaining what my understanding of Jaguar's post was.
  4. quote:Originally posted by Aperson: I doubt that as it dosn't make sence to me on how a country that imports more then it exports (when it comes to gas, oil and electricty for example) would be less affected then the entire world which has an equal import-export amount (duh). I think Jaguar's point is that a large majority of our imports (cars, electronics, clothing, etc.) are luxuries, where as in those countries that we are buying them from they are their livelihood. If we cut off all imports, the cost of goods may go up here and we won't be able to get that 50" plasma screen t.v. that we've been eyeballing, but across the ocean in Japan, 500 workers from the ACME plasma t.v. company are going to lose their jobs because there is no longer the demand for their product that there used to be.
  5. Fair enough. I'll try the same scenario out tonight with a wider range of test cases to see if I can narrow it down.
  6. Sorry, it wasn't my intention to make someone else figure it out for me. I just noticed I could recreate it everytime as a male/terran/insurgent/SFM so I tried it as a male/terran/military/commander and it didn't happen, so I thought it might be a problem. If you want me to I can continue testing it to see if any other career/castes are doing the same thing. It just seemed odd to me that at the start of the game a SFM would get a 428400 credit bonus just for docking with a supply station and sitting there for 12 minutes while a commander gets nothing. (Maybe since I was an insurgent these were just kickbacks from illegal arms sales. ) I wanted to make sure it could be re-created, in case it was abnormal behavior and you wanted to investigate it. If it is normal behavior, though, then cool. I can alway use more money at the start of the game.
  7. Sorry, I guess the title of the topic is bad. I don't know if it's just the SFM or not. I tried starting an new profile using just the default parameters, which made me a terran male commander starting at Galcom. I did same thing, but when I docked and went to Tradcom my finances were 75000, and after 5 minutes they hadn't changed, so I don't know what the exact conditions are that are causing it.
  8. I was playing as an insurgent space force marine last night. I entered a system with a veridian military star station (hostile) in it. I hyperjumped to the supply station and then got out my shuttle. I flew over to the station (it ignored me) and when I got next to it I launched a few missiles from my gun. I guess it made them a little mad because they sent out 2 space force marines to try to get rid of me. I killed one of them and decided to tell my shuttle to cover me. It flew to me and kept flying around and through the station on autopilot, and the station ignored it too. I finally gave it a halt command and it stopped so I could get back in. I started flying away from the station and eventually it used it's PTA system to destroy me. I'm curious to see if you could do any damage to a station just using the missiles the space force marine has, but he only has 8 of them and I haven't found a way to replenish these other than going to a supply station. Is it possible if you have extra clips and/or rockets in the cargo hold of your shuttle to re-supply from it, or even to put the items into a cargo pod, jettison it, and then retrieve items from the cargo pod. I know you can fill a cargo pod with stuff and beam it to a planet, but how do you access the stuff in it once it's on the ground?
  9. Last night I started a new roam game (using version 1.00.06) as an insurgent space force marine with a shuttle MK3 asset. I started at Sygan(s) and first off docked with Syganstar. I went into the tradcom and bought some stuff. I noticed that while I was buying stuff, my finances would occasionally jump. After some testing I discovered that it was jumping 37500 once every minute. After 12 times it stopped doing it. I know the documentation says that an insurgent will be paid in 2 daily installments, once every 12 hours of gameplay, so maybe this is the way it is supposed to work (even though it doesn't make much sense to me at the moment), but when I tried starting a new career as a commander at Galcom I didn't get the same results. So is this a bug or do I just not understand how it works? Below are the steps I used to consistantly recreate the problem if someone else wants to verify it. 1. Started a new Roam game at the main menu 2. Started a new profile with the following parameters: Name: John Doe Sex: Male Race: Terran Caste: Insurgent Career: Space Force Marine Launch Region: Sygan(S) Launch Base: Syganstar[TER/INS] Mission Zone: Asset Class: Shuttle Asset Type: Shuttle MK3 Asset Loadout: Default Player Gear: Profile 1 Asset Name: 3. Selected 'Roam Roam and explore scenario' 4. As soon as it started I flew full speed to the Syganstar station and docked with it (I didn't slow down when I reached it, I just docked) 5. I brought up Tradcom and at 12:31am(my time) my finances were already at 112500 6. I would click on the 'Info' button at the bottom, wait a minute, and when I clicked back on the 'Trade' button, my finances will have jumped the 37500. Here were the times and amounts: 12:31am 112500 12:32am 150000 12:33am 187500 12:34am 225000 12:35am 262500 12:36am 300000 12:37am 337500 12:38am 375000 12:39am 412500 12:40am 450000 12:41am 487500 12:42am 525000 After the 12 times, it stopped doing it.
