Supreme Cmdr Posted September 4, 2002 Report Share Posted September 4, 2002 quote:Originally posted by Litvyak: It's finished, exported, and will be tagged once BCStudio will save them correctly... can I go piss around in that file now? j/k Its not finished until you've textured it. Once you get that done, send me the max and 3d files, along with the BMP textures and I'll put in the tags and send you a set of files which have your ship enabled in the game. Make sure you also send along the specifications of the ship's gun and weapon control systems, along with the flight dynamics (e.g. is it as fast as a BC MK1 carrier or a Vandal fighter etc)armament, support ship complement etc which need to go in objdefs.scr and objclass.scr. [ 09-04-2002, 12:40 PM: Message edited by: Supreme Cmdr ] Link to comment Share on other sites More sharing options...
Genken Posted September 4, 2002 Report Share Posted September 4, 2002 My turn! It would be a fighter. If you've seen Cowboy Bebop, it would look like the Swordfish 2. And just as manuverable. Stats: Top speed: 2.8 kp/s Guns: 2 wingtip guns, fast firing, nice damage, like 2 M2 Heavy machine guns. Or something like that. But then again, no machine guns on the fighters. Missles: 2 missles max, 1 on each wing tip. Sheild: Really low, but enough to take some damage. Say, 250 Armor: a nice amount, say, 500. Pitch/Roll/Yaw: Fast/Fast/sloooow(so that rolling would be used more). HJ transit: I dont really want a Hyperdrive...but I guess say...20 seconds? HJ Recharge: Hmmm...20 seconds? Main gun shots p/s: 10(a nice even number) Main gun recharge: er...dunno Main gun range: 5km? sounds about right Min. Radar range: 1km Max radar range: 100km(F-14 has a radar with a 100 mile range...I figure that in 3000AD, that they would have advanced that alot.) I can see me getting right on top of the front of a LRT-15. Then, turning on the engines and taking off...sounds fun Link to comment Share on other sites More sharing options...
Kartoffel Posted September 4, 2002 Report Share Posted September 4, 2002 Humm... What I would want would be something like an overgrown cruiser, designed for interception/ambushing... 1.75 - 2 KP/S 6-8 single mount turrets 150/350 rating 2x main guns, 40km range, recharge time of 150ms or so 30-60s transit time 45s recharge time 1500 shields, 1000 armor 20/25/20 PRY 1/200 radar range 8/8 officers 4/4 pilots 5/5 sysengs 2/2 fenengs 5/5 medics 10/10 marines 2x Starmonk 1x Shuttle mk1 No ground craft 2x cargo bays, 3500 2x weapon bays, 1500 1000/25000 Radine tank 500/5000 Plutonium tank 0/5000 Iridium tank Anyone have thoughts on this? [ 09-04-2002, 10:28 PM: Message edited by: Kartoffel ] Link to comment Share on other sites More sharing options...
Commander Elio Jason Posted September 4, 2002 Report Share Posted September 4, 2002 ahhh designing your dream ship..... i'd keep the BC MK I.I. with the following modifications: *Bigger cargo for more Iridium storage *More cargo space for questars *The main gun has 4 cannons instea dof 2 *I would have 8 fighter slots *Bigger hull size(probably the same as the MK 3) *No Resnig *Probably around 2000 shields and 2500 hull of course with these modifications a new class would come about. dubbed the Invader-class. still dreaming.... Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted September 4, 2002 Report Share Posted September 4, 2002 Everyone go here Link to comment Share on other sites More sharing options...
chrismoney7 Posted September 15, 2002 Report Share Posted September 15, 2002 i would make a little bike to ride on. only it comes equipped with 80 randoms and 20000 missiles Link to comment Share on other sites More sharing options...
Commander Elio Jason Posted September 15, 2002 Report Share Posted September 15, 2002 quote:Originally posted by Sebbit: LOL! How about a CAS (Combat Assault Skateboard)? or if worse comes to worse, design a PAS(Planetary Assault Scooter) Link to comment Share on other sites More sharing options...
CommanderJohnson Posted September 15, 2002 Report Share Posted September 15, 2002 A ship the size of the BC mk3 with virtually unlimited size bays, 50000 marines, 50000 pilots, 25000 fighters, 50000 PTA turrets, 1000000 shield, 10000000 hull, and 10000 of every other person type, and then a 1 second jump speed and recharge time. Link to comment Share on other sites More sharing options...
