Supreme Cmdr Posted October 2, 2012 Report Posted October 2, 2012 Well, apparently so. http://www.gamespot.com/news/wing-commander-creator-talks-new-project-6397488
ShoHashi Posted October 3, 2012 Report Posted October 3, 2012 I'm curious to see what exactly he has in store. -Sho
Supreme Cmdr Posted October 10, 2012 Author Report Posted October 10, 2012 Well, this is the big reveal. Since it is going to cost millions, I have my doubts that it will be completed, let alone be able to pull it off properly. It is just too ambitious for today's gaming scene. In fact, when he said "instanced" combat, I immediately lost interest. http://www.pcgamer.com/previews/star-citizen-preview-the-open-world-space-sim-of-our-dreams/ http://www.gamesindustry.biz/articles/2012-10-10-chris-roberts-launching-a-cutting-edge-space-sim
Cruis.In Posted October 16, 2012 Report Posted October 16, 2012 depends on the instance. even eve has clever instances, called grids about 600km long/wide. If you fly off the grid, you can no longer bee seen on the overview. I plegded. looking to upgrade.
canshow Posted November 22, 2012 Report Posted November 22, 2012 Going strong alright http://www.robertsspaceindustries.com/star-citizen/ They have raised over 6.5mil, and it's still going up. I'm glad I got a pledge in, i'm so damn excited for this one.
stingray Posted November 22, 2012 Report Posted November 22, 2012 I was curious to see what the opinions were going to be here about Star Citizen and Elite: Dangerous. It's safe to say that most of us have high hopes for both projects, but the risk of getting disappointed yet again always remains. I hope Derek is wrong about this, but unfortunately he hardly ever is. At least the fund raising was quite successful for SC. All they have to do now is make it happen.
scrapilot Posted October 9, 2014 Report Posted October 9, 2014 Unfortunately this is not 1982 when elite first came out. Sophistication was new. So the more sophisticated it was the more people wanted it. That is not true anymore. A huge campaign stretching a galaxy. Seriously. People run away. But in 1982 everyone would want it.
scrapilot Posted October 11, 2014 Report Posted October 11, 2014 Simulations may be going more and more niche. Elite dangerous sounds way too hardcore and huge. Whereas the galactic command battlefield is more reasonable.
FoggyDewhurst Posted October 14, 2014 Report Posted October 14, 2014 I just bought the prototype for Limit Theory, it's like Universal Combat on steroids: http://ltheory.com/ Playing around with the prototype it's absolutely amazing but just lacks something UC has, it doesn't have the 'i'm commanding a capital ship' feel to it, the UI just makes you feel like you're superman flying around in space with a cape it just doesn't feel right. There's no HUD but apparently after the beta release there'll be modding capability, I hope someone makes a HUD similar to UC's. SC looks good but Limit Theory has the edge IMO. E:D looks amazing but I'm disappointed it's only multiplayer. Most online gamers are a-holes, hackers, aimbotters, radar hackers etc etc no thanks.
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