Pugwash Posted June 12, 2003 Report Posted June 12, 2003 Here's a simple script inspired by E_5 from his comments in this Thread It's more of an instant action script than a command career but if you complete it you can continue in roam. You can easily survive by running but the idea is to stand and fight. I haven't gone for to many capital ships but there are quite a few pesky fighters. If you fail to destroy the fighters quickly enough then more and more are left to track you. The problem with this is that your system could slow down so don't try to play this on a PC that only meets the minimum spec. You should start as a TERRAN MILITARY CMDR launching from GALCOMHQ The choice of asset is yours but don't choose a fighter. Two versions are included one for BCM and one for BCMG So for you n00bs how do I play Simply download these scripts and unzip them into the correct folder For BCM and only Copy the four files from the BCM or folder of the download cmdr_bcr0099.dat cmdr_bcr0099.des cmdr_bcr0099.MIS cmdr_bcr0099.txt into your scripts folder the default path would be C:Program Files3000ADBattlecruiser Millenniumscripts For BCMG only Copy the four files from the BCMG folder of the download cmdr_bcr0099.dat cmdr_bcr0099.des cmdr_bcr0099.MIS cmdr_bcr0099.txt into your scripts folder the default path would be C:Program FilesDreamCatcher3000ADBattlecruiser Millennium Goldscripts Once that's done start a NEW game but. fill in your details and choose your asset change ASSIGNMENT from ROAM to CAMPAIGN ACCEPT ROSTER > MISCON and choose SURVIVE THE INITIAL ONSLAUGHT ACCEPT Do what you want then launch. Get the script here edit maybe I should re parse this script for 1.01.01 RC7 the current release [ 06-11-2004, 07:16 AM: Message edited by: Pugwash ]
Epsilon 5 Posted June 12, 2003 Report Posted June 12, 2003 hmm .. I played for 10 mins then I CTDed ... but unless there's MORE further ahead it's still very easy. Oh and it runs perfectly smooth. And I'm on the mouse control. And I didn't upgraded anything. pfft.
Commander Elio Jason Posted June 12, 2003 Report Posted June 12, 2003 quote:Originally posted by Epsilon 5: hmm .. I played for 10 mins then I CTDed ... but unless there's MORE further ahead it's still very easy. Oh and it runs perfectly smooth. And I'm on the mouse control. And I didn't upgraded anything. pfft. you want a challenge? fly into Jupiter and try to get out alive.
Pugwash Posted June 13, 2003 Author Report Posted June 13, 2003 I just played through to 14:09 so I'm 1 hour 9 minutes into the script. Playing the BCMG version on my games PC the are now over 150 enemy attacking. Frame rates have taken a bit of a tumble (6 - 12fps ) and I'm thinking of lowering the grafix setting currently on 32bit 1024 x 768 I'm using the public release of the 1.00.01 patch (no beta code) so if you suffered a CTD try again because its not happening here.
Ben Zwycky Posted June 18, 2003 Report Posted June 18, 2003 I made it through, reached just under 15000 experience, not a system in the yellow, at one point I counted 241 visible ships (plus however many were cloaked) and my frame rate went down to under 2 fps and I basically couldn't aim at all, so I had to cloak, jump across the system and decloak to get them to spread out a little and get my frame rate back up (to 5 fps!). It was insane! but lots of fun
Pugwash Posted June 19, 2003 Author Report Posted June 19, 2003 Well done Ben I think I should cut out a few of the scripted craft or lengthen the time between arrivals so you can kill a few more between attacks. I gave up when the frame rate dropped below 4 which was about 1 hr 20 into the script. I can't kill those fighters fast enough. I had 2 systems damaged, 2% to the Bridge from collision damage with a Stormcarrier wanted to get him before he cloaked again and 2% to Armour. You get no extra points for kills just the standard amount or any Easter eggs. If your brave you can collect those cargo pods left in the debris of exploding craft. Here's what happens Each complete wave consists of 45 scripted assets plus whatever the AI of those assets decides to throw at you. That's a total of 270 + (wave 7) + (Whatever the AI decides to do) all to kill in the 3hr long battle. Each wave consists of 3 strikes Strike 1 consists of a combination of 10 Carriers and Cruisers and some fighters Strike 2 is fighters only Strike 3 is fighters only Auto generation is on so unexpected events might occur code:time 0 w1_st1 5 w1_st2 10 w1_st3 15 w2_st1 20 w2_st2 25 w2_st3 w3_st1 40 w3_st2 w4_st1 w5_st1 80 w3_st3 w4_st2 w5_st2 120 w4_st3 w5_st3 w6_st1 130 w6_st2 140 w6_st3 w7 I'll probably modify those arrival times to just waiting for more feedback.
Pedro Pablo Laracuente Posted June 19, 2003 Report Posted June 19, 2003 Hey Pugwash: I have a petition to ask, maybe you're too busy but here it goes anyways. could you create another script just like that one but this time put you in control of a fleet or task force (not too big though and with very little reinforcements per wave) Please? Don't worry about the slowdowns, i have a pretty good machine, and if it fails, welll... there's another one here just for video renderings (graphics and all that kind of stuff) BTW: i like the script a lot, it's alot of fun!!!, just when you think you're done another fleet arrives and brings my cruiser to its knees. congratulations
Pugwash Posted June 21, 2003 Author Report Posted June 21, 2003 OK here a fleet script, Much the same as the last one but with greater time intervals between the attacks, you now have Fleet C&C via the starting rank of SC and you receive reinforcements from time to time. When I played it the first time I thought I'd put in to many friendlies I was cursing those Commie Commanders and pilots but the Insurgents started to win in the end and all that was left of the Galcom fleet was space debrie Remember you will loose points for every friendly that gets destroyed. Edit URL changed [ 06-11-2004, 07:52 AM: Message edited by: Pugwash ]
Pedro Pablo Laracuente Posted June 22, 2003 Report Posted June 22, 2003 thanks a lot man!!! i'll try it tomorrow cuz right now i'm too exhausted see ya!
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