Epsilon 5 Posted September 16, 2002 Report Share Posted September 16, 2002 quote:Originally posted by Dredd: A ship the size of the BC mk3 with virtually unlimited size bays, 50000 marines, 50000 pilots, 25000 fighters, 50000 PTA turrets, 1000000 shield, 10000000 hull, and 10000 of every other person type, and then a 1 second jump speed and recharge time.ROFL! Link to comment Share on other sites More sharing options...
IceCold Posted September 16, 2002 Report Share Posted September 16, 2002 Hmmm.... Sounds like a ship SC would use. Link to comment Share on other sites More sharing options...
TARWMSRK Posted September 16, 2002 Report Share Posted September 16, 2002 quote: A ship the size of the BC mk3 with virtually unlimited size bays, 50000 marines, 50000 pilots, 25000 fighters, 50000 PTA turrets, 1000000 shield, 10000000 hull, and 10000 of every other person type, and then a 1 second jump speed and recharge time. So, you would have 10000 prisoners and 10000 intruders? Wow wouldnt that be a pain in the arse if you forgot to turn off launch control and they all managed to steal a shuttle / fighter.. Link to comment Share on other sites More sharing options...
CommanderJohnson Posted September 16, 2002 Report Share Posted September 16, 2002 quote:Originally posted by IceCold: Hmmm.... Sounds like a ship SC would use. I expect to get one too since I came up with the idea. Link to comment Share on other sites More sharing options...
Commander Elio Jason Posted September 16, 2002 Report Share Posted September 16, 2002 quote:Originally posted by Dredd: A ship the size of the BC mk3 with virtually unlimited size bays, 50000 marines, 50000 pilots, 25000 fighters, 50000 PTA turrets, 1000000 shield, 10000000 hull, and 10000 of every other person type, and then a 1 second jump speed and recharge time. i would design a ship the size of a Stormcarrier with 9999999 shield, 9999999 hull, 9999999 fighter slots, and 9999999 RANDOMS! with a 0 second jump recharge and goes at speeds of 9999999! Link to comment Share on other sites More sharing options...
chrismoney7 Posted September 18, 2002 Report Share Posted September 18, 2002 or save a lot of time by making a ship with a super RANDOM that destroys all of the ships, planets, stations, and everything else in the universe and just wander around in the empty space Link to comment Share on other sites More sharing options...
Guest Remo Williams Posted September 19, 2002 Report Share Posted September 19, 2002 LOL! Are you guys on crack or what? Link to comment Share on other sites More sharing options...
Ben Somerset Posted September 19, 2002 Report Share Posted September 19, 2002 quote:Originally posted by Kartoffel: Humm... What I would want would be something like an overgrown cruiser, designed for interception/ambushing... 1.75 - 2 KP/S 6-8 single mount turrets 150/350 rating 2x main guns, 40km range, recharge time of 150ms or so 30-60s transit time 45s recharge time 1500 shields, 1000 armor 20/25/20 PRY 1/200 radar range 8/8 officers 4/4 pilots 5/5 sysengs 2/2 fenengs 5/5 medics 10/10 marines 2x Starmonk 1x Shuttle mk1 No ground craft 2x cargo bays, 3500 2x weapon bays, 1500 1000/25000 Radine tank 500/5000 Plutonium tank 0/5000 Iridium tank Anyone have thoughts on this?This looks almost like a perfect example of a light cruiser. Light cruisers are typically slightly less armed than a cruiser, have less armor, but are faster and more manuverable. In order for this to fit the CL description, however, the ship would need to have less fuel bunkerage (comparable to heavy cruisers) minus the fighters. Right now, it looks like it could be classified as a light carrier (think WWII "Jeep carriers"). Of course, you could do both with different class names. The CL would be perfect for screening large formations and the CVL would be excellent at convoy escort. I've had a couple of ideas of my own concerning this as well. Resolution class Heavy Carrier The previous battlecruiser classes were determined to be equipped with substandard offensive and defensive systems. The RESOLUTION-class remedies these problems with the addition of 5 PTA turrets and 2 IOD main guns, this ship has been transformed into a battle cruiser with weaponry comparable to that of a larger super carrier with greater speed, but lesser armor. This makes the class is well suited for long-duration independent operations or as the center of large group