Jump to content

Gryphon

Members
  • Posts

    248
  • Joined

  • Last visited

    Never

Everything posted by Gryphon

  1. quote:Originally posted by Supreme Cmdr: Yep Let 'em camp. Me? I'm cloaking. Heh, cloak long enough and your crew will sue you for their resulting infertility! They get ya coming, they get ya going! Erik
  2. quote:Originally posted by Vanethian: Hey friends, if you've got ICQ, you find me easily So we can chat C U in Space!!! Heh, I only use MSN I'm afraid - I don't trust ICQ, too buggy If you have MSN, feel free to add me - [email protected] I'm usually not avaiable to talk since I'm working, but I have odd moments of freedom in the evening
  3. No offence guys, but this is too good to be true. If the folks in charge are at all good businesspeople, they'll release a director's cut first, then, months later (in time for christmas!!!) the full, 4.5 hour long spiel...complete with lot's of still images and scanned images you can't read, and sell it for $99.98. Erik, pissed off 'cuz that's what they are doing to Bladerunner DVD, Sebellin
  4. quote:Originally posted by Stephanos: WOW!!!! Another Italian!! Cool, now we are two... Ciao! Heh, ci sono tre! 'Cept my italian writing skills are sorely lacking
  5. I'm still waiting for the intruders to try and load a shuttle into a shuttle...now THAT's something...
  6. 1) Klipsch ProMedia 4.1's 2) Hercules Game Theatre XP 3) Hell yes! And, uh, I'm with Gallion here...gimme some of that surround sound lovin'
  7. Bah, never mind station camping - some l33t ha><0r is going to jump onto the station platform and just stay there while his teammates, out of ammo, struggle in vain to move his ass off somehow because he's in the way. Tribes, anyone? Sigh. Something must be done to deal with a**holes. Cheers!
  8. Oh man, I can see the "2001: A space odyssey" mod now "Derek...what are you doing Derek..."
  9. You'll be pleased to know LoTR 2 will be out next x-mas, and LoTR 3 will be out x-mas after that.
  10. Heh, I'm going to the theatre two hours early so I can get decent seats. My poor fiancee is gonna hate it - two hours in line, three hours sitting down. Hehehehehe. Aw well.
  11. Personally Derek, I wouldn't mind seeing a Tetris clone from you.
  12. Do you tend to stay well back of your men? The enemy AI marines might simply be too busy targetting your boys to deal with you. Also - it would suck if all the enemy marines starting shooting at you and not your men, wouldn't it?
  13. Um, I realise that the new patch will make it harder for shuttles to tow cruisers and all, but has anyone given any thought to assigning a shuttle to tow a shuttle that is towing a cruiser? If this is possible, it may be one exploit that needs patching up real quick
  14. Phoenix, I had this same problem...as I recall, the process for loading a drone is like this. Go to TACTICAL>LOADOUT>SC#>DRONE. In red letters it'll say Drone Destroyed or something to that effect. If you have a drone in your cargo bay, you should have an option somewhere on that screen that you can click and it will prompt you to replace the drone. I haven't done it in so long I've forgotten about it, but try clicking on the "drone destroyed" words - that might do it. Good luck with that.
  15. Sim, keep something in mind - reviewers (professionals, anyway) have to stick to a certain word count assigned by their editor. If they go above that, the editor gets pissed and they don't work again. Second, with the cutbacks and crap in the tech industry, a lot of publications are trimming fat - so more staff writers have to review more games. Its not a pretty picture. Third, if the reviewer is a freelancer they simply cannot spend too much time reviewing something because it is not cost effective to them. That doesn't mean they aren't as good as staff writers, it just means they are business people first Fourth, sometimes your bloody editor assigns you a healthy word count and cuts it in half on you at the last minute because they screwed up, but if you want to get paid you grin and bear it [EDIT: Just realised my system specs thing isn't in line with the message forum guidelines - I'll change it immediately.] [ 12-07-2001: Message edited by: Gryphon ]
  16. Hm, better get your drones nice and full before upgrading to the latest RC boyz
  17. Sorry, no - it's sometimes hard enough seeing PTA lasers as it is, because of the scale of everything
  18. Oban, as far as I know turrets can fire in a 180 degree arc on their side. So, for example, a turret located on the top of a ship can fire fore, aft, above and to port/starboard of the ship. A turret at starboard can fire fore, aft, and starboard. This I've noticed through observation - target an enemy fighter and hit F10, then pan the camera so that you can see your CC. Wait until your CC fires its PTA weaponry then, using your joystick, maneuver your ship so the PTAs continue to fire on the target.
  19. I've noticed this too...the shuttle skims along the surface of the planet at high speed, aimed in one direction but moving in another (sometimes), and despite RTB orders it keeps going. The only thing that works is HALT. I haven't tried giving it new waypoints though. The only thing I do when that happens is order it to HALT and send out another shuttle to tow that one back to the ship.
  20. Heh, been there and almost done that...I'm in agreement. The DELETE / RESTORE / CANCEL dialogues need confirmations
  21. Thanks for trying Commander, but I found the solution. By going to RUN>DXDIAG.EXE>SOUND and turning the sound acceleration slider off, the problem has gone away. Apparently, there is some issue with either (a) my VIA chipset or ( my sound card or © both at once. The answer came from this thread: http://www.rage3d.com/board/showthread.php?threadid=33590563 Thanks for your time guys.
  22. I'm using the 21.83 drivers for the Ti200 and was using ATI's latest drivers as well. Have you tried a half life game yet, $ilk? The problem appears in both OpenGL and Direct 3D. I'm just stumped.
  23. Hi all, Since installing Windows XP I've used three video cards - a GeForce 2MX, a Radeon 7500 and now a GeForce 3 Ti200. In the Radeon 7500 AND the Ti200 card, running under Half-Life games (CS, front line force, DoD, etc.) I've encountered an odd problem. When the action gets hot and heavy, the screen seems to start "tearing" images - straight lines temporarily don't match up. Sometimes there are awkward pauses in the action, as though there's some processing going on. Finally, movement becomes unpredictable - I hit the "move forward" button and start moving forward, but at random if I let go the avatar will keep walking. Or sometimes it won't jump or shoot when I need it to. I have not overclocked any of these cards or the system they are on - P3-800, 128MB RAM, 20gig's free, Windows XP. I have noticed people *****ing about WinXP grouping devices on a single IRQ - in my case, just about everything on my computer is on IRQ 9, and WinXP won't let me change that. My question is, has anyone else encountered this problem? If so, have you managed to fix it? What did you do? Thanks. PS. wait for vertical sync is turned on, anti-aliasing is always off, and the problem is LESS noticeable in the Ti200, though it is still there. EDIT: (added the PS) [ 11-27-2001: Message edited by: Gryphon ]
  24. Thermidor, I understand the proper usage of "wacky tobacky" can aid in the suspension of disbelief in products and activities ranging from BCM to watching grass grow. Give it a shot.
×
×
  • Create New...