  10. Wow, bad timing sainta117 . When I first read your last response, I thought you were telling SC that you doubt it is working the way it should , but then I realized you were replying to UnderLord and SC just replied before you did.
  11. Hopefully this isn't a totally stupid question, but I was wondering what is the purpose of the space force marine? I assume from his name that his purpose is to fight in space, and since he is a 'marine' rather than a 'pilot', and his asset is a shuttles rather than a fighter, that his basic purpose is to fight as an infantry unit against other infantry units. This assumption leads to this question: Can/will space-stations and enemy craft in single-player deploy infantry in space suits to attack you if you are walking on the outside of the station/ship, or is this something that really would only occur in multiplayer? I assume their PTA would destroy you before you got too close, but if you did get close enough it would be cool to stand on their ship and shoot at it (it would be the equivelent of shooting a freight train with a BB gun, but it would still be fun ) Now what would be cool would be if the space force marine had a high-explosive demo charge that he could place on a station or ship's hull. It could have a 30-second timer to give him some time to get away, and when it went off would create a fair amount of damage. It could give his life a little purpose (not to mention a large number of experience points if he survives it) Either that or give him a missile launcher that he could use when standing on a ship hull that when he fired it would make the target think that it was coming from the ship....you could shoot a station and make it declare war on poor little ship that you just happened to be standing on Just dreaming.........
  12. quote:Originally posted by Supreme Cmdr: I wonder what would happen if he was asked to review, say, Silent Hunter III... When the game first came up and he found himself in the control room, he'd probably take a look at the german writing on the controls, start clicking around the screen until something happened(which for this situation is putting the sub in emergency reverse) back into the dock, sink his sub, and complain that the controls were difficult and there weren't any documented keyboard commands (except that full sheet of them that he probably threw away with the box) and give the game a 3.1/10.0 rating because it didn't hold his hand the entire game......
  13. I sold my SUV last week and now I am taking the bus to work. It was just getting too expensive to drive due to increasing gas prices. If I could afford a $80k hummer that get's 5mpg do you think I'm really going to care too much if I get charged with an extra tax on my gas? I agree that we should look for better alternatives in transportation and fuel, and I am totally for giving tax breaks and incentives to people who have decided they want to go that extra mile in protecting the environment so they buy a hybrid vehicle. What I'm NOT for is charging other people an extra 'dis-incentive tax' just because they don't agree with someone elses tree-hugging principles.
  14. quote:Originally posted by Grizzle: You aren't reading deep enough Soback. It's NOT about taxation for it's own sake, it just so happens that in a Capitalist society hitting someone in the wallet tends to get results. Let's say you own a economy car that gets 30mpg and I have a SUV that gets 15mpg. Also, say gas is $2.80 per gallon for regular unleaded. We both fill up and leave from the same gas station and drive 200 miles to the same location. You will have used 6.67 (200/30) gallons of gas and I will have used 13.34 (200/15) gallons. At $2.80 per gallon you will have spent $18.68 in gas and I will have spent $37.35. This is a pretty considerable 'hit in the wallet' for me already. quote: We penalize corporations that pollute the air, we provide tax breaks for those that take measures to reduce it. The concept we are discussing is NO different. Get it? [/QB]There is a difference. Say we have 2 corporations, company A and company B. Both A and B make the same exact product, produce the same amount of pollution per item made, and both get charged a tax by the goverment according to how much pollution they generate. If company B is able to market their product better and sells exactly twice as much as company A, then we should assume that the would generate exactly twice as much pollution as company A and therefore pay exactly twice the tax that company A has to pay. But according to what you're saying, they should be penalized further and therefore pay 2 1/2 times more than company A. Why not just assess a fixed fee to every gallon of gas that is sold, that way the more the person uses, the more they use the more they pay? Oh wait, I know why.....because that's fair.
  15. quote:Originally posted by Soback: (Bismarck) Yes Yes Yes Yes Yes!!!! (Bismarck) France is going to house the new nuclear fusion reactor! (Bismarck) If it suceeds, cheap long term energy. If it fails, BAM! France is gone! (Bismarck) It's win win!
  16. quote:Originally posted by Grizzle: While a person who drives a gas guzzler may pay more overall, they also use up more resources and generate more pollution over the same period of time than a more efficient vehicle. In other words the consumer of said vehicle has a disproportionately negative impact on others that use the same resource and breathe the same air. Just because a vehicle uses more gas doesn't mean that it's going to generate more pollution than one that uses less. If it did, emissions tests would be done by looking up your vehicle in a book and assigning it a value, not by the exaust to see what's in it. Coal is a limited resource and the more you burn the more pollution is caused, but on your power bill do you get charged more per KWH of electricity the more you use each month? I know I don't. There's no difference in charging a penalty on gas as there would be on charging you extra on your power bill according to the size of television you have. The larger your TV, the more power it will draw, so the more you should get charged on electricity. After all, a large television (or even a television at all) is luxury, right?
  17. quote:Originally posted by Robert Iceman: quote: Matchoo stated: I noticed that all the hardware codes my pc generated are saved in the registry...Where in the registry did you manage to find the hardware code? I'd just like to know because it'd be nice to have a back-up I can refer to if I lose one. I'll look tonight for their exact location, but I don't really know if it would work re-entering it after a fresh install since I don't know what is used to generate it. If the activation just searches the registry for a hardware code that matches the activation code without bothering to re-check to see if the hardware code stored in the registry actually could be generated on that system, then it would work and would also open up a simple piracy scheme. I doubt the creators of the protection were that dumb (for lack of better word), so I'm guessing that adding the hardware code in the registry wouldn't work if you changed any hardware (probably even software)
  18. quote:Originally posted by Aperson: quote:Originally posted by Soback: Why would you want to "penalize" someone TWICE.To further reduce the number of people driving said vehicle. This could also get car manufacturers to make more fuel efficient cars of any type. quote:Originally posted by Soback: Artificially penalizing them on top of market forces is just smacks of a socialist system. That's why I am so serious. As you know, that system has been tried time and time again, and each time it has failed, with drastic consequences for the people living under it. Even the United States dosn't operate under a pure capitalistic system (as far as I know anyways) and a blending between two systems may produce a better result than a pure socialist or pure capitalist system. quote:Originally posted by Soback: Rome has failed because of it. I've heard quite a few theories on why Rome fell, and I have a feeling its a bit more complex than that. So if this can be done with gasoline, can it be done with water, natural gas, electricity, phone usage, etc? 'Lets see, you used 2000 units of natural gas this month, at $.03 each, thats $60.00. Now lets go ahead and add on the the 'dis-incentive' penalty for your 2850 square-foot house. The penalty tax at a rate of one-one thousandth of a cent per unit per square foot comes to $57, making your total gas payment this month $117 even . Now, lets Talk about you water bill..... ' Last Sunday I sold my SUV because it got too expensive. Now I ride the bus to work. Adding a penalty tax to gas is unnecessary because the current price of gas is having the same effect the penalty tax would.
  19. I use XYZ-Aneres. The 'XYZ' changes depending on the my caste, and the 'Aneres' is my infant daugher's name (Serena) backwards. (p.s. I originally wrote it as XXX-Aneres, but I didn't want any of you to get the wrong idea )
  20. quote:Originally posted by sainta117: I suppose I could detonate them, though. They seem to be messing up my tidy little corner of the galaxy. LOL. There's an idea for a new caste: "Garbage-Detail"
  21. Something I think that might be cool is the ability to buy a missile that doesn't have any explosives(or a minimal amount), and then be able to fill that missile using minerals that you mine on the planets. Different combinations of minerals would have different effects (e.g. Some more powerful than others, some work like dirty bombs, some work better against shields, and some just don't work at all ).
  22. Go into control panel and set their mouse double-click speed to it's highest setting. Makes it hard to register a double-click fast enough.
  23. I think while OO programming adds a lot of functionality and powerful features, it also adds a lot of overhead. Games need to be written more for speed than re-usability. A few of the game programming books I have tell you to make your variables global. That's a bad thing to do in regular C++ object-oriented programming, but when you're handling input, calculating behavior of the AI, and rendering the scene at a MINIMUM of 30 times a second, the less function calls you have to make the better.
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