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Posted

Here.

I'll start us off:

Lawful Neutral Gnome Ranger Bard

Follower Of Silvanus

Alignment:

Lawful Neutral characters believe in the triumph of law and order above all else. It does not matter whether the leader is for good or evil; the leader will be followed, because the order they provide is the most important thing.

Race:

Gnomes are also short, like dwarves, but much skinnier. They have no beards, and are very inclined towards technology, although they have been known to dabble in magic, too. They tend to be fun-loving and fond of jokes and humor. Some gnomes live underground, and some live in cities and villages. They are very tolerant of other races, and are generally well-liked, though occasionally considered frivolous.

Primary Class:

Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:

Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Deity:

Silvanus is the True Neutral god of nature. He is also known as the Patron of Druids. His followers believe in the perfect balance of nature, and believe that nature's bounty is preferable to any other 'civilizing' method. They wear leather or metallic scale mail, constructed of leaf-shaped scales. Silvanus's symbol is an oak leaf.

Posted

I've been RP'ing on Neverwinter Nights MP for the past month as a vampire and as a Drow Soldier.. some of you ought to drop in if you have the game... didn't know it could be so addictive, I don't even like fantasy stuff usually...

Posted

I am an Elf Mage. And whadda you know, what a big coincidence that this is also who I am when I actually play D&D!

Pen and Paper D&D is many times better than Neverwinter Nights, though NWN is still a good computer game.

Posted

Lawful Neutral Dwarf Fighter Ranger

Follower Of Helm

Alignment:

Lawful Neutral characters believe in the triumph of law and order above all else. It does not matter whether the leader is for good or evil; the leader will be followed, because the order they provide is the most important thing.

Race:

Dwarves are short and stout, and easily recognizable by their well-cared-for beards. They are hard workers, and adept at stonework and engineering. They tend to live apart from other races; generally in deep, underground excavated systems, and as such tend to be distant from other races.

Primary Class:

Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Secondary Class:

Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Deity:

Helm is the Lawful Neutral god of guardians and protectors. His followers believe in vigilance and preparedness, and are always ready for whatever confronts them. They wear plate mail, sometimes with gold embossing, with an open eye set into the breastplate, and an open-faced helmet. Helm's symbol is an open eye in a gauntlet.

Posted

Just to add to the list(and I love D&D)

You Are A:

Neutral Good Human Ranger Paladin

Follower Of Mielikki

Alignment:

Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.

Race:

Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

Primary Class:

Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:

Paladins are the Holy Warriors. They have been chosen by a God/dess to be their representative on Earth, and must follow the code of that deity, or risk severe penalties. They tend towards being righteous, but not generally to excess.

Deity:

Mielikki is the Neutral Good goddess of the forest and autumn. She is also known as the Lady of the Forest, and is the Patron of Rangers. Her followers are devoted to nature, and believe in the positive and outreaching elements of it. They use light armor, and a variety of weapons suitable for hunting, which they are quite skilled at. Mielikki's symbol is a unicorn head.

Guest Remo Williams
Posted

Lawful Evil Half-Orc Fighter Paladin

Follower Of Iyachtu Xvim

Alignment:

Lawful Evil characters believe that a nice, orderly system of life is perfect for them to abuse for their own advancement. They will work within 'the system' to get the best that they can for themselves.

Race:

Half-Orcs are a cross between a human and an orc. Generally, this kind of mating does not occur willingly, so half-orcs are almost never raised by a full set of parents. They tend to be less intelligent and attractive than humans, but are generally stronger and hardier. Violence is a part of their nature, and few half-orcs manage to overcome this to follow other professions. They are generally treated with disdain by other races, if not outright hostility.

Primary Class:

Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Secondary Class:

Paladins are the Holy Warriors. They have been chosen by a God/dess to be their representative on Earth, and must follow the code of that deity, or risk severe penalties. They tend towards being righteous, but not generally to excess.

Deity:

Iyachtu Xvim is the Lawful Evil god of fear, hatred, malice, and tyranny. He is also known as the Godson and the Son of Bane. He appears as a gaunt, naked, scimitar-wielding man, or as a black cloud with glowing green eyes. His followers are working to strengthen his position in the world by converting (often by force) other deities' worshippers. They wear black robes with dark green trim, and wear black iron gauntlets with green eyes on the backs. Iyachtu Xvim's symbol is a black hand, inset with green eyes.