formations. With the improved offensive and defensive systems, the RESOLUTION-II can now stand up to the heaviest of battles and survive. Where previously an encounter with a STORMCARRIER was considered near suicide in a battlecruiser, the chances of the RESOLUTION coming out with the upper hand are far greater. Armament: 4 IOD/Range: 28.5km/Recharge time 375ms 4 Twin mounted turrets (8 in all) Performance: Hyper Drive/80 sec Transit/110 sec Recharge Time Max Speed: 1.30 kps Pitch: 13 Degrees/sec Roll: 15 Degrees/sec Yaw: 17 Degrees/sec Protection: Shield: 2000 Armor: 2750 Fuel/cargo storage: Cargo Bay (x2): 7000 each Weapons Bay (x2): 2500 each Radine Tank: 25000 Plutonium Tank: 10000 Iridium Tank: 10000 Support Craft: 4 Phantom 4 Shuttle MkI 2 ATV 2 HAV Crew: 8 Officers 8 Pilots 10 Sengineers 10 Fengineer 10 Medics 20 Marines Capacity for 10 guests and 10 prisoners I'd love to make it myself, but I have no shipyard. 3DS Max and a new computer to run it with just isn't in my budget for the forseeable future. Perhaps one of these days. Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted September 19, 2002 Report Share Posted September 19, 2002 quote:Originally posted by Remo Williams: LOL! Are you guys on crack or what? What a silly question! Just read the thread Link to comment Share on other sites More sharing options...
AWells Posted September 20, 2002 Report Share Posted September 20, 2002 quote: Originally posted by Ben Somerset: Support Craft: 4 Phantom 4 Shuttle MkI 2 ATV 2 HAV I like that one for some reason Link to comment Share on other sites More sharing options...
CommanderJohnson Posted September 20, 2002 Report Share Posted September 20, 2002 I want my super ship! Ohh, ohh, and I want all my crew to start with 100 AI! Yeah! Anyone wanna mod it for me? [ 09-20-2002, 05:07 PM: Message edited by: Dredd ] Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted September 20, 2002 Report Share Posted September 20, 2002 quote:Originally posted by Dredd: I want my super ship! Ohh, ohh, and I want all my crew to start with 100 AI! Yeah! Anyone wanna mod it for me? You can use Playmod to have all your crew AI at 100. Check the GBS forum for the Playmod thread. Link to comment Share on other sites More sharing options...
CommanderJohnson Posted September 21, 2002 Report Share Posted September 21, 2002 quote:Originally posted by Supreme Cmdr: quote:Originally posted by Dredd: I want my super ship! Ohh, ohh, and I want all my crew to start with 100 AI! Yeah! Anyone wanna mod it for me? You can use Playmod to have all your crew AI at 100. Check the GBS forum for the Playmod thread.C'mon SC, I wouldn't want to CHEAT to get my AI high, although a modded super-ship that has the crew automatically there wouldn't be cheating, just good military training... Link to comment Share on other sites More sharing options...
Falstaff Posted June 23, 2003 Report Share Posted June 23, 2003 The Sunflash.... with a cloaking device. Swap SCMK3 for SCMK1 I'd be in heaven. The Sunflash is the ultimate destroyer. Fast, deadly to fighter swarms, and can fly into the turret gaps so fast the victem breaks his own neck just trying to watch you. With a cloaking device it could take out starstations. I dare say I could secure a system most quickly in one of those! Link to comment Share on other sites More sharing options...
Falstaff Posted June 23, 2003 Report Share Posted June 23, 2003 Just out of curiosity..... Is it possible to "tweak" existing craft in an unsupported aftermarket fashion? In other words... hacking... Not a request for SC to change anything or do more work to his already superior game. Just wondering if a commander could modify his ship were he to learn sufficient coding skills. Link to comment Share on other sites More sharing options...
Gallion Posted June 23, 2003 Report Share Posted June 23, 2003 Check the CBG forum. TTFN Link to comment Share on other sites More sharing options...
Bandus Posted June 24, 2003 Report Share Posted June 24, 2003 While I am no good with numbers and stats I'd just like to toss in that one extremly large ship would be cool. Not that the ships aren't large now, but I mean, like something that is massive and CPU sucking. Honestly, I think I'm just looking for something that will bring my new computer to it's knees. Link to comment Share on other sites More sharing options...
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now