TopSpeed Posted July 3, 2003 Report Share Posted July 3, 2003 I can't figure out how to launch my second four fighters. I've detailed the pilots, engineers have been assigned to them, and, just in case the first four need to be out the door, I've even sent them off. I just can't get them to get to 'ready' status. I'm using the co-pilots from FC's 1-4, and the ship status has always been 'ready'. Thanks Link to comment Share on other sites More sharing options...
CWRM Posted July 3, 2003 Report Share Posted July 3, 2003 quote:Originally posted by TopSpeed: I can't figure out how to launch my second four fighters. I've detailed the pilots, engineers have been assigned to them, and, just in case the first four need to be out the door, I've even sent them off. I just can't get them to get to 'ready' status. I'm using the co-pilots from FC's 1-4, and the ship status has always been 'ready'. Thanks Are they in the copilot seat or pilot seat? See I think Copilots cann't fly from thier seat. Link to comment Share on other sites More sharing options...
TopSpeed Posted July 4, 2003 Author Report Share Posted July 4, 2003 The pilots I'm sending are the copilots of FC 1-4. I am assigning them as the pilot of FC's 5-8. Thanks Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted July 4, 2003 Report Share Posted July 4, 2003 What carrier? And if the fighters are in READY status, what happens when you issue the launch command from the menu? Link to comment Share on other sites More sharing options...
TopSpeed Posted July 4, 2003 Author Report Share Posted July 4, 2003 I'm currently using a 'Firestorm' class carrier. The fighters never make it to 'ready' status, from what I can tell. The indicator light stays dark green, which I believe to mean 'craft ready, no pilot'. I reassigned the copilots from FC 1-4 to FC 5-8, then watched the progress (through Perscan) to the FC's they were assigned to. They made it there fine, and show up as being in the pilots chair, but the green light doesn't lighten. I initially figured it would just take a few minutes to update to 'go' status, but they haven't still and I'm a couple of more game hours into the game (roam mode). The FC's show no damage, and all systems are at 100% operation. The same pilots do fine in FC's 1-4, and the shuttles. I just can't figure out what I'm missing. Link to comment Share on other sites More sharing options...
TopSpeed Posted July 4, 2003 Author Report Share Posted July 4, 2003 I see where I left some confusion. The ships status in TACOPS is 'ready', when I look at the craft. The ship itself was then unpiloted. The pilots were on their way, however. The color coded indicater was dark green, so the FC's were considered 'ready, no pilot'. The problem is the FC's have yet to become ready, and I have now logged several more hours. I did notice something odd though. I sent them to quarters (off duty) for a bit because they were getting hungry and I wanted to see if they just needed to be 'reset'. When I had them return to the FC's, they never got in. They stayed in the launch bay. I now wonder if it's not something I'm doing wrong with the pilots, but something with the ship. I checked all the decks for damage, and found nothing. A check of the FC's themselves found everything at 100%. All Officers were on duty, and power was allocated to all systems except cloak and clone. So I'm still at a loss. Link to comment Share on other sites More sharing options...
Guest jascatar Posted July 4, 2003 Report Share Posted July 4, 2003 I only know that if you use TACTICAL/CREW, you will affect your pilot with the affectation list, and it work just fine. Another way is the Lauch button, where you can affect your pilot here, but i don't know if they move here afterward. Moving orders must be always sended through TACTICAL/CREW panel in my mind Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted July 4, 2003 Report Share Posted July 4, 2003 There's nothing wrong with the ship. I just tried it and it works just fine. Link to comment Share on other sites More sharing options...
TopSpeed Posted July 4, 2003 Author Report Share Posted July 4, 2003 OK. I'll keep looking then. Link to comment Share on other sites More sharing options...
mihau Posted July 4, 2003 Report Share Posted July 4, 2003 Try through the TACTICAL/LAUNCH menu. You can tell a bit more about craft and its crew from there. Link to comment Share on other sites More sharing options...
TopSpeed Posted July 5, 2003 Author Report Share Posted July 5, 2003 Not sure what I had been missing, but sure enough all 8 FC's came up operational when I resumed my game. Thanks to those responded. Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted July 5, 2003 Report Share Posted July 5, 2003 You probably didn't wait for the pilots to get INTO the craft. Don't confuse a destination with a location. When in doubt, use PerScan. Link to comment Share on other sites More sharing options...
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