Universal Combat - The Lyrius Conflict

Universal Combat - The Lyrius Conflict Changelog

Since July 2026, UCTLC has undergone a major refactoring and modernization by Derek Smart and his Claude Code agentic teams.

What began as a plan to improve on the previous title in the Universal Combat franchise via an add-on, has evolved into a massive new undertaking befitting a brand new game in this long-running gaming franchise.

The result is a drastic (both internal and visual) improvement to all aspects of Derek's original custom game engines and features. Every engine component and feature in the game has either been improved or re-written from scratch.

Several new complementary features have also been added and which extend the game's long running status as one of the most advanced and comprehensive space and planetary combat game ever developed.

If you have played any of the games in the Battlecruiser 3000AD or Universal Combat series, you will immediately see the improvements, new features etc.

All things being equal, UCTLC is on target for international release in Q1/2027.

ENGINE + FEATURES


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CONTENT




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FIXES + TWEAKS


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LEGACY

[3.00.20.07]

[3.00.20.06]

[3.00.20.05]

[3.00.20.04]

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[3.00.20.03]

NOTE: Additional legacy files have been removed. After updating, run the CLEANUP.BAT file located in the game install folder.

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[3.00.20.02]

[3.00.20.01]

[3.00.20]

This is a MAJOR update in which most of the work is internal. It may have broken some things, the shaders and lighting needs further tweaks etc. But hey, that’s how the sausage is made.

As this is the on-going port to the more advanced All Aspects Engine (use in All Aspects Warfare/Angle Of Attack), the target, in addition to porting over some of it’s more advanced first person infantry features, is to get the visuals as close to that game as possible. See recent gameplay stream. Also, check out the Trello dev board that was recently created to help you track progress.

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[3.00.19]

[3.00.19]

[3.00.18]

[3.00.17]

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[3.00.16]

[3.00.15]

[3.00.14.01]

[3.00.14]

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[3.00.13]

NOTE: This build will replace your existing UCCONFIG.INI file with a new one with default settings.

[3.00.12]

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[3.00.11]

[3.00.10]

[3.00.10]

[3.00.09]

[3.00.08]

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[3.00.07]

[3.00.06]

[3.00.05]

[3.00.04]

[3.00.03]

[3.00.02]

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[3.00.01]

[3.00.00]

A sequel title derived from UCCE v2.00.03. See 2.0 changelog


Based on the 3.0 game kernel (which includes everything in 2.0), and future updates will reflect this.

If you have the DLC, you will have the new main menu image, and your version number in the lower-right corner will show v3.0 or higher.

If you only have the base (2015) game, you will see the old main menu image, and your version number in the lower-right corner will show v2.00 (the final update to that product generation).

You will now also see two separate launch options when you try to run the game. The first one runs the standard game. If you have the DLC, then a second option will be displayed, and which runs the DLC build.

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