Impact Posted October 2, 2001 Report Posted October 2, 2001 Hi,probably been talked about before but i am new to these boards and could not find a referance to this....so...is the multiplayer addon going to be a perminant universe type thing? or is it a go and kick shit out of a few people then the games over?thanksImpact
Supreme Cmdr Posted October 2, 2001 Report Posted October 2, 2001 See what I mean? Its starting already Anyway, multiplayer will be supported over LAN and Internet. I am undecided whether to allow people to host their own servers and I am 75% certain that I won't allow it. If I do, then it would be via GameSpy ArcadeAnd even if I do, gamer-hosted servers won't be persistent for a lot of reasons. Persistent meaning, once someone logs off, thats it, their stats and profile are deleted. The server itself can be persistent, since it will keep running as long as the server is up. Boot the server and the game will re-init from scratch.Over time, my own hosted servers (for the dev and fleets) will be persistent - in that the world and play stats will be saved in all cases, until I deliberately reset them.I hope this answers your questions.
Commander Elio Jason Posted October 2, 2001 Report Posted October 2, 2001 i have a very small question SC. how many people will be allowed at one time?
Guest Posted October 2, 2001 Report Posted October 2, 2001 If I remember correctly, the max allowed on a server will be 16 for multiplayer.That could change, but I think 16 is max.
Guest sebastien Posted October 3, 2001 Report Posted October 3, 2001 Hi, just a few other question about multi-player:- Can someone pick it's one player game and add a buddy for a short while? The thing i fear for this is the save state might not be compatible between single and multi-players. NO- And if not: could it be possible to save game in multiplayer? Cause if so a tool could be made to take a single player's game to convert it to multi-players. Back and forth. NOThanx a lot. by the way great game. I bow to the crew of 3000AD INC.[ 10-03-2001: Message edited by: Supreme Cmdr ]
Urza Posted October 3, 2001 Report Posted October 3, 2001 I have a few more questions.Do the players just choose a career and play it, occasionaly bumping into another player, or is it going to me like multiplayer instant action? Oh yeah, that made a lotta senseIf people can't make their own servers and each server can only accomodate 16 players, should I be concerned about the total number of people who can be on multiplayer at one time? Or does Gamespy have so many servers that this isn't an issue? Yes Gamespy doesn't host the gameHeh, this multiplayer thread has a lot more questions than answers. I think BCM's multiplayer will just tide us all over until the real multiplayer comes out... GCO! Oh, and btw, am I correct in saying that GCO will be a stand alone title? What do you think?Sorry about all these questions, but I'm just clueless about this multiplayer thing. I read that GCO thread that was closed, and I think that I have a lot to look forward to.[ 10-03-2001: Message edited by: Supreme Cmdr ]
Commander Elio Jason Posted October 3, 2001 Report Posted October 3, 2001 thread? what thread?this ain't no thread sonny.I HAVE NO CLUE.
Papi Posted October 3, 2001 Report Posted October 3, 2001 Hi there quote: - Can someone pick it's one player game and add a buddy for a short while? The thing i fear for this is the save state might not be compatible between single and multi-players.- And if not: could it be possible to save game in multiplayer? Cause if so a tool could be made to take a single player's game to convert it to multi-players. Back and forth. No and no, sorry
Cmdr Nova Posted October 3, 2001 Report Posted October 3, 2001 quote:If I remember correctly, the max allowed on a server will be 16 for multiplayer. That could change, but I think 16 is max. I was sure that was the one for the Public servers. I think the Fleet Restricted Access ones can support up to 32, all of them have to be currently in the Fleet DB (so it includes UCV's). Once again, correct if wrong. quote:Do the players just choose a career and play it, occasionaly bumping into another player, or is it going to me like multiplayer instant action? Let's quote SC on this one; trust me, this is tight, read the whole thing: quote:The fact is that on fleet servers, there is no such thing as free-for-all. Members in a fleet will be expected to follow orders from fleet leaders (if online) and be able to continue on their orders if the FL is not online. Heck, people visit this forum a lot, and since the fleet exclusive servers will be persistent and have an ingame and external chat lobby, I don't see why the same frequency can't be adapted.The games I am goin to script are not going to be primarily free-for-all deathmatches (though they will be available). The idea is to create involving story based scripts which people play their role in. And since the server is persistent, you die, you're outta there until the script terminates etc All fleet related scripts will encompass space and planetary scenarios with varying goals, rewards and resolution phases.e.g.From simple...Ter/Mil are tasked with taking out a Ter/Ins probe. Well, first you've gotta find it. And no doubt the Ter/Ins guys are protecting it.To complex...Ter/Ins decided they're going to try an capture GHQ. How they plan on getting to Sol, and go past Prime, is anyone's guess.To the insane...Ter/Mil decides to take out New America. hehAs I've said over and over and over - anyone who expects mp to be some run-of-the-mill garbage, is in for a shock. The game itself is not even close to being run-of-the-mill and I have no intentions of throwing together mp so that I can say it has it. If I wanted to do that, I would've done it.Mmmmm, scripted multiplayer. I hope it tastes like chicken. quote:If people can't make their own servers and each server can only accomodate 16 players, should I be concerned about the total number of people who can be on multiplayer at one time? Or does Gamespy have so many servers that this isn't an issue? ....don't know. Someone? (SC, or anyone else know??) quote:Oh, and btw, am I correct in saying that GCO will be a stand alone title? Correct. The MMOG of all time, man! More units and updates and such! Better yet: more power..... quote:Heh, this multiplayer thread has a lot more questions than answers. That's what the Vets (including myself, the NWW--newbie welcome wagon) are for...... UPDATE: Added the text at the top about the player limit.[ 10-03-2001: Message edited by: Cmdr Nova ]
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now