Mr. Nemesis Posted January 21, 2001 Report Posted January 21, 2001 Quote:Updated AI engine. Even more sophisticated than BC3K v2.0x New Advanced character animation system, with support for location based hit detection. (Shoot weapons out of playerÔÇÖs hands, shoot their legs and hamper their mobility, inflict fatal head-shots, etc.) New advanced specialFX graphics engine with full DirectX support New model database of over 250 space and planetary units New 2D interface, frontend screens, crew, aliens, key bindings, etc. New features including: Component Target Acquisition System (CTAS), AI controlled ship-to-ship boarding, Dimension Jumps, player to NPC (and vice versa) comms, radar Fog of War, planetary orbit capability, surface to orbit target acquisition, NPC formation flying, etc. Dual-Head, Transform & Lighting, etc. for supported cards 3D positional soundFX for all DirectSound compliant sound cards What do they mean with Player to NPC comms.... And what is Fog of war?????
Mr. Nemesis Posted January 21, 2001 Author Report Posted January 21, 2001 Thanks I really had no idea
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