DarkElf- Posted December 11, 2003 Report Share Posted December 11, 2003 What compiler did you use. I mean like what programming tool? (ex. C++, c++ .net, c) thanks in advance. Im learning c++ . net and hoping u used something like it so maybe one day i can learn to make games like this. again, thanks. P.S. u can delete this post if u want. just plz answer first. thx Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted December 11, 2003 Report Share Posted December 11, 2003 I use Visual C++ 6.x Link to comment Share on other sites More sharing options...
DarkElf- Posted December 11, 2003 Author Report Share Posted December 11, 2003 o ok thx derek. Link to comment Share on other sites More sharing options...
Guest $iLk Posted December 11, 2003 Report Share Posted December 11, 2003 Looks like an R.A. Salvatore fan... welcome to the BC Boards Dark Elf... Al'doer ulu udossta ib'leua qu'za (Welcome to our humble abode) Link to comment Share on other sites More sharing options...
Guest BlackHole Posted January 15, 2004 Report Share Posted January 15, 2004 Hello , and you never use ASM ? Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted January 15, 2004 Report Share Posted January 15, 2004 quote:Originally posted by BlackHole: Hello , and you never use ASM ? Used to. Don't anymore because current generation C/C++ compilers are fast enough for me. And wherever necessary, I can always inline ASM code from within a C/C++ module. Link to comment Share on other sites More sharing options...
Guest BlackHole Posted January 15, 2004 Report Share Posted January 15, 2004 Me too, i was a programmer in real time application but with time and my job no more. I'd like to programme games like you, but my knowledge with directx is very limited and i supposed the new version and harder than before (v2.0)!!! Link to comment Share on other sites More sharing options...
Epsilon 5 Posted January 18, 2004 Report Share Posted January 18, 2004 just curious, Derek, what programming a scripting languages do you know, if you care to list them? Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted January 18, 2004 Report Share Posted January 18, 2004 quote:Originally posted by Epsilon 5: just curious, Derek, what programming a scripting languages do you know, if you care to list them? I wrote my own. I was planning on switching to Python or Lua for UC, but changed my mind. Link to comment Share on other sites More sharing options...
Epsilon 5 Posted January 19, 2004 Report Share Posted January 19, 2004 sorry i made a typo and it might have changed the sense of the post. i meant quote:what programming and scripting languagesbasically, what are all the languages you know? (ex. C, CPP, fortran, cobol, asm, delphi/pascal, basic, etc) Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted January 19, 2004 Report Share Posted January 19, 2004 quote:Originally posted by Epsilon 5: basically, what are all the languages you know? (ex. C, CPP, fortran, cobol, asm, delphi/pascal, basic, etc) I know and have programmed in all of the above. And then some (e.g. RPG-II, III, Lisp, Prolog etc)and other obscure ones going back to when I used to program for the AS400 etc. Also to include all the Borland Turbo xx products (e.g. Turbo C, Turbo C++, Turbo Basic etc), Microsoft's Quick x variants (e.g. Quick C, Quick Basic) etc etc Not to mention spinoffs such as Zortech C/C++, Watcom's offerings, Metrowerks compilers (which I use for prototyping mostly). Link to comment Share on other sites More sharing options...
Captain McMahon Posted January 20, 2004 Report Share Posted January 20, 2004 Nice, I'm just starting my class to the Intro of Computer Programming. They're teaching us C++. And I guess it's the newbie in me that can't inmagine knowing that many languages, though they said they were similar. Link to comment Share on other sites More sharing options...
aphelion7 Posted January 21, 2004 Report Share Posted January 21, 2004 I guess most of them would all have the same basic "nomenclature" and most of the things sound like they're based off of C's language... its just a matter of learning the quirks and usefullness of the certain compilers... but even so, SC, thats impressive to be able to say that you've actually programmed in all of those! Link to comment Share on other sites More sharing options...
Guest Posted January 22, 2004 Report Share Posted January 22, 2004 quote:Originally posted by Aphelion7: I guess most of them would all have the same basic "nomenclature" and most of the things sound like they're based off of C's language... its just a matter of learning the quirks and usefullness of the certain compilers... but even so, SC, thats impressive to be able to say that you've actually programmed in all of those! Yep, he's old, almost as old as I am!! LOL Link to comment Share on other sites More sharing options...
eyequeue Posted February 28, 2006 Report Share Posted February 28, 2006 I have been 3D modeling for a living for quite some years. I'm very proficiant with Maya and 3D Studio Max and can model just about anything in great detail. I'm just looking into putting my models and worlds into games. So I have begun exploring where to begin making basic 3D games. Do you have any suggestions for someone who is just starting to explore programming? I am currently exploring DarkBASIC which I hear is good for starting out. I'm checking out the trial now and will buy it if I can learn anything. Have you heard of this and / or ever tried it? Do you have a better place for someone to go to start out? I think one day, I can get a game out there that has great modeling and graphics, I just need to begin the hard part now LOL. Thanks I'm looking to get into SOMETHING, just don't know where to start really. LOL Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted February 28, 2006 Report Share Posted February 28, 2006 quote:Originally posted by eyequeue: Do you have any suggestions for someone who is just starting to explore programming? uhm no. Besides, I'm too busy. There are tons of sites where your questions can be answered e.g. www.gamedev.net, www.codeproject.com just to name a few. Link to comment Share on other sites More sharing options...
UnderLord Posted August 11, 2006 Report Share Posted August 11, 2006 quote:I have been 3D modeling for a living for quite some years. I'm very proficiant with Maya and 3D Studio Max and can model just about anything in great detail. I'm just looking into putting my models and worlds into games. So I have begun exploring where to begin making basic 3D games. Do you have any suggestions for someone who is just starting to explore programming? I am currently exploring DarkBASIC which I hear is good for starting out. I'm checking out the trial now and will buy it if I can learn anything. Have you heard of this and / or ever tried it? Do you have a better place for someone to go to start out? I think one day, I can get a game out there that has great modeling and graphics, I just need to begin the hard part now LOL. Thanks [smile] I'm looking to get into SOMETHING, just don't know where to start really. LOL I use darkbasic pro, it is nice plus the particle engine is very very good, you'll never beable to make games like UC or anything but you can make some very nice ones with it. Link to comment Share on other sites More sharing options...
Cruis.In Posted August 12, 2006 Report Share Posted August 12, 2006 from what ive heard they soon wont be supporting dark basic. Link to comment Share on other sites More sharing options...
UnderLord Posted August 14, 2006 Report Share Posted August 14, 2006 Thats probably true Dark Basic Pro is the way to go, plus Dark Basic dosnt have a GUI.... Link to comment Share on other sites More sharing options...
Cruiser Posted September 14, 2006 Report Share Posted September 14, 2006 I quick question now you've mentioned Dark Basic. Anybody tried the Dark SDK, which is a C++ API to the Dark engine? Link to comment Share on other sites More sharing options...
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