Supreme Cmdr Posted January 28, 2006 Report Posted January 28, 2006 We are in the process of making some revisions to the fp portion of the game in order to make it feel a bit better to those who actually use it. During this process, we found a critical bug in the new audio system and which the developers of the FMOD engine have now fixed. This fix is in this interim version. Download the ucAWA_1.00.12.02.rar from the game registration page and extract into your game folder, overwriting all files when prompted. To see the revisions, check the VCF When the final patch is released, you can just use the game Updater to bring it up to the final patch version. This interim patch is for the Starforce version only.
Supreme Cmdr Posted January 30, 2006 Author Report Posted January 30, 2006 v1.00.12.03 is up. Check the VCF for revision info.
Supreme Cmdr Posted February 6, 2006 Author Report Posted February 6, 2006 There is a major v1.00.12.04 update due out later tonight or tomorrow. In the meantime, you can check the VCF to see the changes.
Supreme Cmdr Posted February 7, 2006 Author Report Posted February 7, 2006 v1.00.12.04 is up. Check the VCF for revision info.
Supreme Cmdr Posted February 12, 2006 Author Report Posted February 12, 2006 v1.00.12.05 is up. Check the VCF for revision info. This is the last version. If not glitches are found, it will go live on Monday. This contains two new challenging scenarios. IA0119 and IA0120. I seriously doubt that anyone will be able to complete either one without using cheats. The new audio system sure beefs up the performance. Particularly, if you can run IA0119 with the following settings, you're in for a treat. Resolution=1280x1024 Texture Filtering=ANISO HIGH Lighting Quality=HIGH FSAA=2x NPC GUN SOUNDS=ALL Terrain Visibility=HIGH (or MAX) Particularly in IA0119, flying NOE with the joystick and AHS disabled en-route to the target area, will [help] save your life. Trust me on this. [ 02-11-2006, 08:40 PM: Message edited by: Supreme Cmdr ]
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