Guest Grayfox
Posted

no real surprise here...

i am a:

Chaotic Evil Human Fighter Ranger

Alignment:

Chaotic Evil characters are the most 'evil' people out there. They are willing to do anything to get ahead, and will kill anyone who stands in their way. A chaotic evil person sees no value in order and governments, and believes to the utmost in the tenant that 'Might Makes Right'.

Race:

Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

Primary Class:

Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Secondary Class:

Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Deity:

Talos is the Chaotic Evil god of storms, forest fires, earthquakes, tornadoes, and destruction in general. He is also known as the Destroyer. His followers fear him more than worship him, and they revel in the destructive fury of nature - while praying to be spared from its wrath. Talos's symbol is three lightning bolts, of different colors, coming from a central point.

hehe sweet

quote:

Pen and Paper D&D is many times better than Neverwinter Nights, though NWN is still a good computer game.


yes, and the reason it will remain so is nothing can best the human imagination.

what does everyone else who does play D&D play as? after 3rd ed. came out, ive been leaning towards a drizzt type dark elf ranger. hes only up to 3rd level now, but hes got the makings of a bada$$

[ 02-11-2003, 10:24 PM: Message edited by: Grayfox ]

Posted

I have never played it but....

Lawful Good Human Mage Fighter

Follower Of Mystra

Alignment:

Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.

Race:

Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

Primary Class:

Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

Secondary Class:

Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Deity:

Mystra is the Neutral Good goddess of magic. She is also known as the Lady of Mysteries. Followers of Mystra wear armor and carry shields with her symbol on them. Mystra's symbol is a ring of stars.

I like astrology too. Hmmmmmm

Posted

I Am A: Lawful Neutral GnomeThief Bard

Alignment:

Lawful Neutral characters believe in the triumph of law and order above all else. It does not matter whether the leader is for good or evil; the leader will be followed, because the order they provide is the most important thing.

Race:

Gnomes are also short, like dwarves, but much skinnier. They have no beards, and are very inclined towards technology, although they have been known to dabble in magic, too. They tend to be fun-loving and fond of jokes and humor. Some gnomes live underground, and some live in cities and villages. They are very tolerant of other races, and are generally well-liked, though occasionally considered frivolous.

Primary Class:

Thieves are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class.

Secondary Class:

Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Deity:

Callarduran Smoothhands is the True Neutral gnomish god of stone, the underground, and mining. He is also known as the Deep Brother and the Master of Stone. His followers enjoy mining - especially for rubies. Their favorite weapon is the battleaxe.

Find out What D&D Character Are You?, courtesy ofuserinfo.gifNeppyMan (e-mail)

Posted

quote:

Originally posted by Grayfox:

quote:

Pen and Paper D&D is many times better than Neverwinter Nights, though NWN is still a good computer game.


yes, and the reason it will remain so is nothing can best the human imagination.

what does everyone else who does play D&D play as? after 3rd ed. came out, ive been leaning towards a drizzt type dark elf ranger. hes only up to 3rd level now, but hes got the makings of a bada$$


I haven't played AD&D in a few months but I think there is a new campaign in the offing after this little exercise I may actually try playing "myself" as is indicated above. Might be fun.

We're currently in the middle of a Call of Cutulu(sp?) adventure at the moment which is enjoyable enough but I prefer AD&D

Posted

quote:

You Are A:

Chaotic Good Half-Elf Ranger Druid

Follower Of Solonor Thelandria

Alignment:

Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

Race:

Half-Elves are a cross between a human and an elf. They are smaller, like their elven ancestors, but have a much shorter lifespan. They are sometimes looked down upon as half-breeds, but this is rare. They have both the curious drive of humans and the patience of elves.

Primary Class:

Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:

Druids are a special variety of Cleric who serves the Earth, and can call upon the power in the earth to accomplish their goals. They tend to be somewhat fanatical about defending natural settings.

Deity:

Solonor Thelandria is the Chaotic Good elven god of archery and the hunt. He is also known as the Keen Eye, the Great Archer, and the Forest Hunter. His followers respect nature, and only hunt when needed, but are quick to defend the forest from intruders. Their favorite weapon is the bow, and they tend to be extremely talented with it. Solonor Thelandria's symbol is an arrow with green fletchings.


Interesting, that is the class I most often play in any game...right down to the race and alignment...

Posted

In RL, I play a Human Lawful Neutral Rouge

He more of the adventuring type, and is relied upon to pick locks, find and disarm traps, think of ways around traps that can't be disarmed, and so on. He only steals from people something already, then gives it back to its rightful owner (because it's the lawful thing to do). I also try to kill anyone who would try to undermine a ruler's authority.

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