Jump to content

Recommended Posts

Guest Shingen
Posted

Is there any possible way to make the default AI in a UC MP game 50+ or above?

Because there is no way to save stats on a public UC server, and also the fact that any UC crew below 50 is incompetent ( TOs under 50 AI will not disengage launch control when intruders are present, the CE will not engage rapairs until over 50+ AI, and marines engage in combat alot better when above 50+ AI).

Can we not make it where the minimum AI for MP games is 50+??

Posted

quote:

Originally posted by Shingen:

Is there any possible way to make the default AI in a UC MP game 50+ or above? ... TOs under 50 AI will not disengage launch control when intruders are present....

What intruders? Even on the NPC servers, I've never encountered an intruder.

Have I just been lucky?

Guest Shingen
Posted

I stand corrected. I haven't seen any intruders in an MP game, but it doesn't change the benefits of have a better AI in MP.

Posted

quote:


Originally posted by Shingen:

Can we not make it where the minimum AI for MP games is 50+??


No. The AI in mp works the same way it does in sp and I have no plans to change it.

There are no intruders in mp. In the same way there are no populated cargo pods.

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
×
×
  • Create New...