Viper2000 Posted December 9, 2002 Report Posted December 9, 2002 Okay ive modeled a ship with about 600 polys and got the textures working. I have exported to .3d and what I need to know is how much more do I have left to do before I can get this baby in game. BTW are there any tutorials out that explain step by step how to get a ship or object in-game?
Pedro Pablo Laracuente Posted December 9, 2002 Report Posted December 9, 2002 Wait for GBS-II and that's it. I exactly dont know how much work you have to do but i guess its only a little. By the way, can you post some pictures of your Ship?
Viper2000 Posted December 9, 2002 Author Report Posted December 9, 2002 Whens gbsII coming out? Its nothing big, mostly just a modified fighter craft. I started small because I have never really modded before and this just looked like it would be an easier game to mod for. Ive had a gun in-game already I just have trobles with the tags and what files have to be modified. [ 12-09-2002, 07:48 PM: Message edited by: Viper2000 ]
Viper2000 Posted December 10, 2002 Author Report Posted December 10, 2002 I got the ship in-game. I had to overwrite the original in order to do so. I figure if a guy like me with no experience in modding can go and do something like this over the weekend then modders could do the same in a couple of hours. Heres a link to the ship. As you can see all I did was flip the wings, but hey its a start. Image 1 [ 12-09-2002, 08:18 PM: Message edited by: Viper2000 ]
Viper2000 Posted December 10, 2002 Author Report Posted December 10, 2002 Lol I got this model in-game in like 5 minutes. See if you reconize it Ship
Supreme Cmdr Posted December 10, 2002 Report Posted December 10, 2002 quote:Originally posted by Viper2000: I got the ship in-game. I had to overwrite the original in order to do so. Which means that the ship has no tags in it
Kalshion Posted December 10, 2002 Report Posted December 10, 2002 Well you guys.. we gotta commend him for trying. Im going to wait till GBS II comes out before I release my mod making skills Besides I already got my plans for a mega ship powerful, yet very combursom *slow* You'll see it =D
Viper2000 Posted December 10, 2002 Author Report Posted December 10, 2002 It has tags. I used the tagexp program to pull ones off of the model I replaced and just repostioned them.
Viper2000 Posted December 10, 2002 Author Report Posted December 10, 2002 This is a question for you modders out there. I got a 3D file that I want to import, but its 30,000 polys. I was wondering if there was a way to trim it down?
chrismoney7 Posted December 11, 2002 Report Posted December 11, 2002 How do u put a model into the game